Player Matchup

Kuzenbo
Kuzenbo
Samlam35
Kuzenbo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 63L
1,555 Elo+
Party 1
Merlin
Merlin
ThorIsMyLove
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 125L
1,573 Elo+
Party 1
Horus
Horus
smackerofrats
Horus
Level 106
God Stats
2W - 2L
1,745 SR
Queue Stats
20W - 35L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
turlss
Gilgamesh
Level 103
God Stats
18W - 20L
1,628 SR
Queue Stats
50W - 58L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
yoloswaginabox0
Hou Yi
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 246L
1,548 Elo+
Party 1
Team Averages
Level 111
1,575 SR
1,539 Elo+

VS

Team Averages
Level 151
1,582 SR
1,629 Elo+
Arachne
Arachne
Apache_Boy
Arachne
Level 156
God Stats
10W - 7L
1,748 SR
Queue Stats
278W - 215L
1,681 Elo+
Party 2
Zeus
Zeus
bloodblaze357
Zeus
Level 149
God Stats
5W - 3L
1,751 SR
Queue Stats
204W - 137L
1,689 Elo+
Party 2
Khepri
Khepri
gotico98
Khepri
Level 159
God Stats
3W - 1L
1,241 SR
Queue Stats
140W - 128L
1,613 Elo+
Party 3
King Arthur
King Arthur
obitmendler112
King Arthur
Level 133
God Stats
165W - 140L
1,534 SR
Queue Stats
477W - 459L
1,550 Elo+
Solo
Chernobog
Chernobog
xXxGayBowserxXx
Chernobog
Level 159
God Stats
3W - 5L
1,634 SR
Queue Stats
185W - 157L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Samlam35
Kuzenbo
10
0 / 0 / 1
5,699
380
2,787
8,983
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
0 / 1 / 0
7,491
499
4,452
7,110
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
7,705
514
8,195
16,172
13,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
turlss
Gilgamesh
11
1 / 6 / 1
6,841
456
6,832
16,180
7,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 0
6,875
458
2,411
7,215
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apache_Boy
Arachne
15
4 / 0 / 3
8,509
567
4,756
10,023
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 3
8,126
542
11,207
6,924
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
gotico98
Khepri
12
1 / 0 / 5
7,897
526
4,908
6,835
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
obitmendler112
King Arthur
13
1 / 1 / 2
7,894
526
9,782
14,656
13,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
xXxGayBowserxXx
Chernobog
15
1 / 0 / 4
8,521
568
6,721
7,003
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Apache_Boy
Arachne
4
0
3
5.5
L
Kuzenbo
Samlam35
Kuzenbo
0
0
1
0.5
L
Merlin
0
1
0
0
W
2
1
3
3.5
W
Khepri
gotico98
Khepri
1
0
5
3.5
W
King Arthur
obitmendler112
King Arthur
1
1
2
2
L
1
1
0
1
L
Gilgamesh
turlss
Gilgamesh
1
6
1
0.25
W
Chernobog
xXxGayBowserxXx
Chernobog
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,677
Damage
37,374
55,660
Taken
45,441
34,136
Mitigated
30,407
12,361
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Apache_Boy
Arachne
4,756
3,022
0
3,772
10,023
4,383
506
628
9,351
0
73,788
L
Kuzenbo
Samlam35
Kuzenbo
2,787
892
240
1,468
8,983
7,153
0
4,435
4,548
18,121
0
L
Merlin
4,452
262
0
1,001
7,110
2,982
0
4,754
2,356
70,586
0
W
11,207
1,155
187
2,286
6,924
2,710
579
3,729
3,110
84,672
0
W
Khepri
gotico98
Khepri
4,908
231
0
1,706
6,835
6,409
29
1,170
5,490
18,872
0
W
King Arthur
obitmendler112
King Arthur
9,782
999
0
3,931
14,656
13,542
29
0
14,656
0
62,568
L
8,195
3,604
244
6,576
16,172
13,295
0
324
15,848
0
70,516
L
Gilgamesh
turlss
Gilgamesh
6,832
2,354
0
803
16,180
7,998
0
4,876
11,304
0
48,383
W
Chernobog
xXxGayBowserxXx
Chernobog
6,721
4,518
0
4,146
7,003
3,363
651
1,302
5,595
0
78,305
L
2,411
1,185
0
2,029
7,215
2,708
0
1,726
5,489
0
50,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
40,947
415
Minions Killed
519
0
Camps Cleared
0
1,420,945
Distance Traveled
1,488,822
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,509
567
105
7
0
333,377
0
L
Kuzenbo
5,699
380
34
2
0
262,249
0
L
Merlin
7,491
499
121
8
0
268,789
0
W
Zeus
8,126
542
159
11
0
256,934
0
W
Khepri
7,897
526
25
2
0
304,104
4
W
King Arthur
7,894
526
90
6
0
297,205
0
L
Horus
7,705
514
102
7
0
301,453
0
L
Gilgamesh
6,841
456
73
5
0
305,739
0
W
Chernobog
8,521
568
140
9
0
297,202
2
L
Hou Yi
6,875
458
85
6
0
282,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role