Player Matchup

Baron Samedi
Baron Samedi
Gold IV
IN O O ID IL E
Baron Samedi
Gold IV
Level 165
God Stats
1W - 0L
1,311 SR
Queue Stats
31W - 31L
1,608 MMR
Party 2
Ishtar
Ishtar
Silver I
blakjack101024
Ishtar
Silver I
Level 177
God Stats
1W - 0L
1,706 SR
Queue Stats
25W - 19L
1,427 MMR
Party 2
Bacchus
Bacchus
Silver III
futtbucker1992
Bacchus
Silver III
Level 174
God Stats
8W - 5L
1,743 SR
Queue Stats
23W - 20L
1,510 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 172
1,587 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,519 SR
1,521 MMR
Osiris
Osiris
Gold IV
SGT Painal
Osiris
Gold IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,471 MMR
Party 1
Ne Zha
Ne Zha
Gold III
krethen
Ne Zha
Gold III
Level 190
God Stats
30W - 40L
1,557 SR
Queue Stats
477W - 523L
1,580 MMR
Party 1
Scylla
Scylla
Gold II
xPeachEaglex
Scylla
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IN O O ID IL E
Baron Samedi
15
5 / 0 / 9
9,627
875
11,043
6,257
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 1 / 6
9,764
888
14,262
15,033
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 12
9,164
833
6,756
16,475
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ah Muzen CabAchillesAtlasAresThoth

VS

Bans
ShivaMauiMulanCabrakanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
SGT Painal
Osiris
10
1 / 6 / 1
6,722
611
4,216
15,178
16,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
krethen
Ne Zha
12
1 / 5 / 2
7,550
686
7,858
13,263
13,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
13
1 / 3 / 2
7,654
696
11,372
8,980
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IN O O ID IL E
Baron Samedi
5
0
9
9.5
L
Osiris
SGT Painal
Osiris
1
6
1
0.25
W
8
1
6
11
W
1
2
12
3.5
L
Ne Zha
krethen
Ne Zha
1
5
2
0.4
L
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
23,446
37,765
Taken
37,421
29,756
Mitigated
34,467
19,231
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IN O O ID IL E
Baron Samedi
11,043
791
1,737
3,125
6,257
2,979
492
3,177
3,080
46,367
44
L
Osiris
SGT Painal
Osiris
4,216
1,589
0
1,780
15,178
16,619
0
7,050
8,128
0
10,746
W
14,262
10,456
0
8,944
15,033
6,099
1,326
4,881
10,152
0
55,732
W
6,756
920
0
5,425
16,475
20,678
663
3,249
13,226
19,209
0
L
Ne Zha
krethen
Ne Zha
7,858
1,713
0
2,570
13,263
13,972
0
6,662
6,601
290
20,152
L
Scylla
11,372
1,200
0
225
8,980
3,876
0
4,083
4,897
37,876
1,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
21,926
164
Minions Killed
102
0
Camps Cleared
0
647,096
Distance Traveled
560,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,627
875
86
8
0
218,207
0
L
Osiris
6,722
611
9
1
0
174,248
0
W
Ishtar
9,764
888
66
6
0
199,946
0
W
Bacchus
9,164
833
12
1
0
228,943
0
L
Ne Zha
7,550
686
24
2
0
189,995
0
L
Scylla
7,654
696
69
6
0
196,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role