Player Matchup

Izanami
Izanami
Not validman
Izanami
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 81L
1,587 Elo+
Party 2
Terra
Terra
SuperRentACop
Terra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 118L
1,587 Elo+
Party 2
Ratatoskr
Ratatoskr
Susmairi
Ratatoskr
Level 63
God Stats
15W - 9L
1,603 SR
Queue Stats
23W - 14L
1,587 Elo+
Party 2
Team Averages
Level 92
1,534 SR
1,587 Elo+

VS

Team Averages
Level 103
1,552 SR
1,593 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
UnlimitedAttack
Baron Samedi
Level 109
God Stats
1W - 2L
1,285 SR
Queue Stats
6W - 6L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
willyshall42069
Cabrakan
Level 91
God Stats
7W - 2L
1,871 SR
Queue Stats
27W - 30L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Not validman
Izanami
15
0 / 3 / 4
9,382
670
10,929
10,542
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 4 / 4
10,712
765
10,857
17,266
16,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Susmairi
Ratatoskr
16
6 / 4 / 3
11,335
810
13,930
11,857
4,897
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 6 / 6
9,841
703
9,818
14,546
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
UnlimitedAttack
Baron Samedi
16
4 / 2 / 5
10,531
752
12,319
10,493
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
15
4 / 2 / 7
10,914
780
7,737
18,991
27,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
11
11
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
6
6
1
W
Izanami
Not validman
Izanami
0
3
4
0.67
W
4
4
4
1.5
W
Ratatoskr
Susmairi
Ratatoskr
6
4
3
1.88
L
Baron Samedi
UnlimitedAttack
Baron Samedi
4
2
5
3.25
L
Cabrakan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,716
Damage
29,874
39,665
Taken
44,030
25,641
Mitigated
40,081
6,845
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,818
3,726
0
667
14,546
6,554
0
2,929
11,281
0
42,207
W
Izanami
Not validman
Izanami
10,929
5,094
0
1,863
10,542
4,091
918
4,565
5,977
0
48,407
W
10,857
1,312
247
1,447
17,266
16,653
231
8,270
8,996
31,418
354
W
Ratatoskr
Susmairi
Ratatoskr
13,930
5,332
486
2,802
11,857
4,897
1,171
7,127
4,730
18
46,659
L
Baron Samedi
UnlimitedAttack
Baron Samedi
12,319
953
1,313
3,486
10,493
6,174
269
2,752
7,496
54,567
1,249
L
Cabrakan
7,737
1,211
159
4,552
18,991
27,353
0
3,911
14,550
21,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
31,286
184
Minions Killed
168
0
Camps Cleared
0
748,294
Distance Traveled
715,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,841
703
68
5
0
229,556
0
W
Izanami
9,382
670
75
5
0
232,306
0
W
Terra
10,712
765
40
3
0
259,430
0
W
Ratatoskr
11,335
810
69
5
0
256,558
0
L
Baron Samedi
10,531
752
82
6
0
237,884
0
L
Cabrakan
10,914
780
18
1
0
247,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role