Player Matchup

Tyr
Tyr
JordiesV6Mustang
Tyr
Level 64
God Stats
19W - 11L
1,723 SR
Queue Stats
61W - 62L
1,496 Elo+
Party 2
Merlin
Merlin
OPSection
Merlin
Level 18
God Stats
6W - 4L
1,359 SR
Queue Stats
29W - 24L
1,404 Elo+
Party 2
Shiva
Shiva
TuPapiDawson
Shiva
Level 87
God Stats
8W - 7L
1,244 SR
Queue Stats
63W - 57L
1,529 Elo+
Party 2
Khepri
Khepri
Zerosnear
Khepri
Level 63
God Stats
6W - 3L
1,616 SR
Queue Stats
128W - 127L
1,453 Elo+
Party 2
Neith
Neith
athena837
Neith
Level 15
God Stats
4W - 5L
1,506 SR
Queue Stats
4W - 5L
1,479 Elo+
Party 2
Team Averages
Level 49
1,490 SR
1,472 Elo+

VS

Team Averages
Level 75
1,565 SR
1,436 Elo+
Lancelot
Lancelot
ArkiReaper
Lancelot
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
329W - 324L
1,385 Elo+
Party 3
Bacchus
Bacchus
DianaPaoola
Bacchus
Level 48
God Stats
0W - 1L
1,577 SR
Queue Stats
1W - 6L
1,238 Elo+
Solo
Charybdis
Charybdis
DjB0n3z
Charybdis
Level 27
God Stats
2W - 5L
1,836 SR
Queue Stats
70W - 82L
1,750 Elo+
Party 3
Kukulkan
Kukulkan
Thekillerdani13
Kukulkan
Level 25
God Stats
5W - 16L
1,444 SR
Queue Stats
12W - 34L
1,313 Elo+
Party 1
King Arthur
King Arthur
Xpartan0mega
King Arthur
Level 151
God Stats
12W - 10L
1,470 SR
Queue Stats
195W - 192L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 5
10,632
591
21,810
20,104
21,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
OPSection
Merlin
15
7 / 3 / 5
9,631
535
11,434
9,805
4,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
11 / 0 / 4
11,491
638
14,981
13,752
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Zerosnear
Khepri
12
2 / 3 / 7
8,599
478
5,275
17,742
17,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
athena837
Neith
12
2 / 2 / 4
7,814
434
5,582
9,317
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArkiReaper
Lancelot
15
4 / 8 / 1
9,284
516
9,390
22,310
9,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
DianaPaoola
Bacchus
13
1 / 7 / 5
8,140
452
9,250
16,062
15,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
DjB0n3z
Charybdis
13
2 / 5 / 2
8,304
461
8,958
16,192
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
1 / 6 / 0
8,272
460
3,928
10,079
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Xpartan0mega
King Arthur
16
1 / 5 / 2
10,213
567
14,842
20,951
23,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
31
Kills
9
9
Deaths
31
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ArkiReaper
Lancelot
4
8
1
0.56
L
Bacchus
DianaPaoola
Bacchus
1
7
5
0.5
L
Charybdis
DjB0n3z
Charybdis
2
5
2
0.6
W
9
1
5
11.5
W
Merlin
OPSection
Merlin
7
3
5
3.17
L
Kukulkan
1
6
0
0.17
W
11
0
4
13
L
King Arthur
Xpartan0mega
King Arthur
1
5
2
0.4
W
Khepri
Zerosnear
Khepri
2
3
7
1.83
W
Neith
athena837
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,082
Damage
46,368
70,720
Taken
85,594
56,657
Mitigated
57,028
22,816
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ArkiReaper
Lancelot
9,390
2,440
0
3,737
22,310
9,202
207
1,990
20,223
0
79,273
L
Bacchus
DianaPaoola
Bacchus
9,250
969
115
2,536
16,062
15,494
0
5,468
10,594
27,585
0
L
Charybdis
DjB0n3z
Charybdis
8,958
5,454
0
5,737
16,192
5,258
803
2,656
13,536
0
65,205
W
21,810
4,480
0
7,512
20,104
21,487
0
3,521
16,555
86
80,565
W
Merlin
OPSection
Merlin
11,434
1,197
0
1,020
9,805
4,436
747
1,964
7,841
58,825
2,028
L
Kukulkan
3,928
229
0
625
10,079
3,367
0
3,022
7,057
47,924
0
W
14,981
3,657
273
7,045
13,752
8,130
621
2,136
11,616
0
109,000
L
King Arthur
Xpartan0mega
King Arthur
14,842
746
0
5,708
20,951
23,707
0
3,130
17,821
6,078
82,494
W
Khepri
Zerosnear
Khepri
5,275
281
2,607
2,596
17,742
17,930
285
4,576
13,096
31,304
0
W
Neith
athena837
Neith
5,582
2,963
0
1,763
9,317
4,674
0
3,894
5,408
0
41,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
44,213
461
Minions Killed
449
0
Camps Cleared
0
1,797,194
Distance Traveled
1,606,755
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,284
516
93
5
0
359,305
0
L
Bacchus
8,140
452
28
2
0
300,649
0
L
Charybdis
8,304
461
100
6
0
257,147
0
W
Tyr
10,632
591
121
7
0
383,454
0
W
Merlin
9,631
535
97
5
0
338,507
0
L
Kukulkan
8,272
460
85
5
0
331,282
0
W
Shiva
11,491
638
140
8
0
421,837
2
L
King Arthur
10,213
567
143
8
0
358,372
0
W
Khepri
8,599
478
32
2
0
348,823
1
W
Neith
7,814
434
71
4
0
304,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role