Player Matchup

Jing Wei
Jing Wei
CrocAttackZ
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
FizzyGodJuice
Hun Batz
Level 5
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 10L
980 Elo+
Party 1
Hades
Hades
doom shroomy
Hades
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 175L
980 Elo+
Party 1
Cabrakan
Cabrakan
wizard lizzerd
Cabrakan
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 49L
1,374 Elo+
Party 2
Khepri
Khepri
wolf master549
Khepri
Level 89
God Stats
31W - 38L
1,401 SR
Queue Stats
101W - 120L
1,382 Elo+
Party 2
Team Averages
Level 73
1,441 SR
1,243 Elo+

VS

Team Averages
Level 111
1,508 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lotrws
Thanatos
Level 100
God Stats
12W - 6L
1,680 SR
Queue Stats
82W - 95L
1,464 Elo+
Solo
Da Ji
Da Ji
PolygonalFractur
Da Ji
Level 107
God Stats
6W - 0L
1,500 SR
Queue Stats
50W - 50L
1,554 Elo+
Solo
Neith
Neith
jakal_mars668
Neith
Level 113
God Stats
22W - 17L
1,360 SR
Queue Stats
163W - 178L
1,362 Elo+
Solo
Cerberus
Cerberus
xMGiCruelty
Cerberus
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 64L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrocAttackZ
Jing Wei
14
0 / 2 / 2
8,339
491
5,657
8,263
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
FizzyGodJuice
Hun Batz
10
1 / 7 / 1
7,103
418
954
13,417
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
3 / 4 / 0
8,612
507
8,809
14,753
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
2 / 5 / 0
9,205
541
9,108
14,440
15,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 5 / 1
6,677
393
2,553
15,794
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 1 / 7
9,272
545
10,437
3,570
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Lotrws
Thanatos
18
7 / 3 / 6
10,595
623
11,113
18,370
8,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 4
9,617
566
12,036
15,196
8,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 2
8,979
528
6,609
8,423
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
xMGiCruelty
Cerberus
13
2 / 0 / 9
8,722
513
5,387
11,112
9,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
20
23
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
7
4.5
L
Jing Wei
CrocAttackZ
Jing Wei
0
2
2
0.5
L
Hun Batz
FizzyGodJuice
Hun Batz
1
7
1
0.21
W
Thanatos
Lotrws
Thanatos
7
3
6
3.33
W
7
2
4
4.5
L
3
4
0
0.75
W
3
1
2
4
L
Cabrakan
2
5
0
0.4
L
1
5
1
0.3
W
Cerberus
xMGiCruelty
Cerberus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,081
Damage
45,582
66,667
Taken
56,671
40,351
Mitigated
31,478
15,329
Healing
29,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,437
4,980
0
500
3,570
1,419
1,598
2,104
1,466
69,671
1,283
L
Jing Wei
CrocAttackZ
Jing Wei
5,657
3,277
0
2,382
8,263
3,171
0
1,138
7,125
0
57,474
L
Hun Batz
FizzyGodJuice
Hun Batz
954
386
0
1,313
13,417
3,881
0
1,340
12,077
0
20,133
W
Thanatos
Lotrws
Thanatos
11,113
5,169
0
13,527
18,370
8,190
2,069
3,864
14,408
0
102,156
W
12,036
3,577
0
5,237
15,196
8,638
2,127
7,314
7,372
0
64,840
L
8,809
341
289
5,924
14,753
7,604
437
8,586
6,167
60,207
0
W
6,609
2,226
0
3,070
8,423
3,901
732
2,574
5,849
0
72,791
L
Cabrakan
9,108
1,268
0
3,111
14,440
15,507
177
1,117
13,323
63,539
0
L
2,553
236
844
1,466
15,794
10,188
118
3,590
12,204
12,397
0
W
Cerberus
xMGiCruelty
Cerberus
5,387
740
2,691
4,668
11,112
9,330
264
3,980
7,106
29,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
47,185
387
Minions Killed
548
0
Camps Cleared
0
1,513,699
Distance Traveled
1,725,063
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,272
545
119
7
0
362,227
5
L
Jing Wei
8,339
491
96
6
0
299,623
2
L
Hun Batz
7,103
418
30
2
0
304,581
0
W
Thanatos
10,595
623
151
9
0
411,174
0
W
Da Ji
9,617
566
98
6
0
299,870
0
L
Hades
8,612
507
114
7
0
302,167
6
W
Neith
8,979
528
98
6
0
303,867
6
L
Cabrakan
9,205
541
137
8
0
252,786
0
L
Khepri
6,677
393
10
1
0
354,542
8
W
Cerberus
8,722
513
82
5
0
347,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role