Player Matchup

Ao Kuang
Ao Kuang
Auldracar
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,429 Elo+
Solo
Fafnir
Fafnir
Hollow6ix9ine
Fafnir
Level 67
God Stats
9W - 10L
1,500 SR
Queue Stats
377W - 371L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
Pcukiest
Cernunnos
Level 99
God Stats
2W - 2L
1,325 SR
Queue Stats
65W - 51L
1,569 Elo+
Party 1
Neith
Neith
godlynathan
Neith
Level 41
God Stats
4W - 3L
1,585 SR
Queue Stats
511W - 482L
1,396 Elo+
Solo
Xing Tian
Xing Tian
uhhness
Xing Tian
Level 23
God Stats
0W - 2L
1,384 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 1
Team Averages
Level 54
1,459 SR
1,439 Elo+

VS

Team Averages
Level 101
1,510 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
EzGarM
Thanatos
Level 209
God Stats
9W - 8L
1,552 SR
Queue Stats
148W - 154L
1,476 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NotJosshua
Cu Chulainn
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 96L
1,483 Elo+
Party 2
Sol
Sol
mat260ias
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,570 Elo+
Party 3
Ishtar
Ishtar
warden916
Ishtar
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Auldracar
Ao Kuang
11
0 / 2 / 1
6,813
454
1,999
10,120
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 2
7,013
468
2,432
11,712
8,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Pcukiest
Cernunnos
13
3 / 2 / 1
7,499
500
13,320
20,512
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
6,005
400
2,355
6,388
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
uhhness
Xing Tian
10
0 / 7 / 0
5,891
393
3,259
12,877
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 5
7,461
497
4,406
12,343
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
EzGarM
Thanatos
16
6 / 1 / 2
9,480
632
10,715
11,935
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
NotJosshua
Cu Chulainn
15
6 / 1 / 1
9,661
644
8,722
11,944
10,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 2
7,717
514
11,329
9,329
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
warden916
Ishtar
14
3 / 0 / 2
8,620
575
6,118
5,639
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
5
2.5
L
Ao Kuang
Auldracar
Ao Kuang
0
2
1
0.25
W
Thanatos
EzGarM
Thanatos
6
1
2
7
L
1
1
2
2
W
Cu Chulainn
NotJosshua
Cu Chulainn
6
1
1
6.5
L
Cernunnos
Pcukiest
Cernunnos
3
2
1
1.75
L
0
3
0
0
W
0
2
2
0.5
L
Xing Tian
uhhness
Xing Tian
0
7
0
0
W
Ishtar
warden916
Ishtar
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
41,290
61,609
Taken
51,190
29,941
Mitigated
35,183
21,486
Healing
30,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,406
1,002
0
4,103
12,343
12,213
0
1,837
10,506
17,131
0
L
Ao Kuang
Auldracar
Ao Kuang
1,999
576
0
4,406
10,120
4,436
0
1,417
8,621
47,177
0
W
Thanatos
EzGarM
Thanatos
10,715
2,991
0
14,697
11,935
6,812
0
553
11,382
0
88,208
L
2,432
518
1,758
3,766
11,712
8,985
0
2,995
8,654
14,061
0
W
Cu Chulainn
NotJosshua
Cu Chulainn
8,722
2,199
0
4,476
11,944
10,821
20
3,535
7,966
0
66,114
L
Cernunnos
Pcukiest
Cernunnos
13,320
7,317
0
10,029
20,512
7,112
0
9,656
10,246
0
69,364
L
2,355
695
0
861
6,388
2,471
382
912
5,476
0
31,570
W
11,329
3,615
0
3,100
9,329
3,199
742
1,450
7,879
61,963
0
L
Xing Tian
uhhness
Xing Tian
3,259
312
0
666
12,877
6,937
0
0
12,877
20,340
0
W
Ishtar
warden916
Ishtar
6,118
4,232
0
3,967
5,639
2,138
927
453
5,186
0
57,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
42,939
268
Minions Killed
449
0
Camps Cleared
0
1,336,910
Distance Traveled
1,483,463
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,461
497
13
1
0
325,693
2
L
Ao Kuang
6,813
454
83
6
0
317,983
0
W
Thanatos
9,480
632
124
8
0
327,571
0
L
Fafnir
7,013
468
10
1
0
288,721
4
W
Cu Chulainn
9,661
644
110
7
0
293,029
0
L
Cernunnos
7,499
500
97
6
0
255,919
4
L
Neith
6,005
400
51
3
0
211,923
0
W
Sol
7,717
514
101
7
0
281,336
0
L
Xing Tian
5,891
393
27
2
0
262,364
0
W
Ishtar
8,620
575
101
7
0
255,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role