Player Matchup

Janus
Janus
Bean Meista
Janus
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 123L
1,455 Elo+
Party 1
Tyr
Tyr
CaliFor2A
Tyr
Level 68
God Stats
7W - 7L
1,632 SR
Queue Stats
114W - 167L
1,472 Elo+
Party 1
Bacchus
Bacchus
KidCutie8038
Bacchus
Level 146
God Stats
2W - 2L
1,195 SR
Queue Stats
83W - 145L
1,384 Elo+
Party 1
Bellona
Bellona
Thermoquad
Bellona
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 146L
1,416 Elo+
Party 1
Skadi
Skadi
candycv30
Skadi
Level 17
God Stats
8W - 13L
1,343 SR
Queue Stats
10W - 14L
1,395 Elo+
Party 1
Team Averages
Level 99
1,434 SR
1,424 Elo+

VS

Team Averages
Level 128
1,579 SR
1,627 Elo+
Khepri
Khepri
BlackIronTarkas
Khepri
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
357W - 324L
1,765 Elo+
Solo
Chang'e
Chang'e
JoshBanda
Chang'e
Level 81
God Stats
4W - 4L
1,800 SR
Queue Stats
82W - 75L
1,687 Elo+
Solo
Nemesis
Nemesis
MadBrit123
Nemesis
Level 102
God Stats
3W - 2L
1,742 SR
Queue Stats
398W - 353L
1,515 Elo+
Solo
Achilles
Achilles
SSGJT
Achilles
Level 138
God Stats
1W - 5L
1,263 SR
Queue Stats
274W - 261L
1,584 Elo+
Solo
Xbalanque
Xbalanque
Scarface916
Xbalanque
Level 160
God Stats
4W - 3L
1,588 SR
Queue Stats
325W - 286L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,259
710
1,126
1,290
252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,765
628
356
2,552
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
KidCutie8038
Bacchus
5
1 / 1 / 0
3,974
662
2,384
5,036
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Thermoquad
Bellona
7
0 / 1 / 0
3,961
660
2,813
3,939
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
candycv30
Skadi
5
0 / 1 / 1
3,546
591
2,081
2,895
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,623
604
1,003
5,218
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
JoshBanda
Chang'e
1
0 / 0 / 0
2,625
438
0
0
0
Nemesis
MadBrit123
Nemesis
8
2 / 0 / 0
4,170
695
1,808
3,192
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
SSGJT
Achilles
7
1 / 0 / 0
3,759
627
2,520
5,400
3,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Scarface916
Xbalanque
6
0 / 1 / 3
3,437
573
2,900
3,479
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
1
2
1
W
0
0
0
0
L
Chang'e
JoshBanda
Chang'e
0
0
0
0
W
Bacchus
KidCutie8038
Bacchus
1
1
0
1
L
Nemesis
MadBrit123
Nemesis
2
0
0
2
L
Achilles
SSGJT
Achilles
1
0
0
1
L
Xbalanque
Scarface916
Xbalanque
0
1
3
1.5
W
Bellona
Thermoquad
Bellona
0
1
0
0
W
Skadi
candycv30
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,760
Damage
8,231
15,712
Taken
17,289
8,650
Mitigated
7,924
7,187
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,126
150
0
500
1,290
252
230
0
1,290
29,415
0
L
1,003
86
0
1,998
5,218
2,689
0
1,610
3,608
7,593
0
W
356
153
0
1,047
2,552
1,030
0
0
2,552
0
18,294
L
Chang'e
JoshBanda
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
KidCutie8038
Bacchus
2,384
755
231
2,225
5,036
3,153
0
443
4,593
11,940
0
L
Nemesis
MadBrit123
Nemesis
1,808
734
0
430
3,192
1,024
0
802
2,390
0
22,174
L
Achilles
SSGJT
Achilles
2,520
721
0
2,575
5,400
3,124
0
391
4,609
0
16,726
L
Xbalanque
Scarface916
Xbalanque
2,900
695
0
1,917
3,479
1,087
0
707
2,772
0
17,661
W
Bellona
Thermoquad
Bellona
2,813
853
0
2,122
3,939
3,416
0
0
3,939
0
19,940
W
Skadi
candycv30
Skadi
2,081
1,308
0
1,062
2,895
799
0
560
2,335
0
17,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,505
Gold Earned
17,614
182
Minions Killed
100
0
Camps Cleared
0
589,551
Distance Traveled
501,730
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,259
710
46
8
0
110,308
0
L
Khepri
3,623
604
9
2
0
108,748
0
W
Tyr
3,765
628
50
8
0
145,547
0
L
Chang'e
2,625
438
0
0
0
0
0
W
Bacchus
3,974
662
19
3
0
109,362
0
L
Nemesis
4,170
695
39
7
0
151,030
0
L
Achilles
3,759
627
20
3
0
134,466
0
L
Xbalanque
3,437
573
32
5
0
107,486
2
W
Bellona
3,961
660
44
7
0
122,286
0
W
Skadi
3,546
591
23
4
0
102,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role