Player Matchup

Osiris
Osiris
Elmurky0
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 201L
1,514 Elo+
Solo
Discordia
Discordia
GoldenCalf
Discordia
Level 96
God Stats
6W - 10L
1,110 SR
Queue Stats
93W - 91L
1,548 Elo+
Solo
Odin
Odin
ITSsully4859
Odin
Level 123
God Stats
5W - 4L
1,699 SR
Queue Stats
183W - 175L
1,630 Elo+
Solo
Izanami
Izanami
SailorSru
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
xItalianStaIIion
Thor
Level 129
God Stats
27W - 17L
1,395 SR
Queue Stats
258W - 242L
1,536 Elo+
Solo
Team Averages
Level 104
1,441 SR
1,546 Elo+

VS

Team Averages
Level 128
1,622 SR
1,531 Elo+
Sol
Sol
RenaissanceLight
Sol
Level 127
God Stats
58W - 49L
1,462 SR
Queue Stats
279W - 268L
1,475 Elo+
Solo
Bacchus
Bacchus
aFatTunaCanner
Bacchus
Level 117
God Stats
61W - 53L
1,602 SR
Queue Stats
111W - 106L
1,545 Elo+
Party 1
Mulan
Mulan
crimsonfjord
Mulan
Level 111
God Stats
1W - 1L
1,738 SR
Queue Stats
52W - 30L
1,607 Elo+
Solo
Danzaburou
Danzaburou
illakilla204
Danzaburou
Level 129
God Stats
12W - 8L
1,808 SR
Queue Stats
130W - 127L
1,529 Elo+
Party 1
Awilix
Awilix
itsPerbOnTTV
Awilix
Level 156
God Stats
6W - 7L
1,500 SR
Queue Stats
217W - 198L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elmurky0
Osiris
9
0 / 3 / 0
5,219
474
3,619
13,664
11,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
GoldenCalf
Discordia
9
1 / 2 / 1
5,443
495
4,840
4,430
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 2
5,349
486
1,256
6,141
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SailorSru
Izanami
9
0 / 3 / 0
4,934
449
208
5,254
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,530
503
3,352
6,326
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,166
561
4,019
7,807
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 2
5,988
544
1,941
5,598
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 0 / 1
6,635
603
8,898
9,254
7,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
illakilla204
Danzaburou
12
1 / 0 / 2
6,751
614
1,890
4,197
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
12
5 / 0 / 1
6,955
632
4,179
7,696
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
9
9
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
Elmurky0
Osiris
0
3
0
0
L
Discordia
GoldenCalf
Discordia
1
2
1
0.75
L
0
0
2
1
W
0
1
2
1
L
Izanami
SailorSru
Izanami
0
3
0
0
W
1
1
2
2
W
2
0
1
2.5
W
Danzaburou
illakilla204
Danzaburou
1
0
2
2
W
Awilix
5
0
1
5.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,275
Damage
20,927
35,815
Taken
34,552
20,538
Mitigated
19,283
9,857
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Elmurky0
Osiris
3,619
1,810
0
6,235
13,664
11,061
0
0
13,664
0
31,623
L
Discordia
GoldenCalf
Discordia
4,840
528
0
481
4,430
1,507
0
2,582
1,848
43,135
0
L
1,256
132
61
1,700
6,141
4,300
0
1,624
4,517
0
13,835
W
4,019
1,114
0
4,244
7,807
2,235
0
2,232
5,575
58,420
0
L
Izanami
SailorSru
Izanami
208
156
0
1,005
5,254
1,432
0
288
4,966
0
24,806
W
1,941
64
149
2,425
5,598
5,156
0
1,709
3,889
17,022
0
W
8,898
1,892
0
4,967
9,254
7,586
0
0
9,254
0
50,047
W
Danzaburou
illakilla204
Danzaburou
1,890
560
0
2,763
4,197
1,495
622
0
4,197
0
51,523
W
Awilix
4,179
1,336
0
970
7,696
2,811
68
899
6,797
0
41,965
L
3,352
231
0
375
6,326
2,238
0
1,466
4,860
0
27,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,475
Gold Earned
32,495
233
Minions Killed
358
0
Camps Cleared
0
979,302
Distance Traveled
1,134,577
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,219
474
41
4
0
176,088
0
L
Discordia
5,443
495
80
7
0
191,955
1
L
Odin
5,349
486
11
1
0
220,794
4
W
Sol
6,166
561
101
9
0
208,198
0
L
Izanami
4,934
449
58
5
0
164,782
0
W
Bacchus
5,988
544
28
3
0
248,498
6
W
Mulan
6,635
603
75
7
0
213,063
0
W
Danzaburou
6,751
614
79
7
0
190,823
3
W
Awilix
6,955
632
75
7
0
273,995
0
L
Thor
5,530
503
43
4
0
225,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role