Player Matchup

Arachne
Arachne
Nat3SKIE96
Arachne
Level 33
God Stats
4W - 1L
1,710 SR
Queue Stats
10W - 9L
1,434 Elo+
Party 1
Susano
Susano
Protekctyoneck
Susano
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,672 Elo+
Party 1
Kukulkan
Kukulkan
Rhubix
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,767 Elo+
Party 1
Team Averages
Level 31
1,570 SR
1,625 Elo+

VS

Team Averages
Level 35
1,385 SR
1,318 Elo+
Nu Wa
Nu Wa
Hybridjack
Nu Wa
Level 49
God Stats
13W - 7L
1,131 SR
Queue Stats
51W - 60L
1,297 Elo+
Solo
Mulan
Mulan
KronosVevo
Mulan
Level 41
God Stats
27W - 31L
1,553 SR
Queue Stats
65W - 101L
1,358 Elo+
Party 2
Janus
Janus
Luluciii
Janus
Level 16
God Stats
27W - 31L
1,470 SR
Queue Stats
48W - 70L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nat3SKIE96
Arachne
15
6 / 1 / 4
9,498
863
11,160
11,997
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 7
7,788
708
7,912
10,705
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Rhubix
Kukulkan
15
5 / 2 / 3
8,888
808
6,891
6,730
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 5 / 6
7,260
660
4,733
8,970
3,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
11
1 / 3 / 3
7,381
671
7,019
11,013
12,928
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Luluciii
Janus
14
7 / 4 / 1
9,244
840
11,295
10,936
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
8
8
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
5
6
0.6
L
Mulan
1
3
3
0.83
L
Janus
Luluciii
Janus
7
4
1
1.88
W
Arachne
Nat3SKIE96
Arachne
6
1
4
8
W
1
5
7
0.9
W
Kukulkan
Rhubix
Kukulkan
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,963
Damage
23,047
29,432
Taken
30,919
12,749
Mitigated
20,232
7,507
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,733
1,913
46
741
8,970
3,064
304
1,950
7,020
19,091
245
L
Mulan
7,019
442
405
796
11,013
12,928
0
2,972
8,041
0
20,802
L
Janus
Luluciii
Janus
11,295
918
0
63
10,936
4,240
0
2,126
8,810
38,139
317
W
Arachne
Nat3SKIE96
Arachne
11,160
7,173
0
5,769
11,997
5,635
0
5,921
6,076
0
54,171
W
7,912
1,368
0
738
10,705
4,251
812
6,090
4,615
0
19,569
W
Kukulkan
Rhubix
Kukulkan
6,891
922
0
1,000
6,730
2,863
550
3,802
2,928
33,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
23,885
171
Minions Killed
133
0
Camps Cleared
0
653,775
Distance Traveled
535,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,260
660
32
3
0
152,804
0
L
Mulan
7,381
671
25
2
0
199,538
0
L
Janus
9,244
840
76
7
0
183,461
0
W
Arachne
9,498
863
85
8
0
242,608
0
W
Susano
7,788
708
19
2
0
209,127
0
W
Kukulkan
8,888
808
67
6
0
202,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role