Player Matchup

Olorun
Olorun
SOWUxJoven
Olorun
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 27L
1,374 Elo+
Party 2
Hercules
Hercules
SecretRobert368
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,521 Elo+
Party 2
Atlas
Atlas
TTMs Faifer
Atlas
Level 23
God Stats
1W - 2L
1,299 SR
Queue Stats
29W - 31L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
ZuPipoFC55
Danzaburou
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,346 Elo+
Party 2
Mercury
Mercury
memurritas
Mercury
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 27L
1,452 Elo+
Party 2
Team Averages
Level 54
1,460 SR
1,417 Elo+

VS

Team Averages
Level 74
1,513 SR
1,560 Elo+
Janus
Janus
NitemareShadowz
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,753 Elo+
Solo
Surtr
Surtr
RunFastMcNasty15
Surtr
Level 127
God Stats
40W - 36L
1,482 SR
Queue Stats
519W - 539L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
Rutenberg7x
Cernunnos
Level 27
God Stats
29W - 23L
1,592 SR
Queue Stats
51W - 47L
1,590 Elo+
Party 3
Geb
Geb
Squaleon
Geb
Level 127
God Stats
18W - 16L
1,491 SR
Queue Stats
137W - 135L
1,505 Elo+
Party 3
Heimdallr
Heimdallr
moistmonkey1
Heimdallr
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SOWUxJoven
Olorun
16
9 / 0 / 3
10,326
607
17,314
10,780
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
15
2 / 0 / 4
8,624
507
7,488
20,530
19,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 0 / 6
8,140
479
5,413
13,750
10,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ZuPipoFC55
Danzaburou
14
0 / 0 / 4
8,251
485
7,317
10,706
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
memurritas
Mercury
15
8 / 2 / 3
9,506
559
10,929
13,320
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,709
453
6,422
12,996
4,766
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 0
8,931
525
16,007
19,317
17,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Rutenberg7x
Cernunnos
13
0 / 4 / 0
7,916
466
6,269
13,068
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,887
405
4,167
14,064
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
moistmonkey1
Heimdallr
12
0 / 2 / 1
7,128
419
6,655
10,995
4,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
2
2
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
1
4
0
0.25
L
Cernunnos
Rutenberg7x
Cernunnos
0
4
0
0
W
Olorun
SOWUxJoven
Olorun
9
0
3
10.5
W
Hercules
2
0
4
4
L
0
2
1
0.25
W
0
0
6
3
W
Danzaburou
ZuPipoFC55
Danzaburou
0
0
4
2
W
Mercury
memurritas
Mercury
8
2
3
4.75
L
Heimdallr
moistmonkey1
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,461
Damage
39,520
69,086
Taken
70,440
45,926
Mitigated
44,003
32,306
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,422
227
52
1,922
12,996
4,766
0
8,474
4,522
47,416
0
L
16,007
4,498
0
7,451
19,317
17,331
190
1,920
17,397
3,450
76,037
L
Cernunnos
Rutenberg7x
Cernunnos
6,269
2,317
0
575
13,068
5,255
406
4,105
8,963
0
67,616
W
Olorun
SOWUxJoven
Olorun
17,314
9,005
1,246
6,339
10,780
4,970
3,653
3,966
6,814
85,752
0
W
Hercules
7,488
2,045
0
10,915
20,530
19,839
68
1,056
19,474
0
52,622
L
4,167
179
739
4,502
14,064
11,683
0
4,892
9,172
17,039
0
W
5,413
1,676
2,721
5,498
13,750
10,538
52
1,801
11,949
28,117
0
W
Danzaburou
ZuPipoFC55
Danzaburou
7,317
3,562
0
5,587
10,706
5,040
385
3,173
7,533
0
68,364
W
Mercury
memurritas
Mercury
10,929
6,497
0
0
13,320
5,539
351
2,705
10,615
0
74,584
L
Heimdallr
moistmonkey1
Heimdallr
6,655
3,822
0
1,102
10,995
4,968
0
3,336
7,659
0
44,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,847
Gold Earned
38,571
453
Minions Killed
400
0
Camps Cleared
0
1,765,205
Distance Traveled
1,562,073
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,709
453
78
5
0
287,251
0
L
Surtr
8,931
525
129
8
0
338,823
0
L
Cernunnos
7,916
466
98
6
0
288,700
2
W
Olorun
10,326
607
135
8
0
329,520
0
W
Hercules
8,624
507
97
6
0
351,803
0
L
Geb
6,887
405
20
1
0
344,461
9
W
Atlas
8,140
479
24
1
0
402,800
0
W
Danzaburou
8,251
485
106
6
0
285,036
2
W
Mercury
9,506
559
91
5
0
396,046
0
L
Heimdallr
7,128
419
75
4
0
302,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role