Player Matchup

Hun Batz
Hun Batz
McCookie Guy
Hun Batz
Level 157
God Stats
14W - 12L
1,621 SR
Queue Stats
26W - 35L
1,577 Elo+
Party 1
Freya
Freya
NotRemember
Freya
Level 132
God Stats
2W - 2L
1,700 SR
Queue Stats
122W - 108L
1,585 Elo+
Party 1
Nox
Nox
OgKiLlA247
Nox
Level 190
God Stats
1W - 4L
1,750 SR
Queue Stats
205W - 209L
1,565 Elo+
Party 1
Bellona
Bellona
csoc1
Bellona
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 212L
1,466 Elo+
Solo
Athena
Athena
unstablefears
Athena
Level 159
God Stats
9W - 7L
1,500 SR
Queue Stats
186W - 172L
1,444 Elo+
Solo
Team Averages
Level 153
1,614 SR
1,527 Elo+

VS

Team Averages
Level 137
1,440 SR
1,563 Elo+
Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Imagine Abyss
Thanatos
Level 148
God Stats
5W - 8L
1,388 SR
Queue Stats
300W - 323L
1,486 Elo+
Party 2
Merlin
Merlin
MibuBR
Merlin
Level 155
God Stats
26W - 23L
1,278 SR
Queue Stats
676W - 660L
1,539 Elo+
Solo
Bellona
Bellona
ThatNerdLOL
Bellona
Level 140
God Stats
12W - 10L
1,536 SR
Queue Stats
436W - 433L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
ToXiiCxShaddow
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
McCookie Guy
Hun Batz
9
1 / 1 / 1
5,057
562
3,065
7,791
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,245
583
4,594
5,019
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 0
5,430
603
1,453
4,305
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
csoc1
Bellona
7
2 / 2 / 0
4,460
496
4,131
8,455
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 1 / 1
4,376
486
1,793
8,266
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 2 / 0
4,680
520
5,540
6,302
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Imagine Abyss
Thanatos
10
2 / 0 / 3
5,353
595
2,012
5,034
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
MibuBR
Merlin
10
1 / 1 / 2
5,501
611
4,319
4,233
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
ThatNerdLOL
Bellona
9
1 / 1 / 0
5,156
573
2,780
7,630
8,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 3
5,261
585
4,415
4,557
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
6
6
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
0
0.5
W
Thanatos
Imagine Abyss
Thanatos
2
0
3
3.5
L
Hun Batz
McCookie Guy
Hun Batz
1
1
1
1.5
W
Merlin
MibuBR
Merlin
1
1
2
2
L
0
1
1
0.5
L
1
1
0
1
W
Bellona
ThatNerdLOL
Bellona
1
1
0
1
W
1
0
3
2.5
L
Bellona
csoc1
Bellona
2
2
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,036
Damage
19,066
33,836
Taken
27,756
14,941
Mitigated
16,676
12,620
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,540
3,859
0
3,057
6,302
1,902
0
945
5,357
0
33,220
W
Thanatos
Imagine Abyss
Thanatos
2,012
484
0
6,126
5,034
1,694
0
461
4,543
0
25,021
L
Hun Batz
McCookie Guy
Hun Batz
3,065
942
0
3,033
7,791
2,708
0
1,142
6,563
0
35,003
W
Merlin
MibuBR
Merlin
4,319
243
0
240
4,233
1,320
0
602
3,629
41,699
0
L
4,594
1,613
0
3,041
5,019
1,726
0
0
5,019
34,559
0
L
1,453
383
0
475
4,305
1,716
50
2,525
1,504
34,859
0
W
Bellona
ThatNerdLOL
Bellona
2,780
1,204
0
3,393
7,630
8,435
0
4,412
3,218
0
28,392
W
4,415
2,024
0
1,782
4,557
3,325
0
1,344
3,169
18,318
0
L
Bellona
csoc1
Bellona
4,131
1,305
0
3,571
8,455
4,588
0
1,803
6,652
0
22,081
L
1,793
656
0
2,500
8,266
4,203
0
2,848
5,364
12,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
25,951
249
Minions Killed
262
0
Camps Cleared
0
876,059
Distance Traveled
902,616
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,680
520
49
5
0
152,586
0
W
Thanatos
5,353
595
56
6
0
211,830
0
L
Hun Batz
5,057
562
55
6
0
201,189
0
W
Merlin
5,501
611
76
8
0
156,667
0
L
Freya
5,245
583
59
7
0
157,982
0
L
Nox
5,430
603
78
9
0
181,587
0
W
Bellona
5,156
573
49
5
0
199,264
0
W
Kuzenbo
5,261
585
32
4
0
182,269
0
L
Bellona
4,460
496
38
4
0
142,837
1
L
Athena
4,376
486
19
2
0
192,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role