Player Matchup

Athena
Athena
 
Athena
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
CasusFox
Shiva
Level 10
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 2
Janus
Janus
CuttyRankss
Janus
Level 126
God Stats
26W - 26L
1,818 SR
Queue Stats
650W - 634L
1,537 Elo+
Solo
Thanatos
Thanatos
Tibalt_2011
Thanatos
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
10W - 7L
1,642 Elo+
Solo
Jing Wei
Jing Wei
gigi_tommasi
Jing Wei
Level 119
God Stats
6W - 10L
1,378 SR
Queue Stats
62W - 62L
1,486 Elo+
Solo
Team Averages
Level 86
1,628 SR
1,529 Elo+

VS

Team Averages
Level 74
1,567 SR
1,441 Elo+
Eset
Eset
Osiris2Point0
Eset
Level 29
God Stats
13W - 7L
1,663 SR
Queue Stats
140W - 166L
1,417 Elo+
Party 1
Horus
Horus
PCà80euro
Horus
Level 148
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 6L
1,349 Elo+
Party 1
Arachne
Arachne
PsYkOz_PrO
Arachne
Level 52
God Stats
4W - 4L
1,727 SR
Queue Stats
43W - 52L
1,395 Elo+
Party 1
Ra
Ra
di2s130
Ra
Level 64
God Stats
1W - 1L
1,663 SR
Queue Stats
49W - 30L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
vmp2993
Guan Yu
Level 77
God Stats
21W - 16L
1,476 SR
Queue Stats
192W - 182L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 0
4,870
443
3,302
10,287
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
CasusFox
Shiva
10
1 / 3 / 0
6,354
578
6,867
9,894
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
6,073
552
4,419
5,041
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Tibalt_2011
Thanatos
8
0 / 4 / 1
5,343
486
3,356
9,599
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
gigi_tommasi
Jing Wei
9
0 / 1 / 0
5,035
458
2,556
7,010
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,458
587
7,229
6,827
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
10
1 / 0 / 6
6,211
565
4,485
12,288
9,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
PsYkOz_PrO
Arachne
11
2 / 0 / 1
6,299
573
1,768
6,489
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 1
6,239
567
7,068
5,097
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
vmp2993
Guan Yu
11
1 / 1 / 2
6,031
548
3,576
10,378
9,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
L
Shiva
CasusFox
Shiva
1
3
0
0.33
L
0
2
0
0
W
5
0
0
5
W
Horus
1
0
6
4
W
Arachne
PsYkOz_PrO
Arachne
2
0
1
2.5
L
Thanatos
Tibalt_2011
Thanatos
0
4
1
0.13
W
2
0
1
2.5
L
Jing Wei
gigi_tommasi
Jing Wei
0
1
0
0
W
Guan Yu
vmp2993
Guan Yu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,500
Damage
24,126
41,831
Taken
41,079
17,630
Mitigated
26,646
14,291
Healing
24,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,302
631
0
1,610
10,287
5,808
0
4,288
5,999
15,690
0
L
Shiva
CasusFox
Shiva
6,867
2,370
0
2,812
9,894
4,458
0
0
9,260
0
45,283
L
4,419
304
0
963
5,041
1,845
0
2,911
2,130
47,889
0
W
7,229
890
452
1,415
6,827
2,896
406
3,145
3,682
51,091
389
W
Horus
4,485
2,260
4,747
6,480
12,288
9,250
344
3,265
9,023
0
14,494
W
Arachne
PsYkOz_PrO
Arachne
1,768
1,430
0
2,070
6,489
2,916
16
867
5,622
0
44,457
L
Thanatos
Tibalt_2011
Thanatos
3,356
1,001
0
5,441
9,599
3,379
0
2,882
6,717
0
32,743
W
7,068
1,169
547
2,409
5,097
1,595
276
444
4,653
47,293
1,257
L
Jing Wei
gigi_tommasi
Jing Wei
2,556
1,845
0
3,465
7,010
2,140
0
3,856
3,154
0
32,078
W
Guan Yu
vmp2993
Guan Yu
3,576
533
0
6,000
10,378
9,989
0
0
10,378
0
35,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
31,238
297
Minions Killed
320
0
Camps Cleared
0
1,083,789
Distance Traveled
1,135,239
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,870
443
24
2
0
216,343
5
L
Shiva
6,354
578
72
7
0
214,256
0
L
Janus
6,073
552
88
8
0
206,559
2
W
Eset
6,458
587
91
8
0
212,660
2
W
Horus
6,211
565
25
2
0
212,702
0
W
Arachne
6,299
573
69
6
0
272,170
0
L
Thanatos
5,343
486
55
5
0
233,741
0
W
Ra
6,239
567
77
7
0
222,455
0
L
Jing Wei
5,035
458
58
5
0
212,890
1
W
Guan Yu
6,031
548
58
5
0
215,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role