Player Matchup

Sol
Sol
JuicyLan
Sol
Level 123
God Stats
7W - 4L
1,610 SR
Queue Stats
48W - 40L
1,525 Elo+
Party 2
Chaac
Chaac
JuicyMadRawr
Chaac
Level 46
God Stats
3W - 1L
1,903 SR
Queue Stats
6W - 11L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
JuicySoftBacon
Jing Wei
Level 104
God Stats
2W - 0L
1,745 SR
Queue Stats
8W - 10L
1,357 Elo+
Party 2
Team Averages
Level 91
1,752 SR
1,467 Elo+

VS

Team Averages
Level 122
1,443 SR
1,536 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
WALKINGTANK116
Yu Huang
Level 125
God Stats
1W - 2L
1,328 SR
Queue Stats
112W - 109L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
tonebone8003
Kuzenbo
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 135L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,791
779
10,993
7,085
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 2
6,458
646
3,016
6,063
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
12
0 / 1 / 5
7,034
703
2,517
5,640
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 3 / 0
6,232
623
5,886
8,859
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
12
1 / 1 / 1
6,718
672
6,354
5,613
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
tonebone8003
Kuzenbo
11
1 / 1 / 1
6,549
655
2,742
6,425
7,854
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
2
2
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
W
4
0
1
4.5
W
1
1
2
2
W
Jing Wei
0
1
5
2.5
L
Yu Huang
1
1
1
1.5
L
Kuzenbo
tonebone8003
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
14,982
18,788
Taken
20,897
9,554
Mitigated
15,263
7,357
Healing
2,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,886
827
0
2,238
8,859
5,076
0
4,143
4,471
0
23,695
W
10,993
3,042
69
3,759
7,085
2,768
1,516
3,951
3,017
38,994
0
W
3,016
129
134
1,456
6,063
4,601
171
2,913
2,858
883
7,630
W
Jing Wei
2,517
2,269
36
1,903
5,640
2,185
849
2,240
3,269
0
16,967
L
Yu Huang
6,354
408
0
460
5,613
2,333
0
3,495
2,040
26,542
0
L
Kuzenbo
tonebone8003
Kuzenbo
2,742
605
0
74
6,425
7,854
0
3,848
2,499
11,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,283
Gold Earned
19,499
125
Minions Killed
98
0
Camps Cleared
0
559,736
Distance Traveled
544,122
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,232
623
39
4
0
208,941
6
W
Sol
7,791
779
65
7
0
181,509
0
W
Chaac
6,458
646
6
1
0
188,100
0
W
Jing Wei
7,034
703
54
5
0
190,127
0
L
Yu Huang
6,718
672
44
4
0
179,445
0
L
Kuzenbo
6,549
655
15
2
0
155,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role