Player Matchup

Atlas
Atlas
MistermagiusJ
Atlas
Level 129
God Stats
28W - 27L
1,838 SR
Queue Stats
65W - 79L
1,561 Elo+
Party 2
Cliodhna
Cliodhna
Scyllussy
Cliodhna
Level 129
God Stats
9W - 8L
1,665 SR
Queue Stats
79W - 93L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
bowsersbowussy
Kukulkan
Level 116
God Stats
1W - 2L
1,724 SR
Queue Stats
100W - 125L
1,548 Elo+
Party 2
Artemis
Artemis
fatlizzo
Artemis
Level 115
God Stats
13W - 13L
1,551 SR
Queue Stats
56W - 79L
1,452 Elo+
Party 2
Chang'e
Chang'e
Хаирюл
Chang'e
Level 108
God Stats
11W - 13L
1,597 SR
Queue Stats
413W - 419L
1,482 Elo+
Party 2
Team Averages
Level 119
1,675 SR
1,510 Elo+

VS

Team Averages
Level 143
1,575 SR
1,601 Elo+
Gilgamesh
Gilgamesh
FunnyGamerGirl
Gilgamesh
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
268W - 287L
1,624 Elo+
Party 1
Awilix
Awilix
Parzival501st
Awilix
Level 144
God Stats
4W - 2L
1,509 SR
Queue Stats
385W - 404L
1,598 Elo+
Party 1
Rama
Rama
XImperialBearX
Rama
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
435W - 385L
1,548 Elo+
Solo
Anubis
Anubis
gotico98
Anubis
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 128L
1,616 Elo+
Party 3
Kuzenbo
Kuzenbo
xXxGayBowserxXx
Kuzenbo
Level 159
God Stats
5W - 1L
1,864 SR
Queue Stats
185W - 157L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,636
470
2,910
11,218
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Scyllussy
Cliodhna
13
4 / 2 / 2
7,374
615
7,509
9,906
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
11
0 / 4 / 0
6,045
504
5,582
7,547
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
fatlizzo
Artemis
11
2 / 2 / 3
6,232
519
6,944
7,875
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Хаирюл
Chang'e
10
1 / 3 / 2
6,218
518
7,156
8,901
7,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FunnyGamerGirl
Gilgamesh
10
2 / 2 / 0
6,294
525
4,188
11,232
8,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 1 / 7
7,121
593
5,816
10,463
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 4 / 2
6,844
570
6,804
12,532
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
gotico98
Anubis
13
6 / 0 / 2
7,783
649
6,115
6,401
3,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 6
6,620
552
4,616
7,609
7,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
14
14
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FunnyGamerGirl
Gilgamesh
2
2
0
1
L
1
3
1
0.5
W
2
1
7
5.5
L
Cliodhna
Scyllussy
Cliodhna
4
2
2
2.5
W
2
4
2
0.75
L
Kukulkan
0
4
0
0
L
Artemis
fatlizzo
Artemis
2
2
3
1.75
W
Anubis
gotico98
Anubis
6
0
2
7
W
2
1
6
5
L
Chang'e
Хаирюл
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
27,539
45,447
Taken
48,237
22,525
Mitigated
28,290
13,377
Healing
17,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FunnyGamerGirl
Gilgamesh
4,188
1,586
0
2,076
11,232
8,633
0
5,284
5,948
0
37,109
L
2,910
1,212
0
2,345
11,218
6,714
0
4,375
6,843
13,084
0
W
5,816
2,327
0
1,976
10,463
4,051
0
2,664
7,799
0
56,881
L
Cliodhna
Scyllussy
Cliodhna
7,509
1,412
0
4,025
9,906
3,358
0
1,874
8,032
0
58,549
W
6,804
5,947
0
5,235
12,532
5,109
0
1,260
11,272
0
59,725
L
Kukulkan
5,582
367
0
250
7,547
2,245
32
2,589
4,958
48,885
0
L
Artemis
fatlizzo
Artemis
6,944
3,756
0
3,668
7,875
3,013
0
1,014
6,861
0
29,506
W
Anubis
gotico98
Anubis
6,115
769
0
3,996
6,401
3,476
0
3,775
2,626
64,765
0
W
4,616
1,855
1,643
2,471
7,609
7,021
162
2,665
4,944
15,575
0
L
Chang'e
Хаирюл
Chang'e
7,156
854
329
2,760
8,901
7,195
377
879
8,022
37,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
34,662
305
Minions Killed
368
0
Camps Cleared
0
1,183,582
Distance Traveled
1,205,899
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,294
525
54
5
0
243,970
0
L
Atlas
5,636
470
16
1
0
221,616
3
W
Awilix
7,121
593
92
8
0
288,487
3
L
Cliodhna
7,374
615
92
8
0
304,620
0
W
Rama
6,844
570
97
8
0
204,399
1
L
Kukulkan
6,045
504
93
8
0
242,945
5
L
Artemis
6,232
519
54
5
0
178,168
0
W
Anubis
7,783
649
107
9
0
215,933
0
W
Kuzenbo
6,620
552
18
2
0
253,110
2
L
Chang'e
6,218
518
50
4
0
236,233
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role