Player Matchup

Ishtar
Ishtar
CrimsonConquest
Ishtar
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 57L
1,527 Elo+
Solo
Cabrakan
Cabrakan
DeterminedMan
Cabrakan
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
145W - 111L
1,505 Elo+
Solo
Surtr
Surtr
RAIDERZ RAGE XD
Surtr
Level 111
God Stats
1W - 0L
1,299 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TenTen Liddel
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,479 Elo+
Party 1
Izanami
Izanami
vidalvictor
Izanami
Level 185
God Stats
5W - 1L
1,500 SR
Queue Stats
107W - 119L
1,385 Elo+
Party 1
Team Averages
Level 143
1,460 SR
1,479 Elo+

VS

Team Averages
Level 99
1,537 SR
1,646 Elo+
Mercury
Mercury
Betomu
Mercury
Level 69
God Stats
5W - 1L
1,646 SR
Queue Stats
34W - 19L
1,740 Elo+
Party 3
Baron Samedi
Baron Samedi
GnzrJ
Baron Samedi
Level 68
God Stats
1W - 1L
1,538 SR
Queue Stats
11W - 7L
1,740 Elo+
Party 3
Bellona
Bellona
ObeyTomorrow
Bellona
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,663 Elo+
Party 2
Thoth
Thoth
ReyRey007
Thoth
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 39L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sol Royal
Kumbhakarna
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 34L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 0
9,886
824
10,226
8,495
4,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
DeterminedMan
Cabrakan
14
0 / 0 / 8
8,764
730
6,158
12,226
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 8
8,828
736
14,488
14,962
15,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
TenTen Liddel
Baron Samedi
16
0 / 1 / 7
8,593
716
9,359
8,042
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vidalvictor
Izanami
16
2 / 0 / 0
9,040
753
3,909
6,693
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Betomu
Mercury
17
2 / 2 / 3
9,454
788
7,081
9,968
5,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
GnzrJ
Baron Samedi
15
1 / 1 / 2
8,065
672
10,307
8,984
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ObeyTomorrow
Bellona
13
0 / 2 / 3
7,432
619
7,566
12,172
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
ReyRey007
Thoth
15
2 / 3 / 2
8,557
713
6,711
8,446
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Sol Royal
Kumbhakarna
13
0 / 3 / 3
8,130
678
2,822
14,684
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
11
Kills
5
5
Deaths
11
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Betomu
Mercury
2
2
3
1.75
W
7
1
0
7
W
Cabrakan
DeterminedMan
Cabrakan
0
0
8
4
L
Baron Samedi
GnzrJ
Baron Samedi
1
1
2
2
L
Bellona
ObeyTomorrow
Bellona
0
2
3
0.75
W
2
3
8
2
L
Thoth
ReyRey007
Thoth
2
3
2
1
L
Kumbhakarna
Sol Royal
Kumbhakarna
0
3
3
0.5
W
Baron Samedi
TenTen Liddel
Baron Samedi
0
1
7
3.5
W
Izanami
vidalvictor
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,140
Damage
34,487
50,418
Taken
54,254
43,208
Mitigated
43,213
18,283
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Betomu
Mercury
7,081
1,096
0
2,064
9,968
5,012
0
1,559
8,198
0
43,560
W
10,226
6,949
0
3,509
8,495
4,590
309
2,303
6,192
0
44,404
W
Cabrakan
DeterminedMan
Cabrakan
6,158
811
0
2,809
12,226
15,613
0
4,510
7,304
13,395
502
L
Baron Samedi
GnzrJ
Baron Samedi
10,307
348
4,078
3,599
8,984
4,933
0
2,268
6,316
40,463
0
L
Bellona
ObeyTomorrow
Bellona
7,566
1,713
0
2,405
12,172
13,589
0
4,055
7,694
0
18,837
W
14,488
3,977
0
4,546
14,962
15,814
152
6,217
8,414
523
23,675
L
Thoth
ReyRey007
Thoth
6,711
412
0
275
8,446
4,053
0
2,244
5,949
35,016
0
L
Kumbhakarna
Sol Royal
Kumbhakarna
2,822
156
0
1,800
14,684
15,626
0
4,601
9,527
14,374
0
W
Baron Samedi
TenTen Liddel
Baron Samedi
9,359
347
1,987
2,780
8,042
4,227
60
3,933
3,969
36,802
333
W
Izanami
vidalvictor
Izanami
3,909
1,746
0
2,652
6,693
2,964
2,439
2,877
3,726
0
46,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,111
Gold Earned
41,638
288
Minions Killed
264
0
Camps Cleared
0
1,224,146
Distance Traveled
1,252,542
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,454
788
95
8
0
285,631
0
W
Ishtar
9,886
824
79
7
0
242,965
0
W
Cabrakan
8,764
730
11
1
0
250,323
0
L
Baron Samedi
8,065
672
51
4
0
245,043
0
L
Bellona
7,432
619
30
3
0
246,897
0
W
Surtr
8,828
736
27
2
0
249,999
2
L
Thoth
8,557
713
71
6
0
227,195
0
L
Kumbhakarna
8,130
678
17
1
0
247,776
0
W
Baron Samedi
8,593
716
75
6
0
258,140
0
W
Izanami
9,040
753
96
8
0
222,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role