Player Matchup

Hercules
Hercules
Maldium
Hercules
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 73L
1,485 Elo+
Party 1
Medusa
Medusa
Slurrrp
Medusa
Level 26
God Stats
2W - 1L
1,255 SR
Queue Stats
58W - 65L
1,424 Elo+
Party 1
Hera
Hera
YourBestie
Hera
Level 178
God Stats
2W - 0L
1,455 SR
Queue Stats
15W - 21L
1,486 Elo+
Party 1
Team Averages
Level 82
1,403 SR
1,465 Elo+

VS

Team Averages
Level 85
1,549 SR
1,383 Elo+
Olorun
Olorun
Fimernaya
Olorun
Level 129
God Stats
27W - 11L
1,709 SR
Queue Stats
66W - 73L
1,462 Elo+
Solo
Scylla
Scylla
SoyNagore
Scylla
Level 45
God Stats
82W - 84L
1,439 SR
Queue Stats
619W - 621L
1,366 Elo+
Solo
Sol
Sol
rrfabio666
Sol
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Maldium
Hercules
12
1 / 1 / 7
7,381
671
4,811
11,223
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Slurrrp
Medusa
14
5 / 0 / 3
8,332
757
4,042
5,091
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 6
8,362
760
12,721
3,788
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fimernaya
Olorun
11
0 / 4 / 1
6,865
624
6,319
10,175
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
SoyNagore
Scylla
13
1 / 2 / 0
7,219
656
4,401
6,497
2,637
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 1
6,579
598
4,799
8,091
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Fimernaya
Olorun
0
4
1
0.13
W
Hercules
Maldium
Hercules
1
1
7
4.5
W
Medusa
Slurrrp
Medusa
5
0
3
6.5
L
Scylla
SoyNagore
Scylla
1
2
0
0.5
W
2
0
6
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,574
Damage
15,519
20,102
Taken
24,763
14,401
Mitigated
10,718
6,960
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Fimernaya
Olorun
6,319
2,778
174
1,988
10,175
4,693
0
4,705
5,307
31,982
0
W
Hercules
Maldium
Hercules
4,811
674
0
5,417
11,223
10,353
436
8,457
2,766
0
11,877
W
Medusa
Slurrrp
Medusa
4,042
1,208
0
606
5,091
2,360
549
4,442
649
0
17,077
L
Scylla
SoyNagore
Scylla
4,401
217
0
745
6,497
2,637
0
3,133
3,322
28,547
1,030
W
12,721
2,652
0
937
3,788
1,688
911
2,070
1,718
52,301
1,562
L
4,799
393
38
2,241
8,091
3,388
0
4,396
3,395
17,090
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,075
Gold Earned
20,663
147
Minions Killed
136
0
Camps Cleared
0
636,253
Distance Traveled
601,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,865
624
51
5
0
189,647
0
W
Hercules
7,381
671
14
1
0
212,813
0
W
Medusa
8,332
757
42
4
0
230,020
0
L
Scylla
7,219
656
63
6
0
210,821
0
W
Hera
8,362
760
91
8
0
193,420
0
L
Sol
6,579
598
22
2
0
200,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role