Player Matchup

Chang'e
Chang'e
AMSALLISON
Chang'e
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 96L
1,608 Elo+
Party 3
Chernobog
Chernobog
Cyb3rWarri0r11
Chernobog
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 28L
1,189 Elo+
Party 2
Gilgamesh
Gilgamesh
Duesdawg
Gilgamesh
Level 118
God Stats
14W - 11L
1,732 SR
Queue Stats
901W - 930L
1,601 Elo+
Solo
Hun Batz
Hun Batz
Díckscordia
Hun Batz
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
204W - 170L
1,464 Elo+
Party 3
Geb
Geb
katsuragi127
Geb
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 2
Team Averages
Level 104
1,546 SR
1,399 Elo+

VS

Team Averages
Level 100
1,654 SR
1,478 Elo+
Skadi
Skadi
ArigatoEspacial
Skadi
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 103L
1,436 Elo+
Solo
Xbalanque
Xbalanque
Kid Frankk
Xbalanque
Level 137
God Stats
3W - 4L
1,703 SR
Queue Stats
291W - 279L
1,569 Elo+
Party 1
Terra
Terra
LONETECH0219
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Solo
Surtr
Surtr
YllluminatY
Surtr
Level 133
God Stats
5W - 4L
1,669 SR
Queue Stats
122W - 104L
1,597 Elo+
Party 1
Chronos
Chronos
majeras33
Chronos
Level 87
God Stats
10W - 5L
1,899 SR
Queue Stats
383W - 386L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AMSALLISON
Chang'e
16
6 / 2 / 10
9,635
876
9,205
12,491
5,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Cyb3rWarri0r11
Chernobog
17
5 / 1 / 13
9,902
900
8,785
10,180
5,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Duesdawg
Gilgamesh
15
3 / 2 / 14
8,966
815
8,761
14,350
18,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
Díckscordia
Hun Batz
16
5 / 2 / 12
9,412
856
12,480
9,870
5,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 15
9,020
820
7,885
16,981
23,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,912
719
7,808
12,416
7,613
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Kid Frankk
Xbalanque
15
2 / 5 / 3
8,485
771
17,171
11,084
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
1 / 3 / 0
7,197
654
1,667
7,730
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 5
7,588
690
13,025
14,213
12,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
majeras33
Chronos
16
4 / 4 / 1
8,650
786
7,031
11,218
5,481
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
21
Kills
7
10
Deaths
22
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AMSALLISON
Chang'e
6
2
10
5.5
L
0
5
3
0.3
W
Chernobog
Cyb3rWarri0r11
Chernobog
5
1
13
11.5
W
Gilgamesh
Duesdawg
Gilgamesh
3
2
14
5
W
Hun Batz
Díckscordia
Hun Batz
5
2
12
5.5
L
Xbalanque
Kid Frankk
Xbalanque
2
5
3
0.7
L
1
3
0
0.33
L
0
5
5
0.5
W
2
3
15
3.17
L
Chronos
majeras33
Chronos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,116
Damage
46,702
63,872
Taken
56,661
58,044
Mitigated
36,373
31,377
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AMSALLISON
Chang'e
9,205
1,066
10,502
7,059
12,491
5,671
1,149
3,610
8,881
17,653
0
L
7,808
4,661
995
1,950
12,416
7,613
957
4,345
8,071
0
20,446
W
Chernobog
Cyb3rWarri0r11
Chernobog
8,785
3,334
544
3,340
10,180
5,242
3,832
2,789
7,391
0
31,773
W
Gilgamesh
Duesdawg
Gilgamesh
8,761
2,370
1,977
2,133
14,350
18,124
1,227
2,711
11,639
0
14,602
W
Hun Batz
Díckscordia
Hun Batz
12,480
1,176
2,175
1,533
9,870
5,199
255
2,989
6,881
0
29,074
L
Xbalanque
Kid Frankk
Xbalanque
17,171
4,259
237
1,329
11,084
5,002
419
2,004
9,080
0
26,962
L
1,667
427
1,479
915
7,730
5,487
17
1,908
5,822
3,316
172
L
13,025
953
459
1,705
14,213
12,790
0
5,515
8,698
9,864
10,744
W
7,885
606
0
2,114
16,981
23,808
787
3,592
13,389
12,978
0
L
Chronos
majeras33
Chronos
7,031
1,896
1,383
983
11,218
5,481
555
3,318
7,900
20,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,935
Gold Earned
39,832
144
Minions Killed
106
0
Camps Cleared
0
1,046,606
Distance Traveled
762,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,635
876
34
3
0
216,237
0
L
Skadi
7,912
719
32
3
0
161,304
0
W
Chernobog
9,902
900
50
5
0
198,623
0
W
Gilgamesh
8,966
815
10
1
0
225,047
0
W
Hun Batz
9,412
856
40
4
0
202,560
0
L
Xbalanque
8,485
771
31
3
0
170,234
0
L
Terra
7,197
654
3
0
0
92,914
0
L
Surtr
7,588
690
15
1
0
158,773
0
W
Geb
9,020
820
10
1
0
204,139
0
L
Chronos
8,650
786
25
2
0
179,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role