Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MercārīMendāciīs
Kuzenbo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,435 Elo+
Solo
Nemesis
Nemesis
SpiredFlame
Nemesis
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
400W - 421L
1,435 Elo+
Solo
Neith
Neith
gibanicazesirom
Neith
Level 68
God Stats
9W - 7L
1,312 SR
Queue Stats
315W - 308L
1,350 Elo+
Party 1
Ullr
Ullr
hramstce
Ullr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 308L
1,350 Elo+
Party 1
Team Averages
Level 63
1,462 SR
1,414 Elo+

VS

Team Averages
Level 88
1,502 SR
1,459 Elo+
Da Ji
Da Ji
Baron-Cucaracha
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,327 Elo+
Solo
Hades
Hades
D0oM3rthe1st
Hades
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 277L
1,454 Elo+
Solo
Ishtar
Ishtar
heroes1984
Ishtar
Level 156
God Stats
7W - 6L
1,303 SR
Queue Stats
907W - 917L
1,501 Elo+
Solo
Agni
Agni
o0WorldWide0
Agni
Level 126
God Stats
5W - 4L
1,485 SR
Queue Stats
165W - 155L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
sedylo
Kumbhakarna
Level 36
God Stats
4W - 0L
1,719 SR
Queue Stats
35W - 26L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 7
6,572
657
2,719
11,488
11,191
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 6
7,817
782
12,133
12,102
16,450
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
SpiredFlame
Nemesis
13
1 / 4 / 6
6,986
699
4,776
9,645
8,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 3
7,765
777
12,190
8,910
5,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
12
2 / 6 / 5
7,163
716
6,444
12,746
6,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 4
8,687
869
8,492
9,837
5,324
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 6
7,188
719
7,526
9,328
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
heroes1984
Ishtar
17
5 / 0 / 10
9,040
904
12,536
9,748
9,312
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
0 / 0 / 13
8,609
861
16,348
7,759
3,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
sedylo
Kumbhakarna
13
1 / 1 / 10
8,228
823
4,323
13,653
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
8
Kills
15
15
Deaths
8
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
7
1.17
W
8
5
4
2
W
1
2
6
2
L
1
1
6
4
L
Nemesis
SpiredFlame
Nemesis
1
4
6
1
L
4
1
3
5.5
W
Ishtar
heroes1984
Ishtar
5
0
10
10
L
Ullr
2
6
5
0.75
W
0
0
13
6.5
W
Kumbhakarna
sedylo
Kumbhakarna
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
49,225
54,891
Taken
50,325
49,005
Mitigated
37,309
21,339
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,719
450
2,585
1,604
11,488
11,191
0
7,363
4,125
0
5,772
W
8,492
1,892
629
608
9,837
5,324
17
2,378
7,459
0
11,565
W
7,526
326
3,166
2,779
9,328
5,729
444
2,900
6,428
15,507
0
L
12,133
3,801
4,033
4,005
12,102
16,450
45
5,731
6,371
25,552
0
L
Nemesis
SpiredFlame
Nemesis
4,776
911
1,494
857
9,645
8,886
0
4,633
5,012
0
9,721
L
12,190
4,527
647
4,392
8,910
5,655
0
5,954
2,956
0
27,466
W
Ishtar
heroes1984
Ishtar
12,536
5,441
1,468
3,551
9,748
9,312
534
2,638
7,110
5,703
23,045
L
Ullr
6,444
1,421
615
1,107
12,746
6,823
0
7,057
5,689
0
10,761
W
16,348
1,461
2,481
3,695
7,759
3,912
618
1,720
6,039
33,730
0
W
Kumbhakarna
sedylo
Kumbhakarna
4,323
371
851
2,218
13,653
13,032
0
2,497
11,156
11,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
41,752
91
Minions Killed
135
0
Camps Cleared
0
1,002,592
Distance Traveled
921,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,572
657
8
1
0
201,911
0
W
Da Ji
8,687
869
13
1
0
187,171
0
W
Hades
7,188
719
22
2
0
197,382
0
L
Kuzenbo
7,817
782
18
2
0
219,737
0
L
Nemesis
6,986
699
9
1
0
195,175
0
L
Neith
7,765
777
45
5
0
199,578
0
W
Ishtar
9,040
904
28
3
0
175,968
0
L
Ullr
7,163
716
11
1
0
186,191
0
W
Agni
8,609
861
58
6
0
183,671
0
W
Kumbhakarna
8,228
823
14
1
0
176,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role