Player Matchup

Nu Wa
Nu Wa
AndreyZoka
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FamBamRamDam
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
ZimZamGabronee
Thanatos
Level 15
God Stats
4W - 4L
1,496 SR
Queue Stats
274W - 248L
1,369 Elo+
Solo
Neith
Neith
edgarazul1
Neith
Level 23
God Stats
14W - 8L
1,734 SR
Queue Stats
64W - 65L
1,488 Elo+
Solo
Agni
Agni
suputmadre
Agni
Level 4
God Stats
27W - 6L
1,500 SR
Queue Stats
90W - 54L
1,169 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,405 Elo+

VS

Team Averages
Level 24
1,597 SR
1,360 Elo+
Shiva
Shiva
FlNNED
Shiva
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 61L
1,346 Elo+
Solo
Nu Wa
Nu Wa
MoMoRiley11
Nu Wa
Level 28
God Stats
94W - 78L
1,620 SR
Queue Stats
160W - 145L
1,391 Elo+
Solo
Sobek
Sobek
TimeWarpMike731
Sobek
Level 17
God Stats
6W - 3L
1,865 SR
Queue Stats
120W - 117L
1,475 Elo+
Solo
Ne Zha
Ne Zha
WTD_BA
Ne Zha
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,286 Elo+
Solo
Zhong Kui
Zhong Kui
Yzelias
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 0 / 7
5,758
823
5,233
3,910
1,247
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 4
5,908
844
4,974
5,868
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
13
6 / 1 / 6
6,737
962
6,601
4,105
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
5 / 1 / 7
7,010
1,001
7,114
5,458
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 3
6,209
887
5,763
3,442
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FlNNED
Shiva
10
2 / 4 / 0
5,426
775
4,324
9,250
5,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 2
5,095
728
3,201
6,381
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,335
762
3,004
12,445
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
WTD_BA
Ne Zha
10
0 / 3 / 2
5,420
774
3,114
6,322
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Yzelias
Zhong Kui
10
0 / 1 / 0
4,986
712
997
2,649
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
0
7
4.5
W
1
0
4
3
L
Shiva
FlNNED
Shiva
2
4
0
0.5
L
0
5
2
0.2
L
0
3
0
0
L
Ne Zha
WTD_BA
Ne Zha
0
3
2
0.33
L
Zhong Kui
Yzelias
Zhong Kui
0
1
0
0
W
Thanatos
6
1
6
9
W
Neith
5
1
7
8.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
14,640
22,783
Taken
37,047
9,866
Mitigated
20,103
8,245
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
5,233
2,774
30
305
3,910
1,247
1,221
1,508
2,402
16,129
0
W
4,974
892
0
1,629
5,868
2,898
0
1,645
4,223
0
20,697
L
Shiva
FlNNED
Shiva
4,324
484
0
548
9,250
5,626
0
1,568
7,658
0
15,452
L
3,201
352
0
13
6,381
1,838
9
2,125
4,175
13,611
0
L
3,004
185
204
5,314
12,445
7,815
0
4,857
7,388
11,077
0
L
Ne Zha
WTD_BA
Ne Zha
3,114
343
0
643
6,322
3,299
0
1,170
5,115
0
13,146
L
Zhong Kui
Yzelias
Zhong Kui
997
82
0
120
2,649
1,525
0
934
1,715
6,409
0
W
Thanatos
6,601
2,364
0
3,798
4,105
1,924
236
1,153
2,952
0
15,441
W
Neith
7,114
2,570
0
1,980
5,458
2,485
1,189
1,113
4,345
0
26,995
W
5,763
386
0
503
3,442
1,312
1,151
1,783
1,659
25,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
26,262
168
Minions Killed
93
0
Camps Cleared
0
751,959
Distance Traveled
622,749
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,758
823
20
3
0
136,326
0
W
Chaac
5,908
844
25
4
0
157,138
1
L
Shiva
5,426
775
24
3
0
147,761
0
L
Nu Wa
5,095
728
26
4
0
118,243
0
L
Sobek
5,335
762
15
2
0
133,922
0
L
Ne Zha
5,420
774
13
2
0
142,103
0
L
Zhong Kui
4,986
712
15
2
0
80,720
0
W
Thanatos
6,737
962
20
3
0
164,877
0
W
Neith
7,010
1,001
47
7
0
144,759
0
W
Agni
6,209
887
56
8
0
148,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role