Player Matchup

Thor
Thor
Platinum III
 
Thor
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Platinum IV
BKRåndy
Horus
Platinum IV
Level 112
God Stats
0W - 3L
1,305 SR
Queue Stats
81W - 78L
1,664 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Chichin72x
Kuzenbo
Platinum IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 189L
1,633 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,435 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,611 SR
1,679 MMR
Kumbhakarna
Kumbhakarna
Silver II
AegonTheUnlikely
Kumbhakarna
Silver II
Level 124
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 41L
1,516 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
FlashEdge
Ah Muzen Cab
Platinum V
Level 170
God Stats
73W - 39L
1,683 SR
Queue Stats
270W - 292L
1,918 MMR
Party 1
Scylla
Scylla
Platinum V
ZéroDividé
Scylla
Platinum V
Level 140
God Stats
30W - 22L
1,650 SR
Queue Stats
37W - 37L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 0 / 1
9,031
695
9,404
9,870
7,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
BKRåndy
Horus
13
0 / 3 / 3
8,843
680
3,786
14,076
15,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
Chichin72x
Kuzenbo
13
1 / 3 / 2
8,252
635
8,067
12,549
18,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangAchillesAtlasGuan YuNe Zha

VS

Bans
ShivaAresBaron SamediGaneshaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AegonTheUnlikely
Kumbhakarna
14
2 / 1 / 4
9,934
764
5,838
11,711
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
FlashEdge
Ah Muzen Cab
16
1 / 1 / 5
9,383
722
13,066
7,236
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
16
3 / 1 / 3
9,542
734
12,313
6,357
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
6
6
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
1
2.5
W
Kumbhakarna
AegonTheUnlikely
Kumbhakarna
2
1
4
4
L
Horus
BKRåndy
Horus
0
3
3
0.5
L
Kuzenbo
Chichin72x
Kuzenbo
1
3
2
0.67
W
Ah Muzen Cab
FlashEdge
Ah Muzen Cab
1
1
5
3.5
W
Scylla
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,257
Damage
31,217
36,495
Taken
25,304
41,857
Mitigated
18,320
14,219
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,404
1,120
0
1,071
9,870
7,648
0
5,054
4,384
0
59,231
W
Kumbhakarna
AegonTheUnlikely
Kumbhakarna
5,838
746
323
3,714
11,711
12,313
277
4,073
7,022
18,193
0
L
Horus
BKRåndy
Horus
3,786
1,651
6,251
5,707
14,076
15,630
0
7,081
6,584
0
12,464
L
Kuzenbo
Chichin72x
Kuzenbo
8,067
2,295
0
1,190
12,549
18,579
0
5,701
6,550
30,416
0
W
Ah Muzen Cab
FlashEdge
Ah Muzen Cab
13,066
5,231
0
3,803
7,236
3,914
2,097
2,164
4,939
0
55,986
W
Scylla
12,313
556
0
750
6,357
2,093
898
849
5,238
44,522
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
28,859
178
Minions Killed
187
0
Camps Cleared
0
735,635
Distance Traveled
771,709
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,031
695
94
7
0
249,642
0
W
Kumbhakarna
9,934
764
21
2
0
270,488
3
L
Horus
8,843
680
29
2
0
240,877
0
L
Kuzenbo
8,252
635
55
4
0
245,116
0
W
Ah Muzen Cab
9,383
722
81
6
0
250,710
2
W
Scylla
9,542
734
85
7
0
250,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role