Player Matchup

Rama
Rama
AbathurMuzania
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,502 Elo+
Party 2
Fenrir
Fenrir
Auxitian
Fenrir
Level 58
God Stats
4W - 2L
1,922 SR
Queue Stats
51W - 53L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Diatrabas
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,455 Elo+
Party 1
Hercules
Hercules
PorkyLove
Hercules
Level 47
God Stats
1W - 1L
1,202 SR
Queue Stats
62W - 68L
1,430 Elo+
Party 1
Khepri
Khepri
jordyreal
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,506 Elo+
Party 1
Team Averages
Level 48
1,525 SR
1,476 Elo+

VS

Team Averages
Level 67
1,563 SR
1,387 Elo+
Skadi
Skadi
Classylavender
Skadi
Level 49
God Stats
9W - 7L
1,835 SR
Queue Stats
80W - 67L
1,396 Elo+
Party 4
Pele
Pele
Jessaroni69
Pele
Level 89
God Stats
19W - 11L
1,545 SR
Queue Stats
392W - 353L
1,517 Elo+
Party 4
Vamana
Vamana
ReverseVitiligo
Vamana
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 213L
1,350 Elo+
Party 3
Kuzenbo
Kuzenbo
TMoneyCashJ
Kuzenbo
Level 44
God Stats
9W - 19L
1,434 SR
Queue Stats
28W - 47L
1,439 Elo+
Solo
Ra
Ra
shino_rida
Ra
Level 119
God Stats
23W - 11L
1,500 SR
Queue Stats
158W - 160L
1,233 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,843
553
8,448
10,228
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Auxitian
Fenrir
17
11 / 0 / 3
10,629
664
13,499
13,446
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Diatrabas
Morgan Le Fay
14
1 / 4 / 4
8,526
533
7,852
10,552
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
PorkyLove
Hercules
14
4 / 1 / 5
9,235
577
9,702
15,055
18,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
jordyreal
Khepri
13
1 / 4 / 7
8,360
523
3,322
10,575
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,426
402
3,472
11,366
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 6 / 2
8,311
519
10,497
16,342
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 4 / 0
6,546
409
6,990
12,990
12,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
TMoneyCashJ
Kuzenbo
11
0 / 2 / 5
7,215
451
4,157
11,127
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 4 / 1
8,162
510
5,941
10,594
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
11
11
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
W
Fenrir
Auxitian
Fenrir
11
0
3
12.5
L
1
6
0
0.17
W
Morgan Le Fay
Diatrabas
Morgan Le Fay
1
4
4
0.75
L
6
6
2
1.17
W
Hercules
PorkyLove
Hercules
4
1
5
6.5
L
1
4
0
0.25
L
Kuzenbo
TMoneyCashJ
Kuzenbo
0
2
5
1.25
W
Khepri
jordyreal
Khepri
1
4
7
1.13
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,823
Damage
31,057
59,856
Taken
62,419
41,037
Mitigated
40,651
24,067
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,448
7,120
0
5,575
10,228
3,413
3,809
1,945
8,283
0
67,185
W
Fenrir
Auxitian
Fenrir
13,499
5,002
0
5,904
13,446
6,406
0
1,466
11,852
0
84,506
L
3,472
1,320
0
607
11,366
3,954
0
2,252
9,114
0
45,399
W
Morgan Le Fay
Diatrabas
Morgan Le Fay
7,852
1,158
45
2,096
10,552
4,069
1,048
4,283
6,269
60,504
0
L
10,497
3,488
0
3,082
16,342
6,548
0
2,300
13,960
0
68,583
W
Hercules
PorkyLove
Hercules
9,702
4,158
0
8,880
15,055
18,772
0
1,665
12,427
1,547
44,583
L
6,990
3,378
0
3,154
12,990
12,249
0
593
11,431
0
37,686
L
Kuzenbo
TMoneyCashJ
Kuzenbo
4,157
1,923
0
994
11,127
13,767
132
1,546
9,497
23,044
0
W
Khepri
jordyreal
Khepri
3,322
609
275
1,292
10,575
8,377
277
1,208
9,367
23,253
0
L
5,941
344
280
3,453
10,594
4,133
61
5,316
5,229
54,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,593
Gold Earned
36,660
426
Minions Killed
337
0
Camps Cleared
0
1,449,116
Distance Traveled
1,539,865
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,843
553
115
7
0
287,690
0
W
Fenrir
10,629
664
106
7
0
345,263
0
L
Skadi
6,426
402
64
4
0
261,195
4
W
Morgan Le Fay
8,526
533
106
7
0
272,677
0
L
Pele
8,311
519
88
6
0
363,475
2
W
Hercules
9,235
577
68
4
0
239,626
0
L
Vamana
6,546
409
53
3
0
289,643
0
L
Kuzenbo
7,215
451
33
2
0
318,685
7
W
Khepri
8,360
523
31
2
0
303,860
3
L
Ra
8,162
510
99
6
0
306,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role