Player Matchup

Chaac
Chaac
PoPUpBlocK3r
Chaac
Level 62
God Stats
49W - 49L
1,543 SR
Queue Stats
480W - 504L
1,345 Elo+
Party 1
Ra
Ra
SOUNDOFSANA1432
Ra
Level 37
God Stats
3,517W - 3,516L
1,382 SR
Queue Stats
3,723W - 3,872L
1,243 Elo+
Solo
Neith
Neith
hello I win
Neith
Level 48
God Stats
48W - 64L
1,471 SR
Queue Stats
489W - 509L
1,353 Elo+
Party 1
Team Averages
Level 49
1,465 SR
1,314 Elo+

VS

Team Averages
Level 68
1,551 SR
1,418 Elo+
Fenrir
Fenrir
AI_blader
Fenrir
Level 55
God Stats
6W - 7L
1,496 SR
Queue Stats
16W - 22L
1,325 Elo+
Solo
Charybdis
Charybdis
CruzySauce305
Charybdis
Level 108
God Stats
2W - 1L
1,514 SR
Queue Stats
29W - 25L
1,390 Elo+
Solo
Merlin
Merlin
Kidwykkyd
Merlin
Level 40
God Stats
47W - 42L
1,644 SR
Queue Stats
50W - 47L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 0
11,729
690
8,327
19,107
11,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
0 / 1 / 3
10,205
600
2,958
9,631
3,574
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 5 / 3
10,614
624
7,134
14,631
9,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AI_blader
Fenrir
18
8 / 3 / 2
13,105
771
15,214
15,015
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
CruzySauce305
Charybdis
18
1 / 1 / 6
11,918
701
7,321
7,990
3,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Kidwykkyd
Merlin
18
1 / 0 / 7
12,375
728
12,897
7,910
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
10
10
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AI_blader
Fenrir
8
3
2
3
W
Charybdis
CruzySauce305
Charybdis
1
1
6
4
W
Merlin
Kidwykkyd
Merlin
1
0
7
4.5
L
4
4
0
1
L
0
1
3
1.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,419
Damage
35,432
43,369
Taken
30,915
24,298
Mitigated
17,357
9,188
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AI_blader
Fenrir
15,214
5,855
0
4,178
15,015
9,689
818
604
14,411
0
35,678
W
Charybdis
CruzySauce305
Charybdis
7,321
3,179
0
1,891
7,990
3,733
1,632
2,000
5,990
0
50,918
W
Merlin
Kidwykkyd
Merlin
12,897
265
12
1,533
7,910
3,935
537
736
7,174
86,334
0
L
8,327
2,286
0
4,266
19,107
11,007
494
5,500
13,185
0
41,697
L
2,958
0
837
2,655
9,631
3,574
0
2,613
6,931
46,152
0
L
7,134
2,364
0
1,430
14,631
9,717
736
4,901
9,405
0
42,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
37,398
193
Minions Killed
233
0
Camps Cleared
0
882,954
Distance Traveled
874,459
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,105
771
38
2
0
291,892
0
W
Charybdis
11,918
701
84
5
0
287,902
0
W
Merlin
12,375
728
111
7
0
294,665
0
L
Chaac
11,729
690
65
4
0
324,263
3
L
Ra
10,205
600
52
3
0
249,850
1
L
Neith
10,614
624
76
4
0
308,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role