Player Matchup

Susano
Susano
 
Susano
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PHILLMACAWK
Cthulhu
Level 129
God Stats
7W - 6L
1,436 SR
Queue Stats
123W - 109L
1,526 Elo+
Party 1
Horus
Horus
chunkybuff96
Horus
Level 80
God Stats
1W - 1L
1,199 SR
Queue Stats
130W - 133L
1,343 Elo+
Party 1
Skadi
Skadi
flyingpenguin66
Skadi
Level 172
God Stats
2W - 1L
1,197 SR
Queue Stats
161W - 158L
1,444 Elo+
Party 1
Team Averages
Level 141
1,366 SR
1,463 Elo+

VS

Team Averages
Level 124
1,401 SR
1,372 Elo+
Baba Yaga
Baba Yaga
ArchMageLVL72
Baba Yaga
Level 244
God Stats
7W - 17L
1,195 SR
Queue Stats
1,779W - 1,907L
1,361 Elo+
Solo
Sylvanus
Sylvanus
TBFoX
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 225L
1,295 Elo+
Solo
Fenrir
Fenrir
schumacherkill2
Fenrir
Level 67
God Stats
5W - 9L
1,308 SR
Queue Stats
315W - 330L
1,518 Elo+
Solo
Agni
Agni
secrrro
Agni
Level 139
God Stats
5W - 5L
1,500 SR
Queue Stats
312W - 303L
1,361 Elo+
Solo
Artemis
Artemis
twilightking21
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
9 / 1 / 13
10,062
1,006
13,721
9,786
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
 
Thor
16
8 / 4 / 10
9,882
988
12,820
12,774
6,201
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
PHILLMACAWK
Cthulhu
17
3 / 1 / 21
9,765
977
12,409
10,497
11,300
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 11
8,744
874
2,812
12,682
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 16
9,546
955
14,340
11,795
5,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ArchMageLVL72
Baba Yaga
14
0 / 4 / 7
8,004
800
8,253
13,093
6,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
TBFoX
Sylvanus
13
0 / 5 / 9
7,387
739
11,274
14,474
17,950
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
5 / 4 / 0
8,075
808
6,086
10,998
4,493
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
secrrro
Agni
15
2 / 4 / 7
8,268
827
7,628
9,669
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 8 / 7
8,647
865
10,513
13,582
5,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
25
Kills
10
10
Deaths
25
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
13
15.5
W
Thor
 
Thor
8
4
10
3.25
L
Baba Yaga
ArchMageLVL72
Baba Yaga
0
4
7
0.88
W
Cthulhu
PHILLMACAWK
Cthulhu
3
1
21
13.5
L
Sylvanus
TBFoX
Sylvanus
0
5
9
0.9
W
1
2
11
3.25
W
4
2
16
6
L
5
4
0
1.25
L
Agni
secrrro
Agni
2
4
7
1.38
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,102
Damage
43,754
57,534
Taken
61,816
38,734
Mitigated
38,066
32,100
Healing
16,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,721
2,407
1,875
2,792
9,786
5,308
1,368
5,513
4,203
0
23,418
W
Thor
 
Thor
12,820
1,869
1,312
1,426
12,774
6,201
1,677
4,325
8,335
0
18,802
L
Baba Yaga
ArchMageLVL72
Baba Yaga
8,253
543
297
3,776
13,093
6,061
471
3,504
9,589
20,733
0
W
Cthulhu
PHILLMACAWK
Cthulhu
12,409
161
3,355
2,412
10,497
11,300
538
3,928
6,510
27,384
402
L
Sylvanus
TBFoX
Sylvanus
11,274
1,262
1,873
2,172
14,474
17,950
271
4,079
10,395
18,489
0
W
2,812
1,877
6,843
5,706
12,682
10,043
519
5,832
6,770
0
5,329
W
14,340
7,108
2,073
4,306
11,795
5,882
4,063
6,644
4,989
0
29,877
L
6,086
530
1,333
3,635
10,998
4,493
0
1,498
9,500
0
8,361
L
Agni
secrrro
Agni
7,628
0
572
1,386
9,669
4,168
110
1,241
8,428
17,428
831
L
10,513
3,654
352
1,134
13,582
5,394
1,122
1,685
11,897
0
16,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
40,381
124
Minions Killed
89
0
Camps Cleared
0
988,530
Distance Traveled
874,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,062
1,006
18
2
0
204,913
0
W
Thor
9,882
988
29
3
0
180,451
0
L
Baba Yaga
8,004
800
30
3
0
161,553
0
W
Cthulhu
9,765
977
34
3
0
215,931
0
L
Sylvanus
7,387
739
14
1
0
140,665
0
W
Horus
8,744
874
11
1
0
213,791
0
W
Skadi
9,546
955
32
3
0
173,444
0
L
Fenrir
8,075
808
4
0
0
239,355
0
L
Agni
8,268
827
29
3
0
174,405
0
L
Artemis
8,647
865
12
1
0
158,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role