Player Matchup

Ravana
Ravana
DarkRekindled
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,289 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Genisyss
Morgan Le Fay
Level 105
God Stats
9W - 11L
1,522 SR
Queue Stats
407W - 391L
1,558 Elo+
Solo
Discordia
Discordia
SedatedJester
Discordia
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Sεnτιnεl
Sylvanus
Level 157
God Stats
1W - 0L
1,789 SR
Queue Stats
39W - 18L
1,490 Elo+
Party 1
Achilles
Achilles
tupper1
Achilles
Level 127
God Stats
1W - 1L
1,687 SR
Queue Stats
44W - 49L
1,444 Elo+
Party 1
Team Averages
Level 128
1,600 SR
1,456 Elo+

VS

Team Averages
Level 111
1,535 SR
1,588 Elo+
Da Ji
Da Ji
AbyssKnigth
Da Ji
Level 149
God Stats
1W - 1L
1,661 SR
Queue Stats
8W - 7L
1,716 Elo+
Party 2
Agni
Agni
LSmustang18
Agni
Level 139
God Stats
3W - 2L
1,534 SR
Queue Stats
368W - 370L
1,539 Elo+
Solo
Guan Yu
Guan Yu
MerquriaI
Guan Yu
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 101L
1,419 Elo+
Solo
Ares
Ares
TH3JoKeRQc
Ares
Level 126
God Stats
5W - 5L
1,481 SR
Queue Stats
154W - 129L
1,549 Elo+
Solo
Chronos
Chronos
lRubymoonl
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
9,609
641
5,310
17,286
19,815
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Genisyss
Morgan Le Fay
18
2 / 3 / 15
10,697
713
28,129
15,530
9,996
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
SedatedJester
Discordia
18
5 / 2 / 11
11,182
745
11,126
14,099
7,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Sεnτιnεl
Sylvanus
17
3 / 3 / 15
10,745
716
13,518
20,504
14,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
tupper1
Achilles
19
9 / 4 / 8
11,343
756
13,766
22,512
50,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 9
11,693
780
13,677
14,558
10,468
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

20
2 / 1 / 10
11,272
751
16,265
13,184
8,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
MerquriaI
Guan Yu
17
2 / 4 / 10
10,144
676
9,502
22,070
25,453
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 6 / 5
10,895
726
9,297
23,657
33,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
lRubymoonl
Chronos
18
3 / 4 / 7
10,788
719
6,274
13,918
7,633
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
20
Kills
15
16
Deaths
20
61
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
W
1
4
12
1.75
W
Morgan Le Fay
Genisyss
Morgan Le Fay
2
3
15
3.17
L
2
1
10
7
L
Guan Yu
MerquriaI
Guan Yu
2
4
10
1.75
W
Discordia
SedatedJester
Discordia
5
2
11
5.25
W
Sylvanus
Sεnτιnεl
Sylvanus
3
3
15
3.5
L
4
6
5
1.08
L
Chronos
lRubymoonl
Chronos
3
4
7
1.63
W
Achilles
tupper1
Achilles
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,849
Damage
55,015
89,931
Taken
87,387
102,091
Mitigated
84,677
42,981
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,677
3,858
789
2,529
14,558
10,468
2,432
7,874
6,080
0
17,907
W
5,310
1,804
60
1,487
17,286
19,815
1,485
4,488
12,798
0
17,583
W
Morgan Le Fay
Genisyss
Morgan Le Fay
28,129
2,494
636
2,047
15,530
9,996
1,325
6,540
8,990
43,708
0
L
16,265
1,286
882
1,749
13,184
8,072
1,363
8,005
4,375
50,783
645
L
Guan Yu
MerquriaI
Guan Yu
9,502
721
5,598
7,253
22,070
25,453
1,631
12,866
7,929
0
21,141
W
Discordia
SedatedJester
Discordia
11,126
1,452
1,640
1,264
14,099
7,563
2,758
4,498
9,601
34,442
0
W
Sylvanus
Sεnτιnεl
Sylvanus
13,518
2,196
18,736
10,845
20,504
14,011
3,261
8,266
12,238
24,110
0
L
9,297
415
2,758
4,365
23,657
33,051
166
11,405
10,799
18,829
0
L
Chronos
lRubymoonl
Chronos
6,274
1,949
0
929
13,918
7,633
2,280
7,851
5,431
13,345
0
W
Achilles
tupper1
Achilles
13,766
2,057
1,575
4,691
22,512
50,706
2
7,797
14,715
0
28,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,576
Gold Earned
54,792
146
Minions Killed
159
0
Camps Cleared
0
1,272,978
Distance Traveled
1,307,398
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,693
780
18
1
0
256,982
0
W
Ravana
9,609
641
16
1
0
204,489
0
W
Morgan Le Fay
10,697
713
51
3
0
282,007
0
L
Agni
11,272
751
84
6
0
306,755
0
L
Guan Yu
10,144
676
22
1
0
282,964
0
W
Discordia
11,182
745
39
3
0
253,225
0
W
Sylvanus
10,745
716
21
1
0
230,892
12
L
Ares
10,895
726
11
1
0
240,380
0
L
Chronos
10,788
719
24
2
0
220,317
0
W
Achilles
11,343
756
19
1
0
302,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role