Player Matchup

Scylla
Scylla
Highcaliberone
Scylla
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
103W - 102L
1,511 Elo+
Solo
Bellona
Bellona
PhatFnckingNutz
Bellona
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,375 Elo+
Party 2
Awilix
Awilix
PreggoDomMom
Awilix
Level 69
God Stats
1W - 3L
1,765 SR
Queue Stats
179W - 174L
1,503 Elo+
Party 2
Chernobog
Chernobog
Tommey0v0
Chernobog
Level 44
God Stats
3W - 4L
1,682 SR
Queue Stats
180W - 211L
1,498 Elo+
Solo
Cerberus
Cerberus
TrippWyre01
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2
Team Averages
Level 59
1,589 SR
1,443 Elo+

VS

Team Averages
Level 105
1,469 SR
1,451 Elo+
Ah Puch
Ah Puch
BurningHarmony
Ah Puch
Level 132
God Stats
5W - 2L
1,609 SR
Queue Stats
83W - 100L
1,427 Elo+
Party 1
Geb
Geb
Chefchefra68
Geb
Level 47
God Stats
1W - 2L
1,527 SR
Queue Stats
72W - 78L
1,488 Elo+
Party 1
Surtr
Surtr
Opyn0207
Surtr
Level 92
God Stats
9W - 15L
1,438 SR
Queue Stats
34W - 37L
1,484 Elo+
Party 1
Janus
Janus
RasecGus
Janus
Level 124
God Stats
10W - 14L
1,236 SR
Queue Stats
60W - 67L
1,361 Elo+
Solo
Danzaburou
Danzaburou
Vitaliize
Danzaburou
Level 128
God Stats
12W - 8L
1,534 SR
Queue Stats
56W - 57L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,018
602
4,186
4,900
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 1
4,603
460
3,402
7,978
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
10
2 / 2 / 1
5,616
562
6,184
9,103
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Tommey0v0
Chernobog
10
0 / 2 / 0
5,165
517
1,833
7,499
3,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
TrippWyre01
Cerberus
7
0 / 2 / 1
4,419
442
1,132
4,512
3,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,684
668
2,528
5,485
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 2 / 2
5,546
555
3,272
7,202
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Opyn0207
Surtr
12
2 / 0 / 0
6,908
691
6,045
8,485
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
RasecGus
Janus
10
2 / 1 / 2
6,056
606
3,213
6,315
1,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Vitaliize
Danzaburou
10
2 / 0 / 4
6,492
649
6,499
6,090
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
2
2
2
1.5
L
2
1
1
2.5
W
Surtr
Opyn0207
Surtr
2
0
0
2
L
0
3
1
0.17
L
Awilix
2
2
1
1.25
W
Janus
RasecGus
Janus
2
1
2
3
L
Chernobog
Tommey0v0
Chernobog
0
2
0
0
L
Cerberus
TrippWyre01
Cerberus
0
2
1
0.25
W
Danzaburou
Vitaliize
Danzaburou
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,737
Damage
21,557
33,992
Taken
33,577
17,785
Mitigated
15,193
9,717
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,528
257
0
2,082
5,485
2,198
220
2,157
3,328
52,930
0
W
3,272
611
0
1,950
7,202
5,147
0
2,016
5,014
13,708
0
L
4,186
248
0
1,364
4,900
1,824
0
3,176
1,724
37,897
0
W
Surtr
Opyn0207
Surtr
6,045
2,195
0
4,196
8,485
4,155
0
0
8,485
846
54,313
L
3,402
667
0
2,832
7,978
5,461
0
1,701
6,277
0
29,651
L
Awilix
6,184
3,023
0
1,727
9,103
3,244
0
3,296
5,807
0
40,522
W
Janus
RasecGus
Janus
3,213
52
0
1,890
6,315
1,663
0
830
5,450
34,797
0
L
Chernobog
Tommey0v0
Chernobog
1,833
1,032
0
3,012
7,499
3,601
0
232
7,267
0
34,104
L
Cerberus
TrippWyre01
Cerberus
1,132
153
0
782
4,512
3,655
0
840
3,672
5,821
0
W
Danzaburou
Vitaliize
Danzaburou
6,499
3,518
0
2,947
6,090
2,030
310
315
5,548
0
43,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
31,686
263
Minions Killed
338
0
Camps Cleared
0
1,066,104
Distance Traveled
1,096,818
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,684
668
93
9
0
212,831
5
W
Geb
5,546
555
13
1
0
236,743
3
L
Scylla
6,018
602
91
9
0
208,354
1
W
Surtr
6,908
691
95
10
0
211,762
3
L
Bellona
4,603
460
43
4
0
232,164
0
L
Awilix
5,616
562
54
5
0
241,831
0
W
Janus
6,056
606
60
6
0
241,144
0
L
Chernobog
5,165
517
59
6
0
166,724
2
L
Cerberus
4,419
442
16
2
0
217,031
4
W
Danzaburou
6,492
649
77
8
0
194,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role