Player Matchup

Hou Yi
Hou Yi
DeadCarnival
Hou Yi
Level 105
God Stats
2W - 1L
1,750 SR
Queue Stats
78W - 87L
1,475 Elo+
Solo
Bacchus
Bacchus
Djinn1888
Bacchus
Level 122
God Stats
3W - 2L
1,715 SR
Queue Stats
250W - 242L
1,548 Elo+
Solo
Pele
Pele
M4NUM4NYL
Pele
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
285W - 287L
1,130 Elo+
Party 1
Zhong Kui
Zhong Kui
snowNsunshine
Zhong Kui
Level 149
God Stats
6W - 5L
1,500 SR
Queue Stats
320W - 320L
1,495 Elo+
Party 1
Agni
Agni
uguraydin
Agni
Level 120
God Stats
5W - 2L
1,639 SR
Queue Stats
313W - 324L
1,413 Elo+
Solo
Team Averages
Level 125
1,621 SR
1,412 Elo+

VS

Team Averages
Level 79
1,500 SR
1,527 Elo+
Athena
Athena
AlchemyAce
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,734 Elo+
Party 2
Erlang Shen
Erlang Shen
Bopley
Erlang Shen
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,592 Elo+
Party 2
Sobek
Sobek
Ch33s3Gam1ng
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,602 Elo+
Party 2
Vamana
Vamana
SerRatman
Vamana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,539 Elo+
Party 2
Bacchus
Bacchus
TariumsLord
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
8 / 2 / 22
12,227
764
19,803
11,149
7,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Djinn1888
Bacchus
18
1 / 3 / 30
12,054
753
13,082
19,163
31,993
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
18
9 / 9 / 17
12,207
763
21,294
24,454
14,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
snowNsunshine
Zhong Kui
20
17 / 2 / 19
14,560
910
43,186
24,008
22,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
19
6 / 7 / 18
12,336
771
21,643
14,169
7,948
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlchemyAce
Athena
17
2 / 7 / 11
9,940
621
8,967
23,938
32,593
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Bopley
Erlang Shen
18
5 / 12 / 5
11,090
693
15,361
24,327
17,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 9 / 9
11,046
690
13,987
28,690
36,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
SerRatman
Vamana
20
10 / 9 / 5
12,576
786
17,948
27,767
31,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TariumsLord
Bacchus
18
2 / 4 / 13
9,987
624
12,113
27,040
39,181
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
66
41
Kills
23
23
Deaths
41
106
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
AlchemyAce
Athena
2
7
11
1.07
L
Erlang Shen
Bopley
Erlang Shen
5
12
5
0.63
L
4
9
9
0.94
W
Hou Yi
8
2
22
9.5
W
Bacchus
Djinn1888
Bacchus
1
3
30
5.33
W
Pele
9
9
17
1.94
L
Vamana
SerRatman
Vamana
10
9
5
1.39
L
Bacchus
TariumsLord
Bacchus
2
4
13
2.13
W
Zhong Kui
snowNsunshine
Zhong Kui
17
2
19
13.25
W
Agni
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,008
Damage
68,376
92,943
Taken
131,762
84,281
Mitigated
156,793
40,369
Healing
34,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AlchemyAce
Athena
8,967
1,622
1,672
3,997
23,938
32,593
344
14,109
9,829
19,323
0
L
Erlang Shen
Bopley
Erlang Shen
15,361
7,477
1,096
2,568
24,327
17,188
558
15,332
8,995
0
25,648
L
13,987
1,644
4,074
6,059
28,690
36,363
52
15,483
13,207
25,038
0
W
Hou Yi
19,803
9,129
1,805
1,725
11,149
7,556
2,725
5,759
5,390
0
32,608
W
Bacchus
Djinn1888
Bacchus
13,082
1,593
1,755
5,524
19,163
31,993
392
6,108
13,055
21,572
0
W
Pele
21,294
6,550
1,526
7,047
24,454
14,239
2,539
7,817
16,637
0
32,782
L
Vamana
SerRatman
Vamana
17,948
8,032
861
1,413
27,767
31,468
428
14,050
13,717
0
32,010
L
Bacchus
TariumsLord
Bacchus
12,113
1,150
1,383
11,804
27,040
39,181
314
15,508
11,532
20,915
0
W
Zhong Kui
snowNsunshine
Zhong Kui
43,186
4,500
1,592
14,902
24,008
22,545
1,172
10,065
13,943
61,649
2,350
W
Agni
21,643
2,832
2,170
2,323
14,169
7,948
380
5,318
8,851
36,973
3,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,384
Gold Earned
54,639
165
Minions Killed
94
0
Camps Cleared
0
1,441,974
Distance Traveled
1,293,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,940
621
22
1
0
310,819
0
L
Erlang Shen
11,090
693
18
1
0
212,415
0
L
Sobek
11,046
690
23
1
0
213,464
0
W
Hou Yi
12,227
764
22
1
0
296,554
0
W
Bacchus
12,054
753
12
1
0
309,697
0
W
Pele
12,207
763
29
2
0
271,234
0
L
Vamana
12,576
786
18
1
0
286,673
0
L
Bacchus
9,987
624
13
1
0
269,630
0
W
Zhong Kui
14,560
910
57
4
0
288,489
0
W
Agni
12,336
771
45
3
0
276,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role