Player Matchup

He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
 
Cu Chulainn
Platinum III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum III
CRAZ3DP3NGUINZ01
Discordia
Platinum III
Level 94
God Stats
38W - 22L
1,730 SR
Queue Stats
135W - 121L
1,882 MMR
Solo
Tyr
Tyr
Platinum II
DrZeste
Tyr
Platinum II
Level 132
God Stats
13W - 18L
1,567 SR
Queue Stats
740W - 738L
1,866 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,559 SR
1,650 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,585 SR
1,874 MMR
Bacchus
Bacchus
Diamond V
Goon
Bacchus
Diamond V
Level 125
God Stats
5W - 3L
1,740 SR
Queue Stats
66W - 60L
1,975 MMR
Party 3
Rama
Rama
Platinum IV
NovaShield21
Rama
Platinum IV
Level 172
God Stats
1W - 2L
1,461 SR
Queue Stats
52W - 53L
1,876 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Paranoi5e
Ne Zha
Platinum III
Level 180
God Stats
8W - 7L
1,512 SR
Queue Stats
549W - 532L
1,842 MMR
Party 2
Yu Huang
Yu Huang
Platinum V
Spearow
Yu Huang
Platinum V
Level 152
God Stats
18W - 11L
1,713 SR
Queue Stats
67W - 64L
1,791 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum IV
Thanafrej
Morgan Le Fay
Platinum IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 86L
1,887 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 0 / 2
7,281
662
4,665
6,248
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
 
Cu Chulainn
11
1 / 0 / 3
6,649
604
5,376
6,178
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
 
Skadi
11
3 / 3 / 0
6,550
595
7,921
8,743
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
11
1 / 0 / 4
6,091
554
3,644
2,751
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
10
3 / 2 / 2
5,454
496
5,922
6,725
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AgniThor

VS

Bans
Ao KuangFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Goon
Bacchus
9
0 / 2 / 4
5,498
500
3,370
10,062
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 3 / 3
5,489
499
5,008
10,686
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Paranoi5e
Ne Zha
10
0 / 3 / 1
5,407
492
2,920
8,899
4,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Spearow
Yu Huang
10
0 / 3 / 0
5,820
529
2,867
5,822
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Thanafrej
Morgan Le Fay
12
4 / 1 / 0
6,620
602
2,677
5,214
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
5
5
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
2
5
W
Cu Chulainn
 
Cu Chulainn
1
0
3
2.5
W
Skadi
 
Skadi
3
3
0
1
W
Discordia
1
0
4
3
W
Tyr
3
2
2
2
L
Bacchus
Goon
Bacchus
0
2
4
1
L
1
3
3
0.83
L
Ne Zha
Paranoi5e
Ne Zha
0
3
1
0.17
L
Yu Huang
Spearow
Yu Huang
0
3
0
0
L
Morgan Le Fay
Thanafrej
Morgan Le Fay
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
16,842
30,645
Taken
40,683
15,846
Mitigated
21,132
10,593
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,665
0
0
3,942
6,248
2,217
0
2,739
3,509
56,017
0
W
Cu Chulainn
 
Cu Chulainn
5,376
685
0
2,863
6,178
5,434
0
99
6,079
841
45,793
W
Skadi
 
Skadi
7,921
3,332
0
1,668
8,743
3,140
298
1,619
7,124
0
53,392
W
Discordia
3,644
214
0
500
2,751
952
0
1,791
960
47,835
0
W
Tyr
5,922
228
0
1,620
6,725
4,103
0
2,666
4,059
0
14,003
L
Bacchus
Goon
Bacchus
3,370
622
1,250
2,382
10,062
8,042
0
2,739
7,218
14,342
0
L
5,008
4,368
0
4,112
10,686
3,834
0
190
10,496
0
38,879
L
Ne Zha
Paranoi5e
Ne Zha
2,920
847
0
2,492
8,899
4,546
0
1,197
7,022
0
33,559
L
Yu Huang
Spearow
Yu Huang
2,867
122
0
473
5,822
2,481
0
2,293
3,503
43,063
0
L
Morgan Le Fay
Thanafrej
Morgan Le Fay
2,677
321
0
2,806
5,214
2,229
0
2,187
2,966
46,135
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
28,834
362
Minions Killed
319
0
Camps Cleared
0
1,175,176
Distance Traveled
1,124,510
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,281
662
109
10
0
255,541
0
W
Cu Chulainn
6,649
604
70
6
0
226,924
4
W
Skadi
6,550
595
89
8
0
202,869
0
W
Discordia
6,091
554
80
7
0
242,628
0
W
Tyr
5,454
496
14
1
0
247,214
0
L
Bacchus
5,498
500
20
2
0
218,717
2
L
Rama
5,489
499
61
6
0
188,176
1
L
Ne Zha
5,407
492
60
5
0
243,161
2
L
Yu Huang
5,820
529
92
8
0
224,049
1
L
Morgan Le Fay
6,620
602
86
8
0
250,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role