Player Matchup

Jormungandr
Jormungandr
AlchemyAce
Jormungandr
Level 88
God Stats
2W - 0L
1,688 SR
Queue Stats
11W - 5L
1,717 Elo+
Party 2
Scylla
Scylla
Bopley
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,578 Elo+
Party 2
Poseidon
Poseidon
Ch33s3Gam1ng
Poseidon
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,589 Elo+
Party 2
Odin
Odin
Framps0
Odin
Level 94
God Stats
6W - 4L
1,704 SR
Queue Stats
302W - 293L
1,412 Elo+
Solo
Bellona
Bellona
SerRatman
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 2
Team Averages
Level 80
1,578 SR
1,555 Elo+

VS

Team Averages
Level 87
1,464 SR
1,475 Elo+
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DBAKANE
Tyr
Level 155
God Stats
3W - 3L
1,285 SR
Queue Stats
367W - 395L
1,387 Elo+
Solo
Susano
Susano
DieMyFriend
Susano
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KaszaNieLot
Cabrakan
Level 27
God Stats
1W - 3L
1,535 SR
Queue Stats
47W - 43L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Micrus_16
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlchemyAce
Jormungandr
15
2 / 3 / 17
8,559
856
12,930
12,381
8,391
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Bopley
Scylla
15
9 / 1 / 5
8,716
872
10,156
5,718
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Ch33s3Gam1ng
Poseidon
15
5 / 3 / 15
8,722
872
16,603
8,835
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
Framps0
Odin
12
3 / 4 / 12
7,920
792
4,276
9,379
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SerRatman
Bellona
15
6 / 2 / 15
9,443
944
6,829
12,769
10,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 5 / 10
6,754
675
6,816
16,142
19,350
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
16
6 / 4 / 4
8,103
810
6,750
13,904
15,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
8
1 / 6 / 4
6,337
634
4,666
7,627
3,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
KaszaNieLot
Cabrakan
15
2 / 4 / 7
7,464
746
5,050
10,901
14,541
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Micrus_16
Morgan Le Fay
14
2 / 6 / 3
7,081
708
11,510
11,086
6,504
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
25
Kills
11
13
Deaths
25
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
10
1
W
Jormungandr
AlchemyAce
Jormungandr
2
3
17
3.5
W
Scylla
Bopley
Scylla
9
1
5
11.5
W
Poseidon
Ch33s3Gam1ng
Poseidon
5
3
15
4.17
L
Tyr
6
4
4
2
L
Susano
1
6
4
0.5
W
Odin
Framps0
Odin
3
4
12
2.25
L
Cabrakan
KaszaNieLot
Cabrakan
2
4
7
1.38
L
Morgan Le Fay
Micrus_16
Morgan Le Fay
2
6
3
0.58
W
Bellona
SerRatman
Bellona
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,794
Damage
34,792
49,082
Taken
59,660
33,928
Mitigated
59,619
20,252
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,816
532
1,350
2,311
16,142
19,350
80
10,109
5,105
15,295
0
W
Jormungandr
AlchemyAce
Jormungandr
12,930
3,947
767
2,450
12,381
8,391
0
5,665
6,716
33,187
0
W
Scylla
Bopley
Scylla
10,156
1,275
3,225
1,420
5,718
2,014
316
2,107
3,611
16,561
0
W
Poseidon
Ch33s3Gam1ng
Poseidon
16,603
3,359
683
2,465
8,835
3,298
711
5,113
3,722
29,420
0
L
Tyr
6,750
490
898
3,870
13,904
15,698
0
7,385
5,763
0
12,758
L
Susano
4,666
589
242
732
7,627
3,526
0
5,063
2,298
0
6,870
W
Odin
Framps0
Odin
4,276
375
480
1,418
9,379
10,019
27
3,330
6,049
0
7,755
L
Cabrakan
KaszaNieLot
Cabrakan
5,050
829
581
468
10,901
14,541
0
6,560
3,954
7,665
0
L
Morgan Le Fay
Micrus_16
Morgan Le Fay
11,510
1,102
430
518
11,086
6,504
0
8,230
2,270
21,264
811
W
Bellona
SerRatman
Bellona
6,829
1,338
3,398
3,946
12,769
10,206
129
6,505
6,264
0
10,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,360
Gold Earned
35,739
122
Minions Killed
56
0
Camps Cleared
0
925,315
Distance Traveled
839,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,754
675
15
2
0
162,032
0
W
Jormungandr
8,559
856
42
4
0
181,597
0
W
Scylla
8,716
872
23
2
0
150,259
0
W
Poseidon
8,722
872
41
4
0
181,644
0
L
Tyr
8,103
810
12
1
0
211,358
0
L
Susano
6,337
634
2
0
0
121,930
0
W
Odin
7,920
792
12
1
0
180,825
0
L
Cabrakan
7,464
746
2
0
0
193,087
0
L
Morgan Le Fay
7,081
708
25
3
0
150,615
0
W
Bellona
9,443
944
4
0
0
230,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role