Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AzjatyckiMocarz
Lancelot
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
261W - 229L
1,496 Elo+
Party 1
Athena
Athena
EngixTM
Athena
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,438 Elo+
Party 1
Hades
Hades
Kubota26072001
Hades
Level 140
God Stats
1W - 1L
1,763 SR
Queue Stats
29W - 27L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
czak379
Xbalanque
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 17L
1,702 Elo+
Solo
Team Averages
Level 119
1,553 SR
1,530 Elo+

VS

Team Averages
Level 119
1,449 SR
1,444 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
RegretfulGAMER
Thanatos
Level 122
God Stats
5W - 4L
1,119 SR
Queue Stats
176W - 135L
1,338 Elo+
Solo
Sol
Sol
martiii96
Sol
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 41L
1,408 Elo+
Solo
Ne Zha
Ne Zha
zPio
Ne Zha
Level 87
God Stats
38W - 36L
1,626 SR
Queue Stats
199W - 194L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 5 / 0
7,721
552
7,551
14,568
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
11
4 / 5 / 3
7,333
524
7,066
12,102
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
EngixTM
Athena
9
0 / 6 / 3
5,945
425
2,776
14,178
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 3 / 1
8,362
597
8,008
12,282
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Xbalanque
czak379
Xbalanque
10
0 / 6 / 1
6,352
454
5,639
11,662
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 2 / 1
8,846
632
10,929
14,530
14,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
 
Agni
13
1 / 3 / 4
7,292
521
5,402
7,717
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
14
7 / 2 / 4
8,444
603
9,804
12,462
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 1 / 3
9,039
646
11,734
11,653
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
zPio
Ne Zha
14
5 / 2 / 8
8,380
599
10,130
10,320
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
25
25
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
0
0.4
W
King Arthur
 
King Arthur
5
2
1
2.75
W
Agni
 
Agni
1
3
4
1
L
Lancelot
4
5
3
1.1
L
Athena
EngixTM
Athena
0
6
3
0.25
L
4
3
1
1.5
W
Thanatos
7
2
4
4.5
L
Xbalanque
czak379
Xbalanque
0
6
1
0.08
W
7
1
3
8.5
W
Ne Zha
zPio
Ne Zha
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
47,999
64,792
Taken
56,682
31,826
Mitigated
31,581
17,585
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,551
5,283
0
6,443
14,568
6,001
0
0
14,568
0
56,701
W
King Arthur
 
King Arthur
10,929
497
0
3,274
14,530
14,303
231
252
14,278
0
64,142
W
Agni
 
Agni
5,402
235
0
1,410
7,717
2,659
385
3,353
4,364
55,095
0
L
Lancelot
7,066
1,111
0
1,162
12,102
4,555
0
1,999
10,103
0
37,023
L
Athena
EngixTM
Athena
2,776
1,065
91
1,996
14,178
10,036
0
4,614
9,564
15,603
0
L
8,008
363
544
4,952
12,282
7,275
0
5,397
6,885
66,486
0
W
Thanatos
9,804
3,143
0
12,164
12,462
5,972
0
2,457
10,005
0
64,938
L
Xbalanque
czak379
Xbalanque
5,639
2,927
0
2,397
11,662
3,959
0
5,126
6,536
0
47,372
W
11,734
5,926
0
6,398
11,653
4,352
1,754
3,562
8,091
67,857
0
W
Ne Zha
zPio
Ne Zha
10,130
2,087
0
1,691
10,320
4,295
611
2,431
7,889
0
49,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
42,001
376
Minions Killed
441
0
Camps Cleared
0
1,327,109
Distance Traveled
1,438,143
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,721
552
111
8
0
217,170
0
W
King Arthur
8,846
632
106
8
0
277,950
0
W
Agni
7,292
521
93
7
0
273,213
2
L
Lancelot
7,333
524
51
4
0
326,410
4
L
Athena
5,945
425
28
2
0
287,441
0
L
Hades
8,362
597
114
8
0
250,260
0
W
Thanatos
8,444
603
79
6
0
312,815
0
L
Xbalanque
6,352
454
72
5
0
245,828
0
W
Sol
9,039
646
112
8
0
253,693
1
W
Ne Zha
8,380
599
51
4
0
320,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role