Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
A 3 Q U 1 7 A S
Hades
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,492 Elo+
Solo
Artemis
Artemis
Mefistus
Artemis
Level 149
God Stats
9W - 3L
1,919 SR
Queue Stats
469W - 453L
1,502 Elo+
Solo
Tyr
Tyr
space-trekkie
Tyr
Level 158
God Stats
2W - 2L
1,511 SR
Queue Stats
414W - 409L
1,529 Elo+
Solo
Team Averages
Level 139
1,586 SR
1,505 Elo+

VS

Team Averages
Level 100
1,539 SR
1,568 Elo+
Thoth
Thoth
ATECUBANOS01
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,393 Elo+
Solo
Hercules
Hercules
Mayhem2Nasty
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 1
Vamana
Vamana
Mermelade002
Vamana
Level 94
God Stats
1W - 2L
1,230 SR
Queue Stats
157W - 156L
1,476 Elo+
Solo
Atlas
Atlas
Slimthakid
Atlas
Level 103
God Stats
0W - 1L
1,749 SR
Queue Stats
4W - 2L
1,763 Elo+
Party 1
Chiron
Chiron
jauquet11
Chiron
Level 159
God Stats
20W - 15L
1,716 SR
Queue Stats
1,204W - 1,228L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 1 / 5
6,037
1,207
2,923
3,588
1,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
 
Ymir
10
1 / 2 / 5
5,820
1,164
2,301
9,114
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 5
6,077
1,215
4,916
6,796
3,681
Magic Focus

Magic Focus

+20
Magical Power

Artemis
Mefistus
Artemis
11
2 / 1 / 5
5,907
1,181
9,088
3,971
1,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 2
5,050
1,010
3,151
8,535
8,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,011
1,202
11,789
5,928
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Mayhem2Nasty
Hercules
5
0 / 0 / 0
4,473
895
391
1,694
1,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
10
4 / 2 / 3
5,946
1,189
3,330
6,268
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
10
2 / 2 / 4
5,944
1,189
3,306
5,591
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
jauquet11
Chiron
11
0 / 2 / 6
5,689
1,138
4,318
4,573
2,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
8
Kills
8
9
Deaths
8
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
5
4.5
W
Ymir
 
Ymir
1
2
5
1.75
W
3
2
5
2.75
L
2
2
5
2.25
L
Hercules
Mayhem2Nasty
Hercules
0
0
0
0
W
Artemis
Mefistus
Artemis
2
1
5
4.5
L
Vamana
4
2
3
2.75
L
Atlas
2
2
4
2
L
Chiron
jauquet11
Chiron
0
2
6
1.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,379
Damage
23,134
32,004
Taken
24,054
24,667
Mitigated
14,138
8,690
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,923
896
305
919
3,588
1,476
579
1,998
1,590
14,271
0
W
Ymir
 
Ymir
2,301
476
249
1,108
9,114
8,873
0
4,211
4,827
3,978
0
W
4,916
95
510
1,905
6,796
3,681
21
2,877
3,919
12,226
0
L
11,789
411
287
2,137
5,928
2,415
81
2,479
3,449
19,960
0
L
Hercules
Mayhem2Nasty
Hercules
391
0
0
366
1,694
1,063
0
537
1,157
0
315
W
Artemis
Mefistus
Artemis
9,088
2,377
1,559
1,277
3,971
1,735
675
2,478
1,493
0
11,639
L
Vamana
3,330
1,043
967
1,462
6,268
3,559
0
3,113
3,155
0
7,871
L
Atlas
3,306
866
484
775
5,591
5,090
0
1,950
3,641
5,196
0
L
Chiron
jauquet11
Chiron
4,318
847
646
899
4,573
2,011
355
2,061
2,512
0
13,792
W
3,151
104
356
502
8,535
8,902
183
3,531
5,004
0
5,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
28,063
55
Minions Killed
54
0
Camps Cleared
0
563,635
Distance Traveled
508,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,037
1,207
21
4
0
100,247
0
W
Ymir
5,820
1,164
2
0
0
111,698
0
W
Hades
6,077
1,215
23
5
0
111,096
0
L
Thoth
6,011
1,202
27
5
0
128,941
0
L
Hercules
4,473
895
0
0
0
53,590
0
W
Artemis
5,907
1,181
3
1
0
116,675
0
L
Vamana
5,946
1,189
10
2
0
117,045
0
L
Atlas
5,944
1,189
7
1
0
106,435
0
L
Chiron
5,689
1,138
10
2
0
102,800
0
W
Tyr
5,050
1,010
6
1
0
123,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role