Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deucelly
Ah Muzen Cab
Level 127
God Stats
5W - 6L
1,551 SR
Queue Stats
355W - 390L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Seaknee
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,541 Elo+
Solo
Tyr
Tyr
astral-pringle
Tyr
Level 128
God Stats
1W - 2L
1,288 SR
Queue Stats
222W - 231L
1,555 Elo+
Solo
Agni
Agni
kilyumed
Agni
Level 157
God Stats
1W - 1L
1,143 SR
Queue Stats
98W - 104L
1,337 Elo+
Solo
Team Averages
Level 128
1,396 SR
1,482 Elo+

VS

Team Averages
Level 125
1,560 SR
1,494 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FavoringAttic40
Cabrakan
Level 128
God Stats
12W - 12L
1,592 SR
Queue Stats
774W - 767L
1,441 Elo+
Solo
Bacchus
Bacchus
LEG beetleink0
Bacchus
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
120W - 129L
1,491 Elo+
Party 1
Artemis
Artemis
Mets31Bucks710
Artemis
Level 127
God Stats
2W - 0L
1,706 SR
Queue Stats
55W - 58L
1,496 Elo+
Solo
Xing Tian
Xing Tian
grimromer2525
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 2 / 2
4,785
957
701
3,144
1,758
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Deucelly
Ah Muzen Cab
12
0 / 1 / 1
5,577
1,115
8,064
3,511
1,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Seaknee
Hou Yi
9
1 / 2 / 1
5,128
1,026
4,541
4,292
1,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
1,248
250
0
0
0
Agni
10
0 / 1 / 0
5,043
1,009
3,454
1,847
653
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 0 / 1
5,743
1,149
2,030
2,150
1,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
10
0 / 1 / 4
5,481
1,096
1,363
5,964
6,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 0 / 3
6,045
1,209
3,387
2,962
3,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 1 / 5
5,056
1,011
4,323
5,051
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
grimromer2525
Xing Tian
10
0 / 0 / 5
5,449
1,090
1,076
5,592
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
1
Kills
6
6
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
2
0.5
W
Ao Kuang
 
Ao Kuang
4
0
1
4.5
L
Ah Muzen Cab
Deucelly
Ah Muzen Cab
0
1
1
0.5
W
Cabrakan
0
1
4
2
W
2
0
3
3.5
W
0
1
5
2.5
L
Hou Yi
Seaknee
Hou Yi
1
2
1
0.75
L
0
0
0
0
W
Xing Tian
grimromer2525
Xing Tian
0
0
5
2.5
L
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,760
Damage
12,179
12,794
Taken
21,719
5,828
Mitigated
20,752
2,891
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
701
155
39
121
3,144
1,758
0
1,826
1,318
2,358
0
W
Ao Kuang
 
Ao Kuang
2,030
667
0
464
2,150
1,703
0
49
2,101
3,356
0
L
Ah Muzen Cab
Deucelly
Ah Muzen Cab
8,064
365
157
1,000
3,511
1,650
0
2,708
803
0
20,477
W
Cabrakan
1,363
172
1,367
1,015
5,964
6,093
25
1,302
4,662
5,673
0
W
3,387
189
495
576
2,962
3,941
0
608
2,354
5,829
0
W
4,323
917
553
1,159
5,051
2,685
360
920
4,131
0
14,219
L
Hou Yi
Seaknee
Hou Yi
4,541
1,595
519
433
4,292
1,767
0
3,026
1,266
0
6,553
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
grimromer2525
Xing Tian
1,076
127
721
1,138
5,592
6,330
0
1,031
4,561
6,212
0
L
Agni
3,454
166
581
41
1,847
653
0
296
1,551
6,644
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,781
Gold Earned
27,774
49
Minions Killed
67
0
Camps Cleared
0
371,505
Distance Traveled
447,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,785
957
1
0
0
62,378
0
W
Ao Kuang
5,743
1,149
3
1
0
84,573
0
L
Ah Muzen Cab
5,577
1,115
32
6
0
113,313
0
W
Cabrakan
5,481
1,096
21
4
0
78,681
0
W
Bacchus
6,045
1,209
10
2
0
101,133
0
W
Artemis
5,056
1,011
26
5
0
75,810
0
L
Hou Yi
5,128
1,026
5
1
0
94,215
0
L
Tyr
1,248
250
0
0
0
0
0
W
Xing Tian
5,449
1,090
7
1
0
106,983
0
L
Agni
5,043
1,009
11
2
0
101,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role