Player Matchup

Ah Puch
Ah Puch
Iron_Delle
Ah Puch
Level 139
God Stats
20W - 5L
1,721 SR
Queue Stats
521W - 505L
1,591 Elo+
Party 2
Tiamat
Tiamat
Lypipo
Tiamat
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 73L
1,462 Elo+
Solo
Serqet
Serqet
Skyraell
Serqet
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 201L
1,491 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TvoyCutestBoy
Kumbhakarna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,547 Elo+
Solo
Rama
Rama
o-_XelaGelrac_-o
Rama
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,469 Elo+
Party 2
Team Averages
Level 77
1,544 SR
1,512 Elo+

VS

Team Averages
Level 28
1,540 SR
1,447 Elo+
Ganesha
Ganesha
 
Ganesha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NoblesKnight7
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
Zwergpfeffer
Mulan
Level 22
God Stats
1W - 1L
1,702 SR
Queue Stats
11W - 13L
1,367 Elo+
Solo
Nemesis
Nemesis
arkside
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,676 Elo+
Solo
Thoth
Thoth
monkey_crunk
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Iron_Delle
Ah Puch
18
10 / 1 / 20
10,189
1,019
25,814
11,656
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Lypipo
Tiamat
15
3 / 1 / 21
8,887
889
13,666
10,409
7,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
Skyraell
Serqet
15
11 / 4 / 10
9,323
932
9,456
11,315
7,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
TvoyCutestBoy
Kumbhakarna
16
4 / 1 / 23
9,929
993
7,765
16,263
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 13
7,985
799
8,272
10,043
4,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 10
7,845
785
6,272
13,945
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
NoblesKnight7
Hachiman
14
3 / 8 / 3
7,709
771
10,572
13,412
6,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 4
7,201
720
7,947
13,633
11,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
arkside
Nemesis
11
1 / 7 / 2
6,489
649
3,423
15,643
13,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 4
7,594
759
9,178
12,055
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
30
Kills
9
10
Deaths
30
87
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
10
2.5
W
Ah Puch
Iron_Delle
Ah Puch
10
1
20
20
W
Tiamat
Lypipo
Tiamat
3
1
21
13.5
L
Hachiman
NoblesKnight7
Hachiman
3
8
3
0.56
W
Serqet
Skyraell
Serqet
11
4
10
4
W
Kumbhakarna
TvoyCutestBoy
Kumbhakarna
4
1
23
15.5
L
2
7
4
0.57
L
Nemesis
arkside
Nemesis
1
7
2
0.29
L
3
6
4
0.83
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,973
Damage
37,392
59,686
Taken
68,688
44,951
Mitigated
50,908
21,926
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,272
137
485
3,309
13,945
14,345
0
10,083
3,862
15,900
0
W
Ah Puch
Iron_Delle
Ah Puch
25,814
758
2,764
4,491
11,656
6,760
1,304
3,945
7,711
44,088
0
W
Tiamat
Lypipo
Tiamat
13,666
1,047
1,053
3,889
10,409
7,831
325
2,562
7,847
26,970
0
L
Hachiman
NoblesKnight7
Hachiman
10,572
7,023
0
1,140
13,412
6,149
0
9,399
3,672
0
18,884
W
Serqet
Skyraell
Serqet
9,456
1,630
656
442
11,315
7,643
891
1,737
9,578
0
10,904
W
Kumbhakarna
TvoyCutestBoy
Kumbhakarna
7,765
595
2,264
4,229
16,263
17,799
872
3,640
12,623
15,008
0
L
7,947
1,525
0
1,122
13,633
11,472
0
8,993
4,523
0
10,511
L
Nemesis
arkside
Nemesis
3,423
707
577
1,694
15,643
13,320
0
9,773
5,870
0
8,437
L
9,178
506
263
1,600
12,055
5,622
0
8,997
2,734
14,326
934
W
8,272
3,877
778
1,360
10,043
4,918
1,000
2,835
7,208
0
13,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
36,838
112
Minions Killed
84
0
Camps Cleared
0
949,085
Distance Traveled
799,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,845
785
1
0
0
200,473
0
W
Ah Puch
10,189
1,019
62
6
0
211,006
0
W
Tiamat
8,887
889
22
2
0
209,040
0
L
Hachiman
7,709
771
30
3
0
161,615
0
W
Serqet
9,323
932
7
1
0
165,248
0
W
Kumbhakarna
9,929
993
14
1
0
189,216
0
L
Mulan
7,201
720
10
1
0
116,471
0
L
Nemesis
6,489
649
23
2
0
154,343
0
L
Thoth
7,594
759
20
2
0
166,731
0
W
Rama
7,985
799
7
1
0
174,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role