Player Matchup

Shiva
Shiva
Anthony98y
Shiva
Level 120
God Stats
35W - 21L
1,690 SR
Queue Stats
192W - 198L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
ClownicalDarknes
Tsukuyomi
Level 129
God Stats
3W - 0L
1,746 SR
Queue Stats
200W - 196L
1,545 Elo+
Party 1
Freya
Freya
TXXIlC
Freya
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,622 Elo+
Party 1
Team Averages
Level 103
1,645 SR
1,590 Elo+

VS

Team Averages
Level 133
1,484 SR
1,636 Elo+
Fenrir
Fenrir
BigSmokeMo
Fenrir
Level 147
God Stats
2W - 1L
1,720 SR
Queue Stats
52W - 14L
1,845 Elo+
Solo
Bellona
Bellona
CANNOTxCOPYxME
Bellona
Level 127
God Stats
0W - 1L
1,195 SR
Queue Stats
61W - 49L
1,521 Elo+
Party 2
Aphrodite
Aphrodite
Chodious
Aphrodite
Level 124
God Stats
3W - 4L
1,537 SR
Queue Stats
18W - 27L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
6 / 5 / 11
11,992
857
17,395
18,610
22,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
17
3 / 4 / 11
10,873
777
14,282
15,213
10,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
TXXIlC
Freya
18
9 / 5 / 6
12,377
884
11,786
20,964
9,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigSmokeMo
Fenrir
14
6 / 7 / 6
11,091
792
12,031
16,446
10,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 10
9,925
709
18,689
23,440
27,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Chodious
Aphrodite
17
5 / 6 / 6
10,825
773
10,948
16,180
9,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
18
Kills
13
14
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
6
5
11
2.3
L
Fenrir
BigSmokeMo
Fenrir
6
7
6
1.29
L
2
5
10
1.4
L
Aphrodite
Chodious
Aphrodite
5
6
6
1.33
W
Tsukuyomi
3
4
11
2.13
W
Freya
TXXIlC
Freya
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
41,668
54,787
Taken
56,066
42,281
Mitigated
47,251
14,544
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
17,395
1,723
1,521
2,334
18,610
22,505
259
4,778
13,018
8,269
43,806
L
Fenrir
BigSmokeMo
Fenrir
12,031
2,617
0
1,605
16,446
10,704
1,487
4,775
11,671
0
36,578
L
18,689
3,957
0
1,146
23,440
27,503
540
5,809
17,631
0
35,727
L
Aphrodite
Chodious
Aphrodite
10,948
860
4,660
6,154
16,180
9,044
1,199
4,957
11,170
37,274
0
W
Tsukuyomi
14,282
3,056
0
1,761
15,213
10,175
1,240
2,298
12,585
0
49,427
W
Freya
TXXIlC
Freya
11,786
3,623
0
8,928
20,964
9,601
1,159
3,972
16,574
43,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,242
Gold Earned
31,841
168
Minions Killed
136
0
Camps Cleared
0
741,841
Distance Traveled
681,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,992
857
67
5
0
266,553
0
L
Fenrir
11,091
792
35
3
0
217,328
0
L
Bellona
9,925
709
49
4
0
246,500
0
L
Aphrodite
10,825
773
52
4
0
218,157
0
W
Tsukuyomi
10,873
777
52
4
0
247,843
0
W
Freya
12,377
884
49
4
0
227,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role