Player Matchup

Shiva
Shiva
Gold IV
DiamondsXi
Shiva
Gold IV
Level 128
God Stats
13W - 7L
1,428 SR
Queue Stats
366W - 359L
1,426 MMR
Party 1
Atlas
Atlas
Silver I
DopeSomething
Atlas
Silver I
Level 135
God Stats
1W - 1L
1,293 SR
Queue Stats
160W - 166L
1,431 MMR
Solo
Nike
Nike
Gold IV
Dusse1k
Nike
Gold IV
Level 147
God Stats
20W - 13L
1,787 SR
Queue Stats
324W - 330L
1,442 MMR
Party 1
Olorun
Olorun
Gold III
ToastyBuns17
Olorun
Gold III
Level 122
God Stats
12W - 14L
1,583 SR
Queue Stats
304W - 298L
1,443 MMR
Solo
Thoth
Thoth
Bronze III
vF7Authentic
Thoth
Bronze III
Level 159
God Stats
1W - 0L
1,815 SR
Queue Stats
12W - 5L
1,438 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,581 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,487 SR
1,436 MMR
He Bo
He Bo
Gold III
DankSousa
He Bo
Gold III
Level 107
God Stats
3W - 3L
1,539 SR
Queue Stats
180W - 180L
1,423 MMR
Solo
Ne Zha
Ne Zha
Gold II
RagingMerc
Ne Zha
Gold II
Level 149
God Stats
4W - 4L
1,553 SR
Queue Stats
80W - 77L
1,620 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
SubSaiah319
Heimdallr
Gold IV
Level 141
God Stats
0W - 1L
1,294 SR
Queue Stats
188W - 183L
1,429 MMR
Solo
Poseidon
Poseidon
Silver IV
calpdavis
Poseidon
Silver IV
Level 126
God Stats
0W - 6L
1,341 SR
Queue Stats
14W - 18L
1,286 MMR
Party 2
Ganesha
Ganesha
Gold IV
gume29
Ganesha
Gold IV
Level 179
God Stats
6W - 5L
1,709 SR
Queue Stats
179W - 181L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
2 / 3 / 1
7,304
562
4,938
11,291
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 4
6,954
535
5,693
10,953
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
Dusse1k
Nike
15
6 / 0 / 2
8,632
664
5,463
9,300
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
14
3 / 1 / 5
8,361
643
7,194
7,794
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 1 / 2
8,025
617
12,728
4,169
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThorFreyaThanatosAo Kuang

VS

Bans
TyrKukulkanAgniPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DankSousa
He Bo
12
2 / 4 / 1
7,167
551
7,903
10,825
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
RagingMerc
Ne Zha
11
1 / 3 / 3
6,921
532
4,359
14,006
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
SubSaiah319
Heimdallr
11
1 / 5 / 0
6,491
499
5,549
10,166
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
calpdavis
Poseidon
11
2 / 8 / 0
6,823
525
3,367
10,342
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
gume29
Ganesha
4
0 / 1 / 0
4,923
379
995
4,254
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
21
Kills
6
6
Deaths
21
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
DankSousa
He Bo
2
4
1
0.63
W
Shiva
2
3
1
0.83
W
3
1
4
5
W
Nike
Dusse1k
Nike
6
0
2
7
L
Ne Zha
RagingMerc
Ne Zha
1
3
3
0.83
L
Heimdallr
SubSaiah319
Heimdallr
1
5
0
0.2
W
Olorun
3
1
5
5.5
L
Poseidon
calpdavis
Poseidon
2
8
0
0.25
L
Ganesha
gume29
Ganesha
0
1
0
0
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,016
Damage
22,173
43,507
Taken
49,593
24,862
Mitigated
17,897
10,658
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DankSousa
He Bo
7,903
885
0
4,479
10,825
2,921
0
1,662
9,163
47,539
0
W
Shiva
4,938
804
0
1,890
11,291
6,313
287
6,731
4,560
0
47,705
W
5,693
2,721
0
3,478
10,953
9,807
95
3,195
7,699
21,627
0
W
Nike
Dusse1k
Nike
5,463
481
0
1,338
9,300
4,106
626
1,487
7,809
0
65,000
L
Ne Zha
RagingMerc
Ne Zha
4,359
842
0
2,872
14,006
4,802
0
5,764
8,242
0
51,915
L
Heimdallr
SubSaiah319
Heimdallr
5,549
2,949
0
2,966
10,166
4,371
0
7,230
2,936
0
40,805
W
Olorun
7,194
3,874
236
3,246
7,794
3,492
264
380
7,414
72,769
0
L
Poseidon
calpdavis
Poseidon
3,367
738
0
45
10,342
3,256
0
8,134
2,208
47,937
0
L
Ganesha
gume29
Ganesha
995
303
0
1,675
4,254
2,547
0
2,825
1,429
9,077
0
W
12,728
271
0
470
4,169
1,144
303
792
3,334
55,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
32,325
424
Minions Killed
347
0
Camps Cleared
0
1,383,327
Distance Traveled
1,124,179
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,167
551
97
7
0
259,198
3
W
Shiva
7,304
562
80
6
0
252,773
1
W
Atlas
6,954
535
18
1
0
262,732
1
W
Nike
8,632
664
110
8
0
294,312
2
L
Ne Zha
6,921
532
75
6
0
288,225
3
L
Heimdallr
6,491
499
90
7
0
220,364
3
W
Olorun
8,361
643
119
9
0
292,775
6
L
Poseidon
6,823
525
82
6
0
254,494
4
L
Ganesha
4,923
379
3
0
0
101,898
1
W
Thoth
8,025
617
97
7
0
280,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role