Player Matchup

Ishtar
Ishtar
Bronze III
Apocolipto
Ishtar
Bronze III
Level 129
God Stats
4W - 2L
1,628 SR
Queue Stats
9W - 9L
1,546 MMR
Solo
Merlin
Merlin
Gold V
Insane Pingazz
Merlin
Gold V
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 129L
1,493 MMR
Solo
Pele
Pele
Bronze III
LeSuperPerry
Pele
Bronze III
Level 157
God Stats
0W - 1L
1,320 SR
Queue Stats
32W - 30L
1,505 MMR
Solo
Bacchus
Bacchus
Bronze III
NeverLunar
Bacchus
Bronze III
Level 126
God Stats
19W - 11L
1,483 SR
Queue Stats
68W - 59L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Splavocad0
Gilgamesh
Bronze III
Level 126
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,536 SR
1,509 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,539 SR
1,511 MMR
Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Bithansel2012
Cernunnos
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Scylla
Scylla
Gold III
KidTobiii
Scylla
Gold III
Level 148
God Stats
9W - 8L
1,500 SR
Queue Stats
623W - 629L
1,532 MMR
Solo
Hades
Hades
Gold IV
Talaeyeth
Hades
Gold IV
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 64L
1,527 MMR
Solo
Thanatos
Thanatos
Gold II
ZeUsThEmOoSe1324
Thanatos
Gold II
Level 108
God Stats
18W - 16L
1,694 SR
Queue Stats
160W - 157L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Apocolipto
Ishtar
14
5 / 3 / 3
8,613
574
14,314
14,539
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 2
8,000
533
7,560
7,869
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 3
6,833
456
3,166
9,018
2,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
NeverLunar
Bacchus
11
3 / 1 / 1
7,721
515
6,943
13,975
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Splavocad0
Gilgamesh
12
1 / 6 / 0
7,075
472
6,881
18,713
10,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
FenrirCliodhnaCu ChulainnYmirFreya

VS

Bans
AphroditeThorHe BoSolAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 7
7,815
521
5,615
15,638
14,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Bithansel2012
Cernunnos
13
0 / 4 / 1
7,398
493
5,609
11,440
4,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
KidTobiii
Scylla
14
3 / 2 / 2
8,393
560
9,679
10,786
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Talaeyeth
Hades
15
7 / 2 / 3
9,778
652
13,816
15,258
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
7 / 1 / 5
9,306
620
11,409
14,339
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
10
Kills
18
18
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
7
4.5
L
Ishtar
Apocolipto
Ishtar
5
3
3
2.17
W
Cernunnos
Bithansel2012
Cernunnos
0
4
1
0.13
L
0
2
2
0.5
W
Scylla
KidTobiii
Scylla
3
2
2
2
L
1
6
3
0.42
L
Bacchus
NeverLunar
Bacchus
3
1
1
3.5
L
Gilgamesh
Splavocad0
Gilgamesh
1
6
0
0.17
W
Hades
Talaeyeth
Hades
7
2
3
4.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,864
Damage
46,128
64,114
Taken
67,461
32,844
Mitigated
42,608
15,360
Healing
36,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,615
2,223
4,947
4,734
15,638
14,422
0
4,251
11,387
21,613
0
L
Ishtar
Apocolipto
Ishtar
14,314
10,424
0
6,676
14,539
5,194
128
3,731
10,808
0
65,485
W
Cernunnos
Bithansel2012
Cernunnos
5,609
3,069
197
1,814
11,440
4,762
224
1,837
9,603
0
53,880
L
7,560
282
0
1,623
7,869
2,510
0
3,732
4,039
66,476
670
W
Scylla
KidTobiii
Scylla
9,679
780
0
3,007
10,786
4,667
0
4,799
5,987
76,771
1,050
L
3,166
569
0
1,047
9,018
2,230
0
2,094
6,924
0
24,350
L
Bacchus
NeverLunar
Bacchus
6,943
1,348
0
3,895
13,975
12,144
0
7,298
6,583
17,097
0
L
Gilgamesh
Splavocad0
Gilgamesh
6,881
1,721
0
2,119
18,713
10,766
0
10,717
6,988
0
51,107
W
Hades
Talaeyeth
Hades
13,816
2,576
476
8,164
15,258
12,379
268
1,482
13,776
77,779
0
W
11,409
2,609
0
13,196
14,339
6,378
0
1,599
12,740
0
79,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
42,690
343
Minions Killed
486
0
Camps Cleared
0
1,308,873
Distance Traveled
1,471,329
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,815
521
22
1
0
288,448
1
L
Ishtar
8,613
574
106
7
0
264,958
2
W
Cernunnos
7,398
493
104
7
0
283,600
0
L
Merlin
8,000
533
116
8
0
280,299
5
W
Scylla
8,393
560
140
9
0
277,624
0
L
Pele
6,833
456
33
2
0
193,351
1
L
Bacchus
7,721
515
14
1
0
297,725
2
L
Gilgamesh
7,075
472
74
5
0
272,540
2
W
Hades
9,778
652
120
8
0
257,247
0
W
Thanatos
9,306
620
100
7
0
364,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role