Player Matchup

Ratatoskr
Ratatoskr
ChipNekton
Ratatoskr
Level 28
God Stats
9W - 7L
1,809 SR
Queue Stats
66W - 91L
1,335 Elo+
Party 1
Anubis
Anubis
Godofkrunk
Anubis
Level 98
God Stats
10W - 10L
1,256 SR
Queue Stats
130W - 156L
1,459 Elo+
Party 1
Maui
Maui
Just Joshin Yew
Maui
Level 98
God Stats
14W - 11L
1,335 SR
Queue Stats
87W - 103L
1,378 Elo+
Party 1
Cupid
Cupid
VDj-Andres
Cupid
Level 69
God Stats
8W - 3L
1,500 SR
Queue Stats
286W - 264L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Valiyeant
Gilgamesh
Level 80
God Stats
4W - 8L
1,094 SR
Queue Stats
78W - 104L
1,468 Elo+
Party 1
Team Averages
Level 75
1,399 SR
1,410 Elo+

VS

Team Averages
Level 65
1,511 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Lanncelott
Lancelot
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Bacchus
Bacchus
Mk ultra4043
Bacchus
Level 49
God Stats
14W - 11L
1,400 SR
Queue Stats
473W - 417L
1,508 Elo+
Solo
Raijin
Raijin
Tartarus Reigns
Raijin
Level 63
God Stats
5W - 10L
1,713 SR
Queue Stats
199W - 207L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxTIMTOKILLYOUxx
Cu Chulainn
Level 59
God Stats
1W - 4L
1,441 SR
Queue Stats
6W - 7L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChipNekton
Ratatoskr
15
3 / 5 / 11
9,585
479
8,941
17,507
7,818
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Godofkrunk
Anubis
17
6 / 1 / 6
10,412
521
23,132
19,533
10,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 0 / 10
9,326
466
9,471
16,559
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
15
2 / 0 / 4
8,714
436
6,543
8,316
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Valiyeant
Gilgamesh
16
9 / 2 / 6
10,270
514
17,214
17,825
12,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 3 / 2
8,378
419
6,914
12,095
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Lanncelott
Lancelot
13
1 / 2 / 2
8,008
400
5,890
13,064
5,386
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Mk ultra4043
Bacchus
13
1 / 3 / 3
9,004
450
11,738
22,891
28,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 6 / 1
9,055
453
14,725
13,087
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
xxTIMTOKILLYOUxx
Cu Chulainn
13
3 / 9 / 1
9,112
456
13,138
23,311
10,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
22
Kills
8
8
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
W
Ratatoskr
ChipNekton
Ratatoskr
3
5
11
1.7
W
Anubis
Godofkrunk
Anubis
6
1
6
9
W
2
0
10
7
L
Lancelot
Lanncelott
Lancelot
1
2
2
1
L
Bacchus
Mk ultra4043
Bacchus
1
3
3
0.83
L
3
6
1
0.58
W
Cupid
2
0
4
4
W
Gilgamesh
Valiyeant
Gilgamesh
9
2
6
6
L
Cu Chulainn
xxTIMTOKILLYOUxx
Cu Chulainn
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,301
Damage
52,405
79,740
Taken
84,448
53,358
Mitigated
55,283
34,233
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,914
2,515
525
4,748
12,095
5,754
0
4,752
7,343
0
52,915
W
Ratatoskr
ChipNekton
Ratatoskr
8,941
2,421
0
5,575
17,507
7,818
0
4,193
13,190
0
65,789
W
Anubis
Godofkrunk
Anubis
23,132
627
0
16,036
19,533
10,923
314
9,051
9,787
109,143
0
W
9,471
1,500
406
4,358
16,559
18,327
261
7,809
8,283
36,991
0
L
Lancelot
Lanncelott
Lancelot
5,890
937
0
1,610
13,064
5,386
0
4,876
7,978
0
41,092
L
Bacchus
Mk ultra4043
Bacchus
11,738
1,176
0
4,690
22,891
28,892
0
12,147
10,558
35,454
0
L
14,725
126
0
1,008
13,087
4,983
0
7,987
5,000
67,111
0
W
Cupid
6,543
2,994
1,479
3,818
8,316
3,662
730
2,537
5,733
0
61,587
W
Gilgamesh
Valiyeant
Gilgamesh
17,214
5,159
235
2,326
17,825
12,628
480
1,465
16,284
34
65,810
L
Cu Chulainn
xxTIMTOKILLYOUxx
Cu Chulainn
13,138
4,028
0
1,024
23,311
10,268
131
2,875
19,550
0
61,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
43,557
462
Minions Killed
380
0
Camps Cleared
0
1,898,027
Distance Traveled
1,923,746
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,378
419
96
5
0
351,165
0
W
Ratatoskr
9,585
479
88
4
0
473,677
3
W
Anubis
10,412
521
149
7
0
337,256
4
W
Maui
9,326
466
36
2
0
322,726
2
L
Lancelot
8,008
400
63
3
0
487,250
0
L
Bacchus
9,004
450
36
2
0
391,379
3
L
Raijin
9,055
453
89
4
0
359,625
5
W
Cupid
8,714
436
98
5
0
348,529
3
W
Gilgamesh
10,270
514
91
5
0
415,839
2
L
Cu Chulainn
9,112
456
96
5
0
334,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role