Player Matchup

Tyr
Tyr
 
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Azmodem
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,558 Elo+
Party 1
Fafnir
Fafnir
Brawler6
Fafnir
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 168L
1,506 Elo+
Party 1
Agni
Agni
OPMLG
Agni
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 43L
1,541 Elo+
Party 3
Lancelot
Lancelot
mcbeen
Lancelot
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 233L
1,581 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,537 Elo+

VS

Team Averages
Level 116
1,456 SR
1,544 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Asert159
Ymir
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 29L
1,593 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Baytuix
Cu Chulainn
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 389L
1,463 Elo+
Solo
Anhur
Anhur
Crazysouls
Anhur
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 42L
1,575 Elo+
Party 2
Osiris
Osiris
NIMARS
Osiris
Level 156
God Stats
1W - 1L
1,281 SR
Queue Stats
23W - 22L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 0 / 1
8,762
584
8,711
11,736
12,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Azmodem
Apollo
10
0 / 4 / 0
5,758
384
1,067
7,801
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Brawler6
Fafnir
10
0 / 4 / 0
6,763
451
1,765
12,774
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
OPMLG
Agni
15
2 / 2 / 1
8,645
576
5,569
8,660
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
mcbeen
Lancelot
14
2 / 1 / 1
8,066
538
6,595
9,811
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 0
8,900
593
4,909
5,580
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
11
0 / 1 / 7
7,339
489
6,047
10,001
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Baytuix
Cu Chulainn
13
3 / 1 / 2
7,853
524
4,956
11,469
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
15
3 / 0 / 3
8,549
570
10,462
6,686
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
NIMARS
Osiris
14
0 / 1 / 1
8,202
547
5,527
13,724
14,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
9
11
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
1
1.5
W
Kukulkan
 
Kukulkan
3
2
0
1.5
W
Ymir
0
1
7
3.5
L
Apollo
Azmodem
Apollo
0
4
0
0
W
Cu Chulainn
Baytuix
Cu Chulainn
3
1
2
4
L
Fafnir
Brawler6
Fafnir
0
4
0
0
W
Anhur
3
0
3
4.5
W
Osiris
NIMARS
Osiris
0
1
1
0.5
L
Agni
OPMLG
Agni
2
2
1
1.25
L
Lancelot
mcbeen
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
31,901
50,782
Taken
47,460
32,996
Mitigated
33,679
13,570
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,711
1,499
0
6,082
11,736
12,156
0
1,107
10,629
1,547
72,474
W
Kukulkan
 
Kukulkan
4,909
628
0
543
5,580
2,201
196
3,117
2,463
62,962
0
W
Ymir
6,047
1,541
153
2,350
10,001
9,355
198
2,344
7,657
22,991
0
L
Apollo
Azmodem
Apollo
1,067
310
0
1,712
7,801
1,789
0
1,719
6,082
0
29,572
W
Cu Chulainn
Baytuix
Cu Chulainn
4,956
1,575
0
5,533
11,469
5,140
44
1,023
10,446
0
59,762
L
Fafnir
Brawler6
Fafnir
1,765
873
0
2,422
12,774
11,665
0
2,000
10,774
20,000
0
W
Anhur
10,462
7,359
0
3,605
6,686
2,421
1,636
701
5,985
0
73,012
W
Osiris
NIMARS
Osiris
5,527
1,980
0
7,223
13,724
14,562
0
329
13,395
3,993
63,129
L
Agni
OPMLG
Agni
5,569
300
0
2,749
8,660
3,315
810
5,156
3,218
65,114
1,883
L
Lancelot
mcbeen
Lancelot
6,595
1,793
0
605
9,811
4,071
0
920
8,861
0
68,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
40,843
400
Minions Killed
521
0
Camps Cleared
0
1,509,242
Distance Traveled
1,461,484
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,762
584
113
8
0
304,196
4
W
Kukulkan
8,900
593
137
9
0
301,230
10
W
Ymir
7,339
489
30
2
0
289,994
3
L
Apollo
5,758
384
47
3
0
275,548
3
W
Cu Chulainn
7,853
524
105
7
0
292,559
0
L
Fafnir
6,763
451
17
1
0
260,765
0
W
Anhur
8,549
570
129
9
0
277,358
0
W
Osiris
8,202
547
120
8
0
300,343
0
L
Agni
8,645
576
124
8
0
263,742
2
L
Lancelot
8,066
538
99
7
0
404,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role