Player Matchup

Anubis
Anubis
Gold IV
Missir
Anubis
Gold IV
Level 123
God Stats
52W - 36L
1,787 SR
Queue Stats
72W - 71L
1,642 MMR
Solo
Danzaburou
Danzaburou
Gold II
TDylannnnn
Danzaburou
Gold II
Level 106
God Stats
32W - 26L
1,596 SR
Queue Stats
97W - 98L
1,645 MMR
Solo
Achilles
Achilles
Gold V
eneap
Achilles
Gold V
Level 157
God Stats
0W - 2L
1,716 SR
Queue Stats
36W - 37L
1,606 MMR
Party 1
Nemesis
Nemesis
Platinum V
thedevil014
Nemesis
Platinum V
Level 188
God Stats
4W - 7L
1,591 SR
Queue Stats
268W - 247L
1,736 MMR
Party 1
Geb
Geb
Gold I
valS_madneSS
Geb
Gold I
Level 253
God Stats
29W - 29L
1,608 SR
Queue Stats
259W - 253L
1,642 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 165
1,659 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,567 SR
1,654 MMR
Fenrir
Fenrir
Gold II
CZartek___
Fenrir
Gold II
Level 143
God Stats
11W - 5L
1,627 SR
Queue Stats
98W - 84L
1,682 MMR
Party 3
Bacchus
Bacchus
Gold II
Fitchy971_93
Bacchus
Gold II
Level 186
God Stats
21W - 12L
1,738 SR
Queue Stats
118W - 113L
1,595 MMR
Party 3
Skadi
Skadi
Gold II
Ori rayan
Skadi
Gold II
Level 141
God Stats
6W - 3L
1,656 SR
Queue Stats
69W - 72L
1,681 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Psycho Legolas
Ah Muzen Cab
Platinum III
Level 146
God Stats
1W - 1L
1,315 SR
Queue Stats
88W - 82L
1,654 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Satyyre
Zhong Kui
Gold II
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 72L
1,655 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Missir
Anubis
19
5 / 7 / 3
12,295
492
17,901
23,089
11,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TDylannnnn
Danzaburou
20
4 / 7 / 6
14,054
562
19,181
30,322
14,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
eneap
Achilles
18
2 / 6 / 2
11,955
478
15,263
35,392
45,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
thedevil014
Nemesis
19
7 / 8 / 5
12,612
504
17,274
28,545
14,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 6
10,493
420
7,760
25,571
32,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ao KuangHe BoThe MorriganMercury

VS

Bans
UllrThorSetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CZartek___
Fenrir
20
14 / 4 / 10
16,488
660
24,542
29,549
18,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
Fitchy971_93
Bacchus
18
3 / 5 / 15
13,189
528
9,916
24,029
42,346
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ori rayan
Skadi
20
6 / 3 / 13
14,877
595
26,789
18,517
8,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Psycho Legolas
Ah Muzen Cab
20
5 / 5 / 11
14,540
582
23,822
19,127
11,093
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Satyyre
Zhong Kui
20
5 / 2 / 11
14,553
582
23,824
24,943
23,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
18
Kills
33
33
Deaths
19
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CZartek___
Fenrir
14
4
10
4.75
W
Bacchus
Fitchy971_93
Bacchus
3
5
15
2.1
L
Anubis
Missir
Anubis
5
7
3
0.93
W
Skadi
Ori rayan
Skadi
6
3
13
4.17
W
Ah Muzen Cab
Psycho Legolas
Ah Muzen Cab
5
5
11
2.1
W
Zhong Kui
Satyyre
Zhong Kui
5
2
11
5.25
L
Danzaburou
TDylannnnn
Danzaburou
4
7
6
1
L
Achilles
eneap
Achilles
2
6
2
0.5
L
Nemesis
thedevil014
Nemesis
7
8
5
1.19
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,379
Damage
108,893
142,919
Taken
116,165
119,793
Mitigated
104,346
37,187
Healing
33,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CZartek___
Fenrir
24,542
6,870
0
9,621
29,549
18,413
3,204
8,729
20,820
0
138,014
W
Bacchus
Fitchy971_93
Bacchus
9,916
1,031
0
5,980
24,029
42,346
434
7,138
16,891
32,085
0
L
Anubis
Missir
Anubis
17,901
194
0
10,261
23,089
11,784
42
3,178
19,911
119,869
0
W
Skadi
Ori rayan
Skadi
26,789
8,793
0
2,291
18,517
8,875
8,428
7,703
10,814
0
128,074
W
Ah Muzen Cab
Psycho Legolas
Ah Muzen Cab
23,822
8,609
0
3,695
19,127
11,093
7,001
3,205
15,922
0
152,409
W
Zhong Kui
Satyyre
Zhong Kui
23,824
4,326
0
11,832
24,943
23,619
1,758
3,157
21,786
119,250
1,465
L
Danzaburou
TDylannnnn
Danzaburou
19,181
10,447
0
11,158
30,322
14,569
4,215
1,674
28,648
0
146,090
L
Achilles
eneap
Achilles
15,263
3,623
0
10,426
35,392
45,934
80
18,024
17,368
5,776
84,578
L
Nemesis
thedevil014
Nemesis
17,274
8,755
0
1,993
28,545
14,986
200
4,843
23,702
0
121,038
L
7,760
826
0
3,349
25,571
32,520
0
5,806
19,765
29,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,409
Gold Earned
73,647
710
Minions Killed
734
0
Camps Cleared
0
2,223,084
Distance Traveled
2,397,115
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,488
660
154
6
0
576,718
1
W
Bacchus
13,189
528
28
1
0
457,581
5
L
Anubis
12,295
492
182
7
0
421,541
13
W
Skadi
14,877
595
172
7
0
456,974
7
W
Ah Muzen Cab
14,540
582
195
8
0
459,879
2
W
Zhong Kui
14,553
582
185
7
0
445,963
13
L
Danzaburou
14,054
562
218
9
0
401,920
5
L
Achilles
11,955
478
135
5
0
421,458
2
L
Nemesis
12,612
504
141
6
0
531,177
6
L
Geb
10,493
420
34
1
0
446,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role