Player Matchup

Persephone
Persephone
Batvval
Persephone
Level 125
God Stats
4W - 3L
1,285 SR
Queue Stats
53W - 51L
1,483 Elo+
Solo
Mercury
Mercury
DragonM256
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 4
Surtr
Surtr
Kishou236
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 4
Thanatos
Thanatos
KoningSlaSla
Thanatos
Level 2
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 3
Skadi
Skadi
OldViking013
Skadi
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 95L
1,306 Elo+
Party 3
Team Averages
Level 72
1,427 SR
1,411 Elo+

VS

Team Averages
Level 82
1,542 SR
1,449 Elo+
Achilles
Achilles
 
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
FRSFUEGO
Rama
Level 133
God Stats
7W - 0L
1,910 SR
Queue Stats
21W - 18L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
TenenKnabbelaar
Cu Chulainn
Level 29
God Stats
8W - 9L
1,263 SR
Queue Stats
118W - 115L
1,461 Elo+
Party 2
Discordia
Discordia
worsammaks
Discordia
Level 68
God Stats
3W - 3L
1,373 SR
Queue Stats
20W - 28L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
yourgoddesss
Nu Wa
Level 68
God Stats
4W - 2L
1,662 SR
Queue Stats
22W - 34L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Batvval
Persephone
12
0 / 1 / 2
6,814
1,363
2,736
8,217
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
DragonM256
Mercury
10
0 / 3 / 0
5,524
1,105
953
4,020
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Kishou236
Surtr
10
0 / 3 / 0
5,631
1,126
2,267
5,969
3,681
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
KoningSlaSla
Thanatos
11
1 / 6 / 1
6,441
1,288
4,307
11,278
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 3 / 1
7,008
1,402
7,698
9,319
3,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

299

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 1 / 8
7,382
1,476
4,770
7,208
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
11
4 / 3 / 8
7,171
1,434
9,564
5,549
2,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
TenenKnabbelaar
Cu Chulainn
12
4 / 0 / 12
7,719
1,544
7,151
4,523
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Discordia
worsammaks
Discordia
12
2 / 0 / 13
7,283
1,457
7,907
2,939
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 13
6,692
1,338
5,254
2,105
698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
4
Kills
16
16
Deaths
4
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
8
9
L
Persephone
Batvval
Persephone
0
1
2
1
L
Mercury
DragonM256
Mercury
0
3
0
0
W
Rama
4
3
8
2.67
L
Surtr
Kishou236
Surtr
0
3
0
0
L
Thanatos
KoningSlaSla
Thanatos
1
6
1
0.25
L
3
3
1
1.17
W
Cu Chulainn
TenenKnabbelaar
Cu Chulainn
4
0
12
10
W
Discordia
worsammaks
Discordia
2
0
13
8.5
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
34,646
38,803
Taken
22,324
17,257
Mitigated
14,020
2,691
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,770
1,191
0
679
7,208
6,353
0
525
5,757
0
6,981
L
Persephone
Batvval
Persephone
2,736
138
0
236
8,217
2,934
0
2,068
5,902
23,208
0
L
Mercury
DragonM256
Mercury
953
104
0
0
4,020
1,594
0
1,815
2,085
0
2,015
W
Rama
9,564
6,913
0
452
5,549
2,041
0
881
4,668
0
15,874
L
Surtr
Kishou236
Surtr
2,267
554
0
545
5,969
3,681
0
2,734
2,996
194
4,480
L
Thanatos
KoningSlaSla
Thanatos
4,307
1,253
0
1,612
11,278
5,454
0
4,196
6,804
0
10,521
L
7,698
3,665
0
298
9,319
3,594
0
2,348
6,708
0
19,139
W
Cu Chulainn
TenenKnabbelaar
Cu Chulainn
7,151
1,248
0
540
4,523
3,893
0
547
3,976
0
14,904
W
Discordia
worsammaks
Discordia
7,907
445
0
314
2,939
1,035
0
489
2,450
22,651
0
W
5,254
1,224
0
0
2,105
698
0
389
1,716
13,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
36,247
78
Minions Killed
95
4
Camps Cleared
5
422,143
Distance Traveled
560,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,382
1,476
9
2
0
124,554
0
L
Persephone
6,814
1,363
51
10
2
100,481
0
L
Mercury
5,524
1,105
2
0
0
45,889
0
W
Rama
7,171
1,434
16
3
1
85,071
0
L
Surtr
5,631
1,126
3
1
0
71,517
0
L
Thanatos
6,441
1,288
7
1
0
98,094
0
L
Skadi
7,008
1,402
15
3
2
106,162
0
W
Cu Chulainn
7,719
1,544
27
5
2
119,308
0
W
Discordia
7,283
1,457
34
7
1
116,676
0
W
Nu Wa
6,692
1,338
9
2
1
114,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role