Player Matchup

Cernunnos
Cernunnos
Darksieni
Cernunnos
Level 35
God Stats
16W - 17L
1,508 SR
Queue Stats
140W - 138L
1,446 Elo+
Party 1
Bastet
Bastet
ElaizeDemonheart
Bastet
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 98L
1,401 Elo+
Party 1
Surtr
Surtr
ImRooksy
Surtr
Level 49
God Stats
3W - 6L
1,434 SR
Queue Stats
61W - 62L
1,491 Elo+
Solo
Merlin
Merlin
Leróy
Merlin
Level 63
God Stats
9W - 6L
1,705 SR
Queue Stats
70W - 84L
1,476 Elo+
Party 1
Bacchus
Bacchus
SotaVasara
Bacchus
Level 86
God Stats
16W - 9L
1,609 SR
Queue Stats
72W - 86L
1,448 Elo+
Party 1
Team Averages
Level 63
1,551 SR
1,452 Elo+

VS

Team Averages
Level 71
1,523 SR
1,387 Elo+
Kali
Kali
Dr34ming
Kali
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 165L
1,438 Elo+
Solo
Tyr
Tyr
EpiC-Aleeks
Tyr
Level 141
God Stats
1W - 1L
1,597 SR
Queue Stats
16W - 16L
1,471 Elo+
Party 2
Vulcan
Vulcan
XWKOLOVRATWX
Vulcan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Xjerkku1234
Cthulhu
Level 42
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 2
Anubis
Anubis
krems66
Anubis
Level 47
God Stats
47W - 35L
1,723 SR
Queue Stats
125W - 118L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darksieni
Cernunnos
11
2 / 4 / 4
6,559
410
10,484
14,221
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
9 / 2 / 2
9,034
565
13,047
15,586
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
ImRooksy
Surtr
14
1 / 6 / 2
8,065
504
10,160
17,855
10,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Leróy
Merlin
13
1 / 2 / 3
7,926
495
7,014
7,110
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
SotaVasara
Bacchus
11
3 / 1 / 5
7,765
485
8,454
15,138
14,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
4 / 1 / 3
8,411
526
9,617
17,037
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 3 / 1
8,706
544
12,841
18,723
19,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
14
0 / 3 / 2
8,340
521
6,890
8,843
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Xjerkku1234
Cthulhu
11
2 / 2 / 2
8,015
501
7,445
16,710
14,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
krems66
Anubis
12
2 / 7 / 3
7,436
465
11,283
14,069
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
14
15
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Darksieni
Cernunnos
2
4
4
1
W
Kali
4
1
3
5.5
L
9
2
2
5
W
6
3
1
2.17
L
Surtr
ImRooksy
Surtr
1
6
2
0.33
L
Merlin
Leróy
Merlin
1
2
3
1.25
L
Bacchus
SotaVasara
Bacchus
3
1
5
5.5
W
Vulcan
0
3
2
0.33
W
Cthulhu
Xjerkku1234
Cthulhu
2
2
2
1.5
W
Anubis
krems66
Anubis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,159
Damage
48,076
69,910
Taken
75,382
40,242
Mitigated
52,231
21,461
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Darksieni
Cernunnos
10,484
4,976
0
4,714
14,221
5,549
0
9,959
4,262
0
43,340
W
Kali
9,617
3,994
0
8,599
17,037
7,848
0
760
16,277
0
54,688
L
13,047
4,326
0
2,916
15,586
6,641
0
3,610
11,976
0
53,804
W
12,841
774
0
4,179
18,723
19,978
0
874
17,849
78
64,878
L
Surtr
ImRooksy
Surtr
10,160
4,762
0
6,345
17,855
10,349
20
0
17,855
1,564
61,913
L
Merlin
Leróy
Merlin
7,014
0
0
520
7,110
3,022
0
3,274
3,836
57,895
0
L
Bacchus
SotaVasara
Bacchus
8,454
1,926
2,427
4,539
15,138
14,681
0
8,853
6,285
22,768
0
W
Vulcan
6,890
1,435
110
2,572
8,843
3,294
948
4,491
4,352
62,674
0
W
Cthulhu
Xjerkku1234
Cthulhu
7,445
1,430
1,958
1,844
16,710
14,193
243
4,969
11,741
21,862
0
W
Anubis
krems66
Anubis
11,283
462
0
3,663
14,069
6,918
267
4,951
9,118
53,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
40,908
379
Minions Killed
412
0
Camps Cleared
0
1,500,363
Distance Traveled
1,531,342
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,559
410
54
3
0
267,117
2
W
Kali
8,411
526
92
6
0
334,137
0
L
Bastet
9,034
565
75
5
0
346,661
0
W
Tyr
8,706
544
92
6
0
318,383
0
L
Surtr
8,065
504
109
7
0
293,308
3
L
Merlin
7,926
495
116
7
0
287,065
1
L
Bacchus
7,765
485
25
2
0
306,212
6
W
Vulcan
8,340
521
102
6
0
325,649
0
W
Cthulhu
8,015
501
33
2
0
315,978
0
W
Anubis
7,436
465
93
6
0
237,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role