Player Matchup

Bacchus
Bacchus
CallMeZap-_-
Bacchus
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 95L
1,530 Elo+
Party 1
Anhur
Anhur
DanFallen
Anhur
Level 89
God Stats
4W - 3L
1,497 SR
Queue Stats
50W - 43L
1,539 Elo+
Party 3
Cliodhna
Cliodhna
GabeUhtsecs
Cliodhna
Level 121
God Stats
8W - 2L
1,343 SR
Queue Stats
251W - 202L
1,585 Elo+
Party 3
Mulan
Mulan
KushDreams05
Mulan
Level 129
God Stats
10W - 11L
1,687 SR
Queue Stats
38W - 38L
1,483 Elo+
Party 1
Agni
Agni
httpsCornHub_com
Agni
Level 58
God Stats
10W - 11L
1,640 SR
Queue Stats
248W - 235L
1,510 Elo+
Party 1
Team Averages
Level 103
1,533 SR
1,529 Elo+

VS

Team Averages
Level 118
1,559 SR
1,581 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GebismV2
Hun Batz
Level 84
God Stats
4W - 6L
1,438 SR
Queue Stats
60W - 71L
1,476 Elo+
Party 2
Bacchus
Bacchus
XBley124
Bacchus
Level 141
God Stats
26W - 9L
1,777 SR
Queue Stats
141W - 120L
1,598 Elo+
Solo
Sobek
Sobek
ZackZela
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 2
Ullr
Ullr
waynewock
Ullr
Level 98
God Stats
6W - 8L
1,582 SR
Queue Stats
66W - 65L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallMeZap-_-
Bacchus
8
1 / 1 / 7
5,645
513
4,646
7,581
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
DanFallen
Anhur
9
3 / 2 / 5
5,524
502
4,205
8,100
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
GabeUhtsecs
Cliodhna
10
0 / 1 / 3
5,876
534
6,808
8,433
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,112
556
4,873
9,142
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 2 / 2
6,603
600
8,428
6,026
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 4 / 0
5,705
519
3,961
9,667
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
GebismV2
Hun Batz
9
1 / 4 / 3
5,763
524
4,222
8,792
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
XBley124
Bacchus
11
2 / 0 / 0
6,724
611
4,883
7,126
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sobek
ZackZela
Sobek
8
2 / 2 / 0
5,653
514
4,923
10,415
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
11
1 / 1 / 0
6,004
546
4,487
8,242
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
6
8
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
W
Bacchus
CallMeZap-_-
Bacchus
1
1
7
4.5
W
Anhur
DanFallen
Anhur
3
2
5
2.75
W
Cliodhna
GabeUhtsecs
Cliodhna
0
1
3
1.5
L
Hun Batz
GebismV2
Hun Batz
1
4
3
0.63
W
1
2
1
0.75
L
Bacchus
XBley124
Bacchus
2
0
0
2
L
Sobek
ZackZela
Sobek
2
2
0
1
W
6
2
2
3.5
L
Ullr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,960
Damage
22,476
39,282
Taken
44,242
18,898
Mitigated
22,109
12,773
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,961
377
215
4,071
9,667
3,994
0
5,515
4,152
41,306
0
W
Bacchus
CallMeZap-_-
Bacchus
4,646
1,224
0
2,582
7,581
6,393
0
3,135
4,446
15,608
0
W
Anhur
DanFallen
Anhur
4,205
2,146
0
2,845
8,100
2,621
0
2,290
5,810
0
27,970
W
Cliodhna
GabeUhtsecs
Cliodhna
6,808
1,816
0
2,756
8,433
2,916
0
1,370
7,063
0
43,688
L
Hun Batz
GebismV2
Hun Batz
4,222
907
0
2,996
8,792
3,034
0
2,649
6,143
0
30,076
W
4,873
1,282
0
3,778
9,142
5,066
0
4,513
4,259
0
45,120
L
Bacchus
XBley124
Bacchus
4,883
1,648
0
3,711
7,126
5,188
0
0
6,664
37,397
0
L
Sobek
ZackZela
Sobek
4,923
443
0
3,582
10,415
7,180
0
2,782
7,603
14,493
0
W
8,428
650
0
812
6,026
1,902
0
2,089
3,937
47,407
420
L
Ullr
4,487
1,790
0
1,340
8,242
2,713
0
1,973
6,269
0
48,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
29,849
285
Minions Killed
298
0
Camps Cleared
0
1,137,618
Distance Traveled
1,090,971
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,705
519
70
6
0
181,606
0
W
Bacchus
5,645
513
16
1
0
249,643
1
W
Anhur
5,524
502
34
3
0
216,830
0
W
Cliodhna
5,876
534
80
7
0
236,635
0
L
Hun Batz
5,763
524
49
4
0
239,486
3
W
Mulan
6,112
556
81
7
0
205,849
0
L
Bacchus
6,724
611
77
7
0
208,034
1
L
Sobek
5,653
514
17
2
0
254,684
4
W
Agni
6,603
600
74
7
0
228,661
1
L
Ullr
6,004
546
85
8
0
207,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role