Player Matchup

Artio
Artio
 
Artio
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Archidamus
Anubis
Level 128
God Stats
4W - 0L
1,828 SR
Queue Stats
49W - 28L
1,660 Elo+
Party 2
Hun Batz
Hun Batz
Belrice
Hun Batz
Level 85
God Stats
3W - 0L
1,709 SR
Queue Stats
52W - 28L
1,660 Elo+
Party 2
Xbalanque
Xbalanque
GоdBit
Xbalanque
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,257 Elo+
Solo
Team Averages
Level 137
1,607 SR
1,515 Elo+

VS

Team Averages
Level 119
1,555 SR
1,592 Elo+
Vulcan
Vulcan
Hartli
Vulcan
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 92L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Lemurek11
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,770 Elo+
Solo
Thor
Thor
Xillias
Thor
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
358W - 338L
1,595 Elo+
Solo
Zeus
Zeus
slobberylamb
Zeus
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 85L
1,542 Elo+
Solo
Odin
Odin
Т0tal90
Odin
Level 119
God Stats
2W - 4L
1,777 SR
Queue Stats
289W - 303L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
5 / 4 / 11
9,988
908
7,226
20,131
21,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
 
Bacchus
16
0 / 3 / 20
9,009
819
6,461
12,893
14,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Archidamus
Anubis
18
8 / 3 / 11
10,782
980
13,853
13,076
7,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Belrice
Hun Batz
17
8 / 4 / 8
9,750
886
16,325
11,318
5,795
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
GоdBit
Xbalanque
13
2 / 3 / 2
8,426
766
2,816
5,909
2,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hartli
Vulcan
5
0 / 0 / 0
5,680
516
0
0
0
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Lemurek11
Zhong Kui
17
4 / 6 / 7
8,950
814
12,472
14,770
10,539
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Xillias
Thor
14
1 / 6 / 7
7,974
725
9,952
11,524
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 6 / 4
9,191
836
14,438
11,848
4,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
3 / 5 / 5
8,370
761
8,212
14,485
9,218
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
23
Kills
13
17
Deaths
23
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
4
11
2.63
W
Bacchus
 
Bacchus
0
3
20
3.33
W
Anubis
Archidamus
Anubis
8
3
11
4.5
W
Hun Batz
Belrice
Hun Batz
8
4
8
3
W
Xbalanque
GоdBit
Xbalanque
2
3
2
1
L
Vulcan
Hartli
Vulcan
0
0
0
0
L
Zhong Kui
Lemurek11
Zhong Kui
4
6
7
1.25
L
Thor
Xillias
Thor
1
6
7
0.75
L
5
6
4
1.17
L
Odin
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,681
Damage
45,074
63,327
Taken
52,627
51,758
Mitigated
27,715
20,696
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,226
736
2,026
7,173
20,131
21,601
138
6,515
13,616
10,496
925
W
Bacchus
 
Bacchus
6,461
716
0
1,177
12,893
14,379
69
6,187
6,706
11,708
0
W
Anubis
Archidamus
Anubis
13,853
596
1,413
6,887
13,076
7,177
1,878
6,787
6,289
37,381
0
W
Hun Batz
Belrice
Hun Batz
16,325
2,865
217
566
11,318
5,795
1,804
5,448
5,870
0
27,348
W
Xbalanque
GоdBit
Xbalanque
2,816
1,543
240
997
5,909
2,806
720
2,143
3,766
0
9,074
L
Vulcan
Hartli
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Lemurek11
Zhong Kui
12,472
1,149
427
3,236
14,770
10,539
327
8,335
6,435
25,550
0
L
Thor
Xillias
Thor
9,952
975
1,082
1,465
11,524
3,679
0
5,478
6,046
0
15,427
L
14,438
2,555
252
1,298
11,848
4,279
82
6,948
4,900
30,862
0
L
Odin
8,212
1,675
381
3,214
14,485
9,218
0
5,854
8,631
242
12,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
40,165
116
Minions Killed
91
0
Camps Cleared
0
820,724
Distance Traveled
709,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,988
908
9
1
0
188,881
0
W
Bacchus
9,009
819
10
1
0
183,236
0
W
Anubis
10,782
980
49
4
0
169,818
0
W
Hun Batz
9,750
886
32
3
0
196,641
0
W
Xbalanque
8,426
766
16
1
0
82,148
0
L
Vulcan
5,680
516
0
0
0
62
0
L
Zhong Kui
8,950
814
21
2
0
176,787
0
L
Thor
7,974
725
15
1
0
173,195
0
L
Zeus
9,191
836
51
5
0
167,503
0
L
Odin
8,370
761
4
0
0
191,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role