Player Matchup

Surtr
Surtr
CityHunter222
Surtr
Level 85
God Stats
4W - 2L
1,731 SR
Queue Stats
60W - 57L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
JxViii99
Baba Yaga
Level 57
God Stats
30W - 18L
1,656 SR
Queue Stats
49W - 41L
1,535 Elo+
Party 1
Thanatos
Thanatos
Mr_Spudwick
Thanatos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,450 Elo+
Solo
Bacchus
Bacchus
derPateone87
Bacchus
Level 84
God Stats
65W - 65L
1,282 SR
Queue Stats
168W - 168L
1,412 Elo+
Solo
Neith
Neith
xX_sergio79_Xx
Neith
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 54L
1,578 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,475 Elo+

VS

Team Averages
Level 96
1,505 SR
1,440 Elo+
Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Passipoliisi502
Hachiman
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,434 Elo+
Solo
Ymir
Ymir
Samayouryuu
Ymir
Level 118
God Stats
3W - 2L
1,526 SR
Queue Stats
137W - 145L
1,346 Elo+
Party 3
Achilles
Achilles
Sin_of_Greed_073
Achilles
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 159L
1,463 Elo+
Party 2
Hera
Hera
Sin_of_Wrath_073
Hera
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 176L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,662
619
10,276
8,862
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
JxViii99
Baba Yaga
11
3 / 1 / 3
6,986
499
7,918
9,761
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Mr_Spudwick
Thanatos
13
8 / 4 / 6
8,129
581
10,312
13,071
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
derPateone87
Bacchus
10
0 / 1 / 7
6,737
481
5,022
10,118
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 0 / 1
8,632
617
10,704
5,995
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 2 / 0
6,207
443
4,192
14,384
10,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
12
0 / 1 / 0
6,318
451
1,988
8,407
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
1 / 3 / 2
6,018
430
4,917
12,519
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 5 / 3
6,447
461
7,131
14,049
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 8 / 0
7,074
505
11,139
11,405
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
6
6
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
3
0
1
3.5
W
Baba Yaga
JxViii99
Baba Yaga
3
1
3
4.5
W
Thanatos
Mr_Spudwick
Thanatos
8
4
6
2.75
L
Hachiman
0
1
0
0
L
1
3
2
0.67
L
0
5
3
0.3
L
5
8
0
0.63
W
Bacchus
derPateone87
Bacchus
0
1
7
3.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,232
Damage
29,367
47,807
Taken
60,764
32,840
Mitigated
37,106
21,604
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,192
1,149
0
3,520
14,384
10,997
0
2,443
10,976
45
40,640
W
10,276
3,253
0
4,158
8,862
10,362
150
151
8,711
9,493
53,640
W
Baba Yaga
JxViii99
Baba Yaga
7,918
41
0
2,839
9,761
4,283
336
7,075
2,686
36,349
0
W
Thanatos
Mr_Spudwick
Thanatos
10,312
4,245
0
8,927
13,071
5,447
0
3,653
9,418
0
39,694
L
Hachiman
1,988
897
0
3,284
8,407
2,646
0
222
8,185
0
50,880
L
4,917
1,809
533
3,623
12,519
11,410
0
3,505
9,014
12,000
0
L
7,131
3,243
0
1,243
14,049
7,800
0
2,758
11,208
0
47,408
L
11,139
1,838
0
1,428
11,405
4,253
76
6,288
5,069
48,160
0
W
Bacchus
derPateone87
Bacchus
5,022
640
263
3,031
10,118
10,142
0
4,947
5,171
15,547
0
W
10,704
3,989
0
2,386
5,995
2,606
260
275
5,720
0
75,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
32,064
343
Minions Killed
281
0
Camps Cleared
0
1,383,018
Distance Traveled
1,273,473
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,207
443
65
5
0
223,847
0
W
Surtr
8,662
619
104
7
0
263,344
0
W
Baba Yaga
6,986
499
68
5
0
310,170
2
W
Thanatos
8,129
581
39
3
0
290,912
0
L
Hachiman
6,318
451
79
6
0
238,061
0
L
Ymir
6,018
430
8
1
0
270,519
0
L
Achilles
6,447
461
75
5
0
294,271
0
L
Hera
7,074
505
54
4
0
246,775
0
W
Bacchus
6,737
481
10
1
0
274,054
0
W
Neith
8,632
617
122
9
0
244,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role