Player Matchup

Ares
Ares
CRiMe09
Ares
Level 95
God Stats
6W - 5L
1,824 SR
Queue Stats
421W - 419L
1,504 Elo+
Party 2
Thoth
Thoth
DisplayNth
Thoth
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 19L
1,489 Elo+
Party 2
Chiron
Chiron
Thisguy9441
Chiron
Level 186
God Stats
2W - 2L
1,213 SR
Queue Stats
158W - 167L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
l-your_wana09-l
Ao Kuang
Level 54
God Stats
7W - 5L
1,622 SR
Queue Stats
126W - 129L
1,475 Elo+
Party 2
Medusa
Medusa
royalmoun
Medusa
Level 90
God Stats
28W - 19L
1,284 SR
Queue Stats
509W - 537L
1,484 Elo+
Party 2
Team Averages
Level 87
1,488 SR
1,475 Elo+

VS

Team Averages
Level 90
1,372 SR
1,481 Elo+
Ah Puch
Ah Puch
CANUCK IT UP
Ah Puch
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
365W - 396L
1,478 Elo+
Solo
Danzaburou
Danzaburou
CONTRACTxKILLA3
Danzaburou
Level 107
God Stats
16W - 19L
1,361 SR
Queue Stats
664W - 646L
1,490 Elo+
Solo
Set
Set
DaddyLagsALot
Set
Level 44
God Stats
2W - 4L
1,308 SR
Queue Stats
141W - 150L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
SavageConfirmed
Ao Kuang
Level 89
God Stats
2W - 10L
1,193 SR
Queue Stats
266W - 288L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
nero2j21
Zhong Kui
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CRiMe09
Ares
16
1 / 3 / 8
10,216
1,022
7,787
20,520
33,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
17
5 / 2 / 7
11,420
1,142
8,245
7,400
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
17
2 / 0 / 11
10,864
1,086
10,412
6,580
3,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
16
7 / 5 / 5
10,976
1,098
10,939
11,763
7,320
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
royalmoun
Medusa
17
3 / 2 / 11
11,296
1,130
15,666
10,418
5,331
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

260

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CANUCK IT UP
Ah Puch
16
5 / 7 / 4
11,119
1,112
17,998
16,513
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
CONTRACTxKILLA3
Danzaburou
16
4 / 2 / 3
11,077
1,108
9,271
11,278
5,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 6
9,149
915
6,129
10,172
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
16
2 / 3 / 5
10,106
1,011
9,463
9,750
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
nero2j21
Zhong Kui
15
1 / 3 / 5
9,950
995
10,594
10,414
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
18
Kills
12
12
Deaths
18
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CANUCK IT UP
Ah Puch
5
7
4
1
L
Danzaburou
CONTRACTxKILLA3
Danzaburou
4
2
3
2.75
W
Ares
CRiMe09
Ares
1
3
8
1.67
L
0
3
6
1
W
Thoth
5
2
7
4.25
L
Ao Kuang
2
3
5
1.5
W
Chiron
2
0
11
7.5
W
Ao Kuang
7
5
5
1.9
L
Zhong Kui
nero2j21
Zhong Kui
1
3
5
1.17
W
Medusa
royalmoun
Medusa
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,049
Damage
53,455
56,681
Taken
58,127
52,493
Mitigated
32,714
7,771
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CANUCK IT UP
Ah Puch
17,998
1,828
144
2,419
16,513
7,478
0
7,806
8,707
44,928
0
L
Danzaburou
CONTRACTxKILLA3
Danzaburou
9,271
3,731
0
973
11,278
5,585
0
4,868
6,410
0
31,922
W
Ares
CRiMe09
Ares
7,787
457
0
853
20,520
33,082
0
10,820
9,008
10,614
0
L
6,129
1,927
0
1,144
10,172
6,423
0
4,843
5,329
0
11,563
W
Thoth
8,245
1,389
0
67
7,400
3,387
0
5,850
1,405
23,933
0
L
Ao Kuang
9,463
2,901
0
1,553
9,750
5,624
0
5,644
4,106
15,441
0
W
Chiron
10,412
3,481
1,574
1,302
6,580
3,373
0
3,753
2,726
0
26,669
W
Ao Kuang
10,939
3,938
0
2,617
11,763
7,320
0
9,290
2,332
15,297
113
L
Zhong Kui
nero2j21
Zhong Kui
10,594
1,580
0
1,864
10,414
7,604
0
3,756
6,658
30,358
0
W
Medusa
royalmoun
Medusa
15,666
5,220
0
1,358
10,418
5,331
0
7,718
2,478
0
57,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,772
Gold Earned
51,401
221
Minions Killed
170
5
Camps Cleared
11
895,194
Distance Traveled
815,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,119
1,112
56
6
4
166,578
0
L
Danzaburou
11,077
1,108
30
3
3
185,337
0
W
Ares
10,216
1,022
5
1
0
189,768
0
L
Set
9,149
915
16
2
0
109,517
0
W
Thoth
11,420
1,142
43
4
2
184,967
0
L
Ao Kuang
10,106
1,011
12
1
3
185,040
0
W
Chiron
10,864
1,086
42
4
1
189,365
0
W
Ao Kuang
10,976
1,098
12
1
1
133,858
0
L
Zhong Kui
9,950
995
56
6
1
169,062
0
W
Medusa
11,296
1,130
119
12
1
197,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role