Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AmateurF90
Surtr
Level 87
God Stats
5W - 3L
1,598 SR
Queue Stats
51W - 50L
1,317 Elo+
Party 1
Cabrakan
Cabrakan
CosmicLaxer
Cabrakan
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,565 Elo+
Solo
Sol
Sol
MonokumaDespair7
Sol
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 38L
1,329 Elo+
Party 1
Hel
Hel
PrincessFeirune
Hel
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 60L
1,351 Elo+
Party 1
Team Averages
Level 67
1,520 SR
1,412 Elo+

VS

Team Averages
Level 76
1,490 SR
1,453 Elo+
Hachiman
Hachiman
Doden_Kriger
Hachiman
Level 59
God Stats
2W - 6L
1,478 SR
Queue Stats
12W - 14L
1,348 Elo+
Solo
Ishtar
Ishtar
INKZinkz
Ishtar
Level 120
God Stats
3W - 3L
1,597 SR
Queue Stats
53W - 47L
1,539 Elo+
Solo
Janus
Janus
PaperMetal14631
Janus
Level 38
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 18L
1,416 Elo+
Solo
Loki
Loki
Sh4dowSn4k3
Loki
Level 95
God Stats
3W - 6L
1,574 SR
Queue Stats
353W - 380L
1,448 Elo+
Solo
Achilles
Achilles
gassymehican
Achilles
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
276W - 251L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 2 / 2
10,049
628
12,521
17,665
7,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
12
2 / 1 / 3
8,272
517
4,767
19,320
14,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
CosmicLaxer
Cabrakan
13
2 / 3 / 4
8,378
524
7,326
11,620
8,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

12
2 / 2 / 5
8,164
510
5,433
12,128
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 5
8,448
528
12,479
12,016
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Doden_Kriger
Hachiman
8
0 / 1 / 1
5,369
336
4,838
6,829
2,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
INKZinkz
Ishtar
12
2 / 5 / 5
7,211
451
9,493
11,585
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 2
6,523
408
8,233
11,599
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 2 / 1
8,162
510
8,992
12,891
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
gassymehican
Achilles
12
2 / 3 / 7
7,449
466
11,625
15,570
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
18
Kills
9
9
Deaths
18
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
2
2
4.5
W
Surtr
2
1
3
3.5
W
Cabrakan
CosmicLaxer
Cabrakan
2
3
4
1.33
L
Hachiman
Doden_Kriger
Hachiman
0
1
1
0.5
L
Ishtar
INKZinkz
Ishtar
2
5
5
0.9
W
2
2
5
2.25
L
0
7
2
0.14
W
4
1
5
6.5
L
5
2
1
2.75
L
Achilles
gassymehican
Achilles
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,526
Damage
43,181
72,749
Taken
58,474
39,583
Mitigated
34,264
38,851
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,521
3,987
153
10,696
17,665
7,483
2,312
924
16,409
83,166
0
W
Surtr
4,767
1,324
2,758
7,569
19,320
14,898
335
4,331
14,803
552
29,777
W
Cabrakan
CosmicLaxer
Cabrakan
7,326
744
0
2,458
11,620
8,353
758
1,263
9,769
50,372
0
L
Hachiman
Doden_Kriger
Hachiman
4,838
2,463
0
2,026
6,829
2,296
474
3,073
3,756
0
25,882
L
Ishtar
INKZinkz
Ishtar
9,493
6,141
0
2,521
11,585
4,737
0
8,238
3,255
0
45,488
W
5,433
2,157
162
5,784
12,128
4,396
1,926
2,603
9,437
43,051
0
L
8,233
626
79
752
11,599
4,714
0
8,537
3,050
47,889
0
W
12,479
1,197
2,244
7,027
12,016
4,453
1,811
526
11,398
53,331
0
L
8,992
2,190
183
4,633
12,891
5,142
0
6,295
6,514
0
49,298
L
Achilles
gassymehican
Achilles
11,625
2,851
196
4,581
15,570
17,375
0
11,317
3,897
2,156
32,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
34,714
423
Minions Killed
310
0
Camps Cleared
0
1,418,236
Distance Traveled
1,329,596
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,049
628
107
7
0
280,205
0
W
Surtr
8,272
517
40
3
0
326,568
5
W
Cabrakan
8,378
524
106
7
0
265,049
0
L
Hachiman
5,369
336
43
3
0
211,396
0
L
Ishtar
7,211
451
65
4
0
247,293
2
W
Sol
8,164
510
82
5
0
249,889
0
L
Janus
6,523
408
80
5
0
260,385
0
W
Hel
8,448
528
88
6
0
296,525
9
L
Loki
8,162
510
75
5
0
324,548
0
L
Achilles
7,449
466
47
3
0
285,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role