Player Matchup

Vamana
Vamana
 
Vamana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Blizz697401
Camazotz
Level 69
God Stats
10W - 13L
1,715 SR
Queue Stats
1,166W - 1,245L
1,411 Elo+
Solo
Raijin
Raijin
Hem0roidz
Raijin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 63L
1,381 Elo+
Solo
Ganesha
Ganesha
Paczek87
Ganesha
Level 147
God Stats
14W - 9L
1,505 SR
Queue Stats
548W - 571L
1,354 Elo+
Party 1
Merlin
Merlin
Trupek191369
Merlin
Level 72
God Stats
9W - 8L
1,158 SR
Queue Stats
476W - 492L
1,343 Elo+
Party 1
Team Averages
Level 82
1,476 SR
1,398 Elo+

VS

Team Averages
Level 51
1,503 SR
1,494 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Kenshina
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 224L
1,419 Elo+
Solo
Yu Huang
Yu Huang
Tektrick
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,621 Elo+
Solo
Danzaburou
Danzaburou
uzumakikanuto
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 64L
1,562 Elo+
Solo
Tiamat
Tiamat
yanek93
Tiamat
Level 57
God Stats
3W - 5L
1,514 SR
Queue Stats
299W - 343L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
5 / 5 / 9
10,277
734
6,558
14,398
8,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Camazotz
Blizz697401
Camazotz
17
3 / 3 / 9
10,529
752
8,562
19,140
9,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Hem0roidz
Raijin
19
5 / 3 / 9
11,034
788
16,625
15,027
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Paczek87
Ganesha
17
0 / 2 / 14
10,458
747
5,916
20,911
24,281
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
18
8 / 3 / 7
10,805
772
18,328
13,644
6,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 7 / 6
9,473
677
11,122
14,633
5,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Kenshina
Chronos
14
0 / 4 / 6
8,848
632
5,094
11,973
4,913
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
Tektrick
Yu Huang
19
6 / 1 / 6
10,315
737
21,987
9,359
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
uzumakikanuto
Danzaburou
18
5 / 4 / 7
10,741
767
19,511
14,697
6,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
yanek93
Tiamat
17
4 / 5 / 8
9,950
711
10,313
16,072
11,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
21
Kills
16
16
Deaths
21
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
5
9
1.9
L
Jing Wei
 
Jing Wei
1
7
6
0.57
W
Camazotz
Blizz697401
Camazotz
3
3
9
2.5
W
Raijin
Hem0roidz
Raijin
5
3
9
3.17
L
Chronos
Kenshina
Chronos
0
4
6
0.75
W
Ganesha
Paczek87
Ganesha
0
2
14
3.5
L
Yu Huang
Tektrick
Yu Huang
6
1
6
9
W
Merlin
8
3
7
3.83
L
Danzaburou
uzumakikanuto
Danzaburou
5
4
7
2.13
L
Tiamat
yanek93
Tiamat
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,989
Damage
68,027
83,120
Taken
66,734
55,850
Mitigated
33,383
42,119
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,558
2,617
3,733
2,359
14,398
8,871
2,008
7,368
7,030
0
12,027
L
Jing Wei
 
Jing Wei
11,122
6,485
847
2,072
14,633
5,743
0
10,328
4,305
0
22,832
W
Camazotz
Blizz697401
Camazotz
8,562
707
1,780
8,662
19,140
9,001
87
8,609
10,531
0
30,723
W
Raijin
Hem0roidz
Raijin
16,625
1,824
1,784
4,321
15,027
7,392
1,444
4,455
10,572
36,738
0
L
Chronos
Kenshina
Chronos
5,094
1,852
1,710
3,664
11,973
4,913
440
7,340
4,633
22,148
0
W
Ganesha
Paczek87
Ganesha
5,916
213
5,813
6,081
20,911
24,281
186
9,557
11,354
10,415
0
L
Yu Huang
Tektrick
Yu Huang
21,987
1,933
872
3,161
9,359
4,153
397
5,362
3,997
33,122
0
W
Merlin
18,328
745
2,856
4,730
13,644
6,305
478
7,405
6,239
32,504
0
L
Danzaburou
uzumakikanuto
Danzaburou
19,511
4,312
986
3,647
14,697
6,997
1,035
7,899
6,798
0
32,027
L
Tiamat
yanek93
Tiamat
10,313
571
2,002
4,439
16,072
11,577
0
9,940
6,132
18,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,103
Gold Earned
49,327
154
Minions Killed
132
0
Camps Cleared
0
1,300,985
Distance Traveled
1,205,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,277
734
16
1
0
274,326
0
L
Jing Wei
9,473
677
22
2
0
235,441
0
W
Camazotz
10,529
752
61
4
0
262,419
0
W
Raijin
11,034
788
48
3
0
240,113
0
L
Chronos
8,848
632
39
3
0
218,732
0
W
Ganesha
10,458
747
1
0
0
262,852
0
L
Yu Huang
10,315
737
29
2
0
264,294
0
W
Merlin
10,805
772
28
2
0
261,275
0
L
Danzaburou
10,741
767
23
2
0
251,024
0
L
Tiamat
9,950
711
19
1
0
236,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role