Player Matchup

Discordia
Discordia
Aard
Discordia
Level 87
God Stats
7W - 5L
1,500 SR
Queue Stats
44W - 31L
1,563 Elo+
Solo
Fenrir
Fenrir
MysticalParsley
Fenrir
Level 108
God Stats
4W - 9L
1,473 SR
Queue Stats
23W - 19L
1,472 Elo+
Party 2
King Arthur
King Arthur
Thee Damocles
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,253 Elo+
Party 2
Team Averages
Level 72
1,491 SR
1,429 Elo+

VS

Team Averages
Level 41
1,416 SR
1,350 Elo+
Janus
Janus
JimBoyMx
Janus
Level 17
God Stats
17W - 21L
1,449 SR
Queue Stats
18W - 23L
1,351 Elo+
Party 1
Neith
Neith
MaltLiquor__
Neith
Level 65
God Stats
14W - 15L
1,410 SR
Queue Stats
64W - 70L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
THORONJA
Gilgamesh
Level 40
God Stats
7W - 7L
1,388 SR
Queue Stats
20W - 24L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aard
Discordia
14
2 / 3 / 0
8,855
738
11,126
9,738
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 7 / 1
8,261
688
6,641
14,487
6,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Thee Damocles
King Arthur
12
0 / 6 / 2
7,546
629
1,684
13,992
14,860
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JimBoyMx
Janus
16
8 / 3 / 8
10,284
857
11,685
7,143
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 6
10,012
834
9,869
8,797
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
THORONJA
Gilgamesh
15
3 / 0 / 11
9,485
790
9,746
11,143
10,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
16
16
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aard
Discordia
2
3
0
0.67
W
Janus
JimBoyMx
Janus
8
3
8
4
W
5
1
6
8
L
2
7
1
0.36
W
Gilgamesh
THORONJA
Gilgamesh
3
0
11
8.5
L
King Arthur
Thee Damocles
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
31,300
38,217
Taken
27,083
25,896
Mitigated
18,141
3,155
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aard
Discordia
11,126
88
124
1,453
9,738
4,046
0
2,852
6,886
50,829
323
W
Janus
JimBoyMx
Janus
11,685
499
63
807
7,143
3,179
441
2,434
4,709
34,703
300
W
9,869
4,298
0
2,629
8,797
4,212
371
4,057
4,740
0
55,327
L
6,641
1,387
0
1,578
14,487
6,990
0
3,805
10,682
0
19,624
W
Gilgamesh
THORONJA
Gilgamesh
9,746
2,500
0
1,229
11,143
10,750
119
4,658
6,485
0
28,445
L
King Arthur
Thee Damocles
King Arthur
1,684
718
0
0
13,992
14,860
0
4,893
9,099
0
4,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,662
Gold Earned
29,781
130
Minions Killed
164
0
Camps Cleared
0
660,344
Distance Traveled
685,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,855
738
94
8
0
218,856
0
W
Janus
10,284
857
67
6
0
220,131
0
W
Neith
10,012
834
73
6
0
228,739
0
L
Fenrir
8,261
688
25
2
0
228,848
0
W
Gilgamesh
9,485
790
24
2
0
236,611
0
L
King Arthur
7,546
629
11
1
0
212,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role