Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
aMaleNowDead
Izanami
Level 102
God Stats
59W - 28L
1,784 SR
Queue Stats
355W - 311L
1,496 Elo+
Party 1
Shiva
Shiva
broken-liberty0
Shiva
Level 45
God Stats
3W - 0L
1,798 SR
Queue Stats
50W - 45L
1,507 Elo+
Party 1
Awilix
Awilix
darkstarleon
Awilix
Level 138
God Stats
23W - 28L
1,494 SR
Queue Stats
317W - 303L
1,511 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 325
God Stats
400W - 396L
1,481 SR
Queue Stats
1,243W - 1,222L
1,534 Elo+
Solo
Team Averages
Level 146
1,611 SR
1,510 Elo+

VS

Team Averages
Level 147
1,595 SR
1,523 Elo+
Janus
Janus
Captain__Gene_
Janus
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 146L
1,560 Elo+
Party 2
Bacchus
Bacchus
CrosscutAxel
Bacchus
Level 182
God Stats
1W - 2L
1,714 SR
Queue Stats
409W - 411L
1,551 Elo+
Party 2
Susano
Susano
IKiida
Susano
Level 87
God Stats
2W - 2L
1,822 SR
Queue Stats
88W - 79L
1,482 Elo+
Solo
Fenrir
Fenrir
RealEsc0bar
Fenrir
Level 146
God Stats
5W - 6L
1,395 SR
Queue Stats
173W - 175L
1,469 Elo+
Solo
Heimdallr
Heimdallr
jefry31427
Heimdallr
Level 161
God Stats
22W - 19L
1,547 SR
Queue Stats
147W - 148L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 0 / 4
6,726
561
4,875
4,002
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
aMaleNowDead
Izanami
12
1 / 2 / 0
6,870
573
2,066
8,701
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 1
7,890
658
7,017
10,345
7,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
11
5 / 1 / 4
6,605
550
7,418
7,489
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
pfeiff17
Sylvanus
10
1 / 0 / 4
5,847
487
1,528
6,345
4,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,440
537
3,871
4,029
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
CrosscutAxel
Bacchus
8
0 / 2 / 0
5,357
446
3,399
10,475
9,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
IKiida
Susano
10
0 / 4 / 0
5,396
450
3,661
10,319
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
10
1 / 3 / 0
5,852
488
2,183
12,111
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
jefry31427
Heimdallr
12
1 / 2 / 0
6,693
558
6,918
5,935
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
3
3
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
4
4
L
1
2
0
0.5
L
Bacchus
CrosscutAxel
Bacchus
0
2
0
0
L
Susano
IKiida
Susano
0
4
0
0
L
Fenrir
1
3
0
0.33
W
Izanami
aMaleNowDead
Izanami
1
2
0
0.5
W
4
0
1
4.5
W
Awilix
5
1
4
7
L
Heimdallr
jefry31427
Heimdallr
1
2
0
0.5
W
Sylvanus
pfeiff17
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
20,032
36,882
Taken
42,869
20,226
Mitigated
21,743
11,942
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,875
431
62
706
4,002
1,502
0
2,227
1,775
54,145
0
L
3,871
209
0
458
4,029
1,351
0
1,573
2,456
51,265
0
L
Bacchus
CrosscutAxel
Bacchus
3,399
334
54
3,263
10,475
9,487
0
3,195
7,280
17,410
0
L
Susano
IKiida
Susano
3,661
561
0
2,136
10,319
3,760
0
0
10,319
0
32,073
L
Fenrir
2,183
620
0
5,633
12,111
4,724
0
1,570
10,541
0
44,302
W
Izanami
aMaleNowDead
Izanami
2,066
1,419
0
1,434
8,701
3,651
0
707
7,994
0
64,884
W
7,017
1,171
0
3,223
10,345
7,658
0
514
9,831
0
60,633
W
Awilix
7,418
3,295
0
786
7,489
2,723
30
2,290
5,199
0
34,428
L
Heimdallr
jefry31427
Heimdallr
6,918
2,085
0
500
5,935
2,421
0
65
5,870
0
65,473
W
Sylvanus
pfeiff17
Sylvanus
1,528
413
3,111
2,620
6,345
4,692
0
1,532
4,813
10,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
29,738
384
Minions Killed
362
0
Camps Cleared
0
1,153,855
Distance Traveled
1,174,364
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,726
561
108
9
0
227,800
5
L
Janus
6,440
537
101
8
0
245,707
0
L
Bacchus
5,357
446
18
2
0
223,719
2
L
Susano
5,396
450
50
4
0
229,167
0
L
Fenrir
5,852
488
73
6
0
255,963
0
W
Izanami
6,870
573
105
9
0
234,707
3
W
Shiva
7,890
658
95
8
0
224,489
2
W
Awilix
6,605
550
52
4
0
287,987
2
L
Heimdallr
6,693
558
120
10
0
219,808
0
W
Sylvanus
5,847
487
24
2
0
178,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role