Player Matchup

Cupid
Cupid
 
Cupid
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Baba-Eren
Thanatos
Level 73
God Stats
20W - 20L
1,312 SR
Queue Stats
135W - 143L
1,434 Elo+
Solo
Surtr
Surtr
SupahBlackBalla
Surtr
Level 66
God Stats
2W - 2L
1,575 SR
Queue Stats
4W - 3L
1,618 Elo+
Solo
Anubis
Anubis
WaRz_IluS1oN_Qc
Anubis
Level 86
God Stats
8W - 5L
1,446 SR
Queue Stats
200W - 212L
1,390 Elo+
Party 1
Artio
Artio
amir2413_A
Artio
Level 71
God Stats
3W - 1L
1,688 SR
Queue Stats
155W - 135L
1,346 Elo+
Solo
Team Averages
Level 86
1,504 SR
1,458 Elo+

VS

Team Averages
Level 73
1,550 SR
1,470 Elo+
Pele
Pele
DaMiddleTwix
Pele
Level 62
God Stats
2W - 1L
1,716 SR
Queue Stats
22W - 25L
1,696 Elo+
Party 2
Fenrir
Fenrir
FH Apocalypse
Fenrir
Level 67
God Stats
92W - 75L
1,581 SR
Queue Stats
129W - 127L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
FH Famine
Danzaburou
Level 84
God Stats
4W - 8L
1,249 SR
Queue Stats
4W - 8L
1,291 Elo+
Party 3
Mulan
Mulan
Majordaddyizzuez
Mulan
Level 82
God Stats
24W - 36L
1,500 SR
Queue Stats
266W - 328L
1,472 Elo+
Party 2
Ah Puch
Ah Puch
Upwards21
Ah Puch
Level 68
God Stats
2W - 1L
1,703 SR
Queue Stats
106W - 153L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 5 / 3
6,735
449
7,857
12,970
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Baba-Eren
Thanatos
13
6 / 6 / 1
8,619
575
7,524
15,548
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 4
7,655
510
7,389
12,763
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 3
8,625
575
7,696
10,056
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
11
0 / 2 / 4
7,552
503
4,381
16,376
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
7,975
532
7,975
12,682
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 1 / 4
7,417
494
7,659
11,014
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FH Famine
Danzaburou
12
3 / 3 / 2
7,097
473
8,599
8,368
3,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 7
7,043
470
6,373
8,528
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Upwards21
Ah Puch
13
2 / 3 / 9
7,750
517
13,504
12,328
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
17
19
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
3
0.5
L
Thanatos
Baba-Eren
Thanatos
6
6
1
1.08
W
6
2
4
4
W
5
1
4
7
W
Danzaburou
FH Famine
Danzaburou
3
3
2
1.33
W
1
1
7
4.5
L
0
1
4
2
W
Ah Puch
Upwards21
Ah Puch
2
3
9
2.17
L
3
5
3
0.9
L
Artio
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,847
Damage
44,110
67,713
Taken
52,920
41,319
Mitigated
24,096
22,829
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,857
3,082
1,514
4,312
12,970
5,649
461
2,295
10,628
0
43,676
L
Thanatos
Baba-Eren
Thanatos
7,524
3,548
0
9,098
15,548
6,465
309
3,437
12,022
0
49,244
W
7,975
1,970
0
3,076
12,682
4,419
0
2,583
10,099
0
31,924
W
7,659
818
0
3,774
11,014
4,797
0
2,260
8,754
0
35,721
W
Danzaburou
FH Famine
Danzaburou
8,599
4,079
0
1,936
8,368
3,253
0
1,734
6,634
0
33,011
W
6,373
936
0
3,443
8,528
7,680
0
1,120
7,408
593
33,044
L
7,389
1,968
0
2,452
12,763
7,822
353
1,320
10,930
1,069
48,336
W
Ah Puch
Upwards21
Ah Puch
13,504
1,626
0
4,209
12,328
3,947
499
4,546
7,782
56,619
650
L
7,696
230
56
569
10,056
4,973
294
5,130
4,881
55,518
0
L
Artio
4,381
547
456
4,372
16,376
16,410
25
1,689
14,411
23,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,186
Gold Earned
37,282
339
Minions Killed
277
0
Camps Cleared
0
1,413,402
Distance Traveled
1,528,267
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,735
449
62
4
0
263,371
2
L
Thanatos
8,619
575
80
5
0
306,647
0
W
Pele
7,975
532
41
3
0
337,043
0
W
Fenrir
7,417
494
45
3
0
337,284
0
W
Danzaburou
7,097
473
49
3
0
281,312
0
W
Mulan
7,043
470
66
4
0
281,457
2
L
Surtr
7,655
510
73
5
0
283,387
2
W
Ah Puch
7,750
517
76
5
0
291,171
1
L
Anubis
8,625
575
104
7
0
251,112
0
L
Artio
7,552
503
20
1
0
308,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role