Player Matchup

Ymir
Ymir
Kresp1ks
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Agni
Agni
Krest38
Agni
Level 66
God Stats
8W - 8L
1,398 SR
Queue Stats
77W - 77L
1,295 Elo+
Party 2
Artemis
Artemis
Грешница1711
Artemis
Level 120
God Stats
1W - 4L
999 SR
Queue Stats
38W - 40L
1,468 Elo+
Solo
Team Averages
Level 67
1,299 SR
1,421 Elo+

VS

Team Averages
Level 106
1,521 SR
1,431 Elo+
Artio
Artio
KongMin
Artio
Level 107
God Stats
2W - 0L
1,503 SR
Queue Stats
29W - 31L
1,474 Elo+
Party 1
Achilles
Achilles
Makka93
Achilles
Level 122
God Stats
17W - 14L
1,560 SR
Queue Stats
26W - 19L
1,540 Elo+
Party 1
Freya
Freya
eyeofthewolf
Freya
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 1
6,584
823
3,734
7,915
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Agni
Krest38
Agni
11
1 / 3 / 0
6,412
802
7,106
5,312
2,056
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
4,744
593
0
887
253
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KongMin
Artio
11
0 / 0 / 6
7,138
892
2,610
8,337
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Makka93
Achilles
11
1 / 1 / 3
6,361
795
2,266
5,852
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 1
7,499
937
6,408
7,124
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
6
6
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
KongMin
Artio
0
0
6
3
L
Ymir
1
2
1
0.75
L
Agni
Krest38
Agni
1
3
0
0.33
W
Achilles
Makka93
Achilles
1
1
3
2.5
W
5
1
1
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,840
Damage
11,284
14,114
Taken
21,313
7,393
Mitigated
16,505
1,239
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
KongMin
Artio
2,610
300
1,856
3,979
8,337
7,516
400
3,697
4,640
14,658
0
L
Ymir
3,734
746
0
989
7,915
5,084
0
5,683
2,073
10,293
0
L
Agni
Krest38
Agni
7,106
1,356
0
250
5,312
2,056
0
3,052
2,099
28,532
0
W
Achilles
Makka93
Achilles
2,266
487
213
1,171
5,852
5,750
0
2,534
3,318
0
17,443
W
6,408
1,940
0
1,970
7,124
3,239
673
4,664
2,460
21,732
0
L
0
0
0
0
887
253
0
331
520
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,740
Gold Earned
20,998
66
Minions Killed
93
0
Camps Cleared
0
292,204
Distance Traveled
459,580
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,138
892
27
3
0
164,802
5
L
Ymir
6,584
823
11
1
0
140,627
0
L
Agni
6,412
802
55
7
0
144,337
0
W
Achilles
6,361
795
29
4
0
168,457
2
W
Freya
7,499
937
37
5
0
126,321
0
L
Artemis
4,744
593
0
0
0
7,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role